/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */ /* * This file is part of the LibreOffice project. * * This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. * * This file incorporates work covered by the following license notice: * * Licensed to the Apache Software Foundation (ASF) under one or more * contributor license agreements. See the NOTICE file distributed * with this work for additional information regarding copyright * ownership. The ASF licenses this file to you under the Apache * License, Version 2.0 (the "License"); you may not use this file * except in compliance with the License. You may obtain a copy of * the License at http://www.apache.org/licenses/LICENSE-2.0 . */ #ifndef _DRAWINGLAYER_PROCESSOR_CANVASPROCESSOR_HXX #define _DRAWINGLAYER_PROCESSOR_CANVASPROCESSOR_HXX #include #include #include #include #include #include #include #include #include #include ////////////////////////////////////////////////////////////////////////////// // forward declaration namespace basegfx { class BColor; class B2DPolygon; } namespace com { namespace sun { namespace star { namespace rendering { class XCanvas; class XPolyPolygon2D; }}}} namespace drawinglayer { namespace primitive2d { class MaskPrimitive2D; class MetafilePrimitive2D; class TextSimplePortionPrimitive2D; class BitmapPrimitive2D; class TransparencePrimitive2D; class PolygonStrokePrimitive2D; class FillBitmapPrimitive2D; class UnifiedTransparencePrimitive2D; }} ////////////////////////////////////////////////////////////////////////////// namespace drawinglayer { namespace processor2d { /** canvasProcessor2D class A basic implementation of a renderer for com::sun::star::rendering::XCanvas as a target */ class DRAWINGLAYER_DLLPUBLIC canvasProcessor2D : public BaseProcessor2D { private: // the (current) destination OutDev and canvas OutputDevice* mpOutputDevice; com::sun::star::uno::Reference< com::sun::star::rendering::XCanvas > mxCanvas; com::sun::star::rendering::ViewState maViewState; com::sun::star::rendering::RenderState maRenderState; // the modifiedColorPrimitive stack basegfx::BColorModifierStack maBColorModifierStack; // SvtOptionsDrawinglayer incarnation to react on diverse settings const SvtOptionsDrawinglayer maDrawinglayerOpt; // the current clipping PolyPolygon from MaskPrimitive2D, always in // object coordinates basegfx::B2DPolyPolygon maClipPolyPolygon; // determined LanguageType LanguageType meLang; // as tooling, the process() implementation takes over API handling and calls this // virtual render method when the primitive implementation is BasePrimitive2D-based. virtual void processBasePrimitive2D(const primitive2d::BasePrimitive2D& rCandidate); // direct primitive renderer support void impRenderMaskPrimitive2D(const primitive2d::MaskPrimitive2D& rMaskCandidate); void impRenderMetafilePrimitive2D(const primitive2d::MetafilePrimitive2D& rMetaCandidate); void impRenderTextSimplePortionPrimitive2D(const primitive2d::TextSimplePortionPrimitive2D& rTextCandidate); void impRenderBitmapPrimitive2D(const primitive2d::BitmapPrimitive2D& rBitmapCandidate); void impRenderTransparencePrimitive2D(const primitive2d::TransparencePrimitive2D& rTransparenceCandidate); void impRenderPolygonStrokePrimitive2D(const primitive2d::PolygonStrokePrimitive2D& rPolygonStrokePrimitive); void impRenderFillBitmapPrimitive2D(const primitive2d::FillBitmapPrimitive2D& rFillBitmapPrimitive2D); void impRenderUnifiedTransparencePrimitive2D(const primitive2d::UnifiedTransparencePrimitive2D& rUniTransparenceCandidate); public: canvasProcessor2D( const geometry::ViewInformation2D& rViewInformation, OutputDevice& rOutDev); virtual ~canvasProcessor2D(); // access to Drawinglayer configuration options const SvtOptionsDrawinglayer& getOptionsDrawinglayer() const { return maDrawinglayerOpt; } }; } // end of namespace processor2d } // end of namespace drawinglayer ////////////////////////////////////////////////////////////////////////////// #endif //_DRAWINGLAYER_PROCESSOR_CANVASPROCESSOR_HXX /* vim:set shiftwidth=4 softtabstop=4 expandtab: */