/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */ /************************************************************************* * * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER. * * Copyright 2000, 2010 Oracle and/or its affiliates. * * OpenOffice.org - a multi-platform office productivity suite * * This file is part of OpenOffice.org. * * OpenOffice.org is free software: you can redistribute it and/or modify * it under the terms of the GNU Lesser General Public License version 3 * only, as published by the Free Software Foundation. * * OpenOffice.org is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU Lesser General Public License version 3 for more details * (a copy is included in the LICENSE file that accompanied this code). * * You should have received a copy of the GNU Lesser General Public License * version 3 along with OpenOffice.org. If not, see * * for a copy of the LGPLv3 License. * ************************************************************************/ #ifndef INCLUDED_DRAWINGLAYER_PROCESSOR2D_VCLPIXELPROCESSOR2D_HXX #define INCLUDED_DRAWINGLAYER_PROCESSOR2D_VCLPIXELPROCESSOR2D_HXX #include #include #include ////////////////////////////////////////////////////////////////////////////// namespace drawinglayer { namespace processor2d { /** VclPixelProcessor2D class This processor derived from VclProcessor2D is the base class for rendering all feeded primitives to a VCL Window. It is the currently used renderer for all VCL editing output from the DrawingLayer. */ class DRAWINGLAYER_DLLPUBLIC VclPixelProcessor2D : public VclProcessor2D { private: /* The Pixel renderer resets the original MapMode from the OutputDevice. For some situations it is necessary to get it again, so it is rescued here */ MapMode maOriginalMapMode; protected: /* the local processor for BasePrinitive2D-Implementation based primitives, called from the common process()-implementation */ virtual void processBasePrimitive2D(const primitive2d::BasePrimitive2D& rCandidate); public: /// constructor/destructor VclPixelProcessor2D( const geometry::ViewInformation2D& rViewInformation, OutputDevice& rOutDev); virtual ~VclPixelProcessor2D(); /// data read access const MapMode& getOriginalMapMode() const { return maOriginalMapMode; } }; } // end of namespace processor2d } // end of namespace drawinglayer ////////////////////////////////////////////////////////////////////////////// #endif // INCLUDED_DRAWINGLAYER_PROCESSOR2D_VCLPIXELPROCESSOR2D_HXX /* vim:set shiftwidth=4 softtabstop=4 expandtab: */