/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */ /* * This file is part of the LibreOffice project. * * This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. * * This file incorporates work covered by the following license notice: * * Licensed to the Apache Software Foundation (ASF) under one or more * contributor license agreements. See the NOTICE file distributed * with this work for additional information regarding copyright * ownership. The ASF licenses this file to you under the Apache * License, Version 2.0 (the "License"); you may not use this file * except in compliance with the License. You may obtain a copy of * the License at http://www.apache.org/licenses/LICENSE-2.0 . */ #include #include #include #include #include #include #include #include #include #include #include // helper class for animated graphics #include #include #include #include #include namespace { struct animationStep { BitmapEx maBitmapEx; sal_uInt32 mnTime; }; class animatedBitmapExPreparator { ::Animation maAnimation; ::std::vector< animationStep > maSteps; sal_uInt32 generateStepTime(sal_uInt32 nIndex) const; public: animatedBitmapExPreparator(const Graphic& rGraphic); sal_uInt32 count() const { return maSteps.size(); } sal_uInt32 loopCount() const { return (sal_uInt32)maAnimation.GetLoopCount(); } sal_uInt32 stepTime(sal_uInt32 a) const { return maSteps[a].mnTime; } const BitmapEx& stepBitmapEx(sal_uInt32 a) const { return maSteps[a].maBitmapEx; } }; sal_uInt32 animatedBitmapExPreparator::generateStepTime(sal_uInt32 nIndex) const { const AnimationBitmap& rAnimBitmap = maAnimation.Get(sal_uInt16(nIndex)); sal_uInt32 nWaitTime(rAnimBitmap.nWait * 10); // #115934# // Take care of special value for MultiPage TIFFs. ATM these shall just // show their first page. Later we will offer some switching when object // is selected. if(ANIMATION_TIMEOUT_ON_CLICK == rAnimBitmap.nWait) { // ATM the huge value would block the timer, so // use a long time to show first page (whole day) nWaitTime = 100 * 60 * 60 * 24; } // Bad trap: There are animated gifs with no set WaitTime (!). // In that case use a default value. if(0L == nWaitTime) { nWaitTime = 100L; } return nWaitTime; } animatedBitmapExPreparator::animatedBitmapExPreparator(const Graphic& rGraphic) : maAnimation(rGraphic.GetAnimation()) { OSL_ENSURE(GRAPHIC_BITMAP == rGraphic.GetType() && rGraphic.IsAnimated(), "animatedBitmapExPreparator: graphic is not animated (!)"); // #128539# secure access to Animation, looks like there exist animated GIFs out there // with a step count of zero if(maAnimation.Count()) { VirtualDevice aVirtualDevice(*Application::GetDefaultDevice()); VirtualDevice aVirtualDeviceMask(*Application::GetDefaultDevice(), 1L); // Prepare VirtualDevices and their states aVirtualDevice.EnableMapMode(false); aVirtualDeviceMask.EnableMapMode(false); aVirtualDevice.SetOutputSizePixel(maAnimation.GetDisplaySizePixel()); aVirtualDeviceMask.SetOutputSizePixel(maAnimation.GetDisplaySizePixel()); aVirtualDevice.Erase(); aVirtualDeviceMask.Erase(); for(sal_uInt16 a(0L); a < maAnimation.Count(); a++) { animationStep aNextStep; aNextStep.mnTime = generateStepTime(a); // prepare step const AnimationBitmap& rAnimBitmap = maAnimation.Get(sal_uInt16(a)); switch(rAnimBitmap.eDisposal) { case DISPOSE_NOT: { aVirtualDevice.DrawBitmapEx(rAnimBitmap.aPosPix, rAnimBitmap.aBmpEx); Bitmap aMask = rAnimBitmap.aBmpEx.GetMask(); if(aMask.IsEmpty()) { const Point aEmpty; const Rectangle aRect(aEmpty, aVirtualDeviceMask.GetOutputSizePixel()); const Wallpaper aWallpaper(COL_BLACK); aVirtualDeviceMask.DrawWallpaper(aRect, aWallpaper); } else { BitmapEx aExpandVisibilityMask = BitmapEx(aMask, aMask); aVirtualDeviceMask.DrawBitmapEx(rAnimBitmap.aPosPix, aExpandVisibilityMask); } break; } case DISPOSE_BACK: { // #i70772# react on no mask, for primitives, too. const Bitmap aMask(rAnimBitmap.aBmpEx.GetMask()); const Bitmap aContent(rAnimBitmap.aBmpEx.GetBitmap()); aVirtualDeviceMask.Erase(); aVirtualDevice.DrawBitmap(rAnimBitmap.aPosPix, aContent); if(aMask.IsEmpty()) { const Rectangle aRect(rAnimBitmap.aPosPix, aContent.GetSizePixel()); aVirtualDeviceMask.SetFillColor(COL_BLACK); aVirtualDeviceMask.SetLineColor(); aVirtualDeviceMask.DrawRect(aRect); } else { aVirtualDeviceMask.DrawBitmap(rAnimBitmap.aPosPix, aMask); } break; } case DISPOSE_FULL: { aVirtualDevice.DrawBitmapEx(rAnimBitmap.aPosPix, rAnimBitmap.aBmpEx); break; } case DISPOSE_PREVIOUS : { aVirtualDevice.DrawBitmapEx(rAnimBitmap.aPosPix, rAnimBitmap.aBmpEx); aVirtualDeviceMask.DrawBitmap(rAnimBitmap.aPosPix, rAnimBitmap.aBmpEx.GetMask()); break; } } // create BitmapEx Bitmap aMainBitmap = aVirtualDevice.GetBitmap(Point(), aVirtualDevice.GetOutputSizePixel()); #if defined(MACOSX) || defined(IOS) AlphaMask aMaskBitmap( aVirtualDeviceMask.GetBitmap( Point(), aVirtualDeviceMask.GetOutputSizePixel())); #else Bitmap aMaskBitmap = aVirtualDeviceMask.GetBitmap( Point(), aVirtualDeviceMask.GetOutputSizePixel()); #endif aNextStep.maBitmapEx = BitmapEx(aMainBitmap, aMaskBitmap); // add to vector maSteps.push_back(aNextStep); } } } } // end of anonymous namespace namespace drawinglayer { namespace primitive2d { Primitive2DSequence create2DDecompositionOfGraphic( const Graphic& rGraphic, const basegfx::B2DHomMatrix& rTransform) { Primitive2DSequence aRetval; switch(rGraphic.GetType()) { case GRAPHIC_BITMAP : { if(rGraphic.IsAnimated()) { // prepare animation data animatedBitmapExPreparator aData(rGraphic); if(aData.count()) { // create sub-primitives for animated bitmap and the needed animation loop animation::AnimationEntryLoop aAnimationLoop(aData.loopCount() ? aData.loopCount() : 0xffff); Primitive2DSequence aBitmapPrimitives(aData.count()); for(sal_uInt32 a(0); a < aData.count(); a++) { animation::AnimationEntryFixed aTime((double)aData.stepTime(a), (double)a / (double)aData.count()); aAnimationLoop.append(aTime); aBitmapPrimitives[a] = new BitmapPrimitive2D( aData.stepBitmapEx(a), rTransform); } // prepare animation list animation::AnimationEntryList aAnimationList; aAnimationList.append(aAnimationLoop); // create and add animated switch primitive aRetval.realloc(1); aRetval[0] = new AnimatedSwitchPrimitive2D( aAnimationList, aBitmapPrimitives, false); } } else if(rGraphic.getSvgData().get()) { // embedded Svg fill, create embed transform const basegfx::B2DRange& rSvgRange(rGraphic.getSvgData()->getRange()); if(basegfx::fTools::more(rSvgRange.getWidth(), 0.0) && basegfx::fTools::more(rSvgRange.getHeight(), 0.0)) { // translate back to origin, scale to unit coordinates basegfx::B2DHomMatrix aEmbedSvg( basegfx::tools::createTranslateB2DHomMatrix( -rSvgRange.getMinX(), -rSvgRange.getMinY())); aEmbedSvg.scale( 1.0 / rSvgRange.getWidth(), 1.0 / rSvgRange.getHeight()); // apply created object transformation aEmbedSvg = rTransform * aEmbedSvg; // add Svg primitives embedded aRetval.realloc(1); aRetval[0] = new TransformPrimitive2D( aEmbedSvg, rGraphic.getSvgData()->getPrimitive2DSequence()); } } else { aRetval.realloc(1); aRetval[0] = new BitmapPrimitive2D( rGraphic.GetBitmapEx(), rTransform); } break; } case GRAPHIC_GDIMETAFILE : { // create MetafilePrimitive2D const GDIMetaFile& rMetafile = rGraphic.GetGDIMetaFile(); aRetval.realloc(1); aRetval[0] = new MetafilePrimitive2D( rTransform, rMetafile); // #i100357# find out if clipping is needed for this primitive. Unfortunately, // there exist Metafiles who's content is bigger than the proposed PrefSize set // at them. This is an error, but we need to work around this const Size aMetaFilePrefSize(rMetafile.GetPrefSize()); const Size aMetaFileRealSize( rMetafile.GetBoundRect( *Application::GetDefaultDevice()).GetSize()); if(aMetaFileRealSize.getWidth() > aMetaFilePrefSize.getWidth() || aMetaFileRealSize.getHeight() > aMetaFilePrefSize.getHeight()) { // clipping needed. Embed to MaskPrimitive2D. Create children and mask polygon basegfx::B2DPolygon aMaskPolygon(basegfx::tools::createUnitPolygon()); aMaskPolygon.transform(rTransform); Primitive2DReference mask = new MaskPrimitive2D( basegfx::B2DPolyPolygon(aMaskPolygon), aRetval); aRetval[0] = mask; } break; } default: { // nothing to create break; } } return aRetval; } Primitive2DSequence create2DColorModifierEmbeddingsAsNeeded( const Primitive2DSequence& rChildren, GraphicDrawMode aGraphicDrawMode, double fLuminance, double fContrast, double fRed, double fGreen, double fBlue, double fGamma, bool bInvert) { Primitive2DSequence aRetval; if(!rChildren.getLength()) { // no child content, done return aRetval; } // set child content as retval; that is what will be used as child content in all // embeddings from here aRetval = rChildren; if(GRAPHICDRAWMODE_WATERMARK == aGraphicDrawMode) { // this is solved by applying fixed values additionally to luminance // and contrast, do it here and reset DrawMode to GRAPHICDRAWMODE_STANDARD // original in svtools uses: // #define WATERMARK_LUM_OFFSET 50 // #define WATERMARK_CON_OFFSET -70 fLuminance = basegfx::clamp(fLuminance + 0.5, -1.0, 1.0); fContrast = basegfx::clamp(fContrast - 0.7, -1.0, 1.0); aGraphicDrawMode = GRAPHICDRAWMODE_STANDARD; } // DrawMode (GRAPHICDRAWMODE_WATERMARK already handled) switch(aGraphicDrawMode) { case GRAPHICDRAWMODE_GREYS: { // convert to grey const Primitive2DReference aPrimitiveGrey( new ModifiedColorPrimitive2D( aRetval, basegfx::BColorModifierSharedPtr( new basegfx::BColorModifier_gray()))); aRetval = Primitive2DSequence(&aPrimitiveGrey, 1); break; } case GRAPHICDRAWMODE_MONO: { // convert to mono (black/white with threshold 0.5) const Primitive2DReference aPrimitiveBlackAndWhite( new ModifiedColorPrimitive2D( aRetval, basegfx::BColorModifierSharedPtr( new basegfx::BColorModifier_black_and_white(0.5)))); aRetval = Primitive2DSequence(&aPrimitiveBlackAndWhite, 1); break; } // coverity[dead_error_begin] - intentional dead case case GRAPHICDRAWMODE_WATERMARK: { assert(false && "OOps, GRAPHICDRAWMODE_WATERMARK should already be handled (see above)"); // fallthrough intended } default: // case GRAPHICDRAWMODE_STANDARD: { // nothing to do break; } } // mnContPercent, mnLumPercent, mnRPercent, mnGPercent, mnBPercent // handled in a single call if(!basegfx::fTools::equalZero(fLuminance) || !basegfx::fTools::equalZero(fContrast) || !basegfx::fTools::equalZero(fRed) || !basegfx::fTools::equalZero(fGreen) || !basegfx::fTools::equalZero(fBlue)) { const Primitive2DReference aPrimitiveRGBLuminannceContrast( new ModifiedColorPrimitive2D( aRetval, basegfx::BColorModifierSharedPtr( new basegfx::BColorModifier_RGBLuminanceContrast( fRed, fGreen, fBlue, fLuminance, fContrast)))); aRetval = Primitive2DSequence(&aPrimitiveRGBLuminannceContrast, 1); } // gamma (boolean) if(!basegfx::fTools::equal(fGamma, 1.0)) { const Primitive2DReference aPrimitiveGamma( new ModifiedColorPrimitive2D( aRetval, basegfx::BColorModifierSharedPtr( new basegfx::BColorModifier_gamma( fGamma)))); aRetval = Primitive2DSequence(&aPrimitiveGamma, 1); } // invert (boolean) if(bInvert) { const Primitive2DReference aPrimitiveInvert( new ModifiedColorPrimitive2D( aRetval, basegfx::BColorModifierSharedPtr( new basegfx::BColorModifier_invert()))); aRetval = Primitive2DSequence(&aPrimitiveInvert, 1); } return aRetval; } } // end of namespace primitive2d } // end of namespace drawinglayer /* vim:set shiftwidth=4 softtabstop=4 expandtab: */