/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */ /************************************************************************* * * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER. * * Copyright 2000, 2010 Oracle and/or its affiliates. * * OpenOffice.org - a multi-platform office productivity suite * * This file is part of OpenOffice.org. * * OpenOffice.org is free software: you can redistribute it and/or modify * it under the terms of the GNU Lesser General Public License version 3 * only, as published by the Free Software Foundation. * * OpenOffice.org is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU Lesser General Public License version 3 for more details * (a copy is included in the LICENSE file that accompanied this code). * * You should have received a copy of the GNU Lesser General Public License * version 3 along with OpenOffice.org. If not, see * * for a copy of the LGPLv3 License. * ************************************************************************/ #ifndef INCLUDED_DRAWINGLAYER_PRIMITIVE2D_TEXTHIERARCHYPRIMITIVE2D_HXX #define INCLUDED_DRAWINGLAYER_PRIMITIVE2D_TEXTHIERARCHYPRIMITIVE2D_HXX #include #include ////////////////////////////////////////////////////////////////////////////// namespace drawinglayer { namespace primitive2d { /** TextHierarchyLinePrimitive2D class Text format hierarchy helper class. It decomposes to it's content, so all direct renderers may ignore it. If You need to know more about line hierarchies You may react on it and also need to take care that the source of data uses it. This primitive encapsulates text lines. */ class TextHierarchyLinePrimitive2D : public GroupPrimitive2D { private: public: /// constructor TextHierarchyLinePrimitive2D(const Primitive2DSequence& rChildren); /// provide unique ID DeclPrimitrive2DIDBlock() }; } // end of namespace primitive2d } // end of namespace drawinglayer ////////////////////////////////////////////////////////////////////////////// namespace drawinglayer { namespace primitive2d { /** TextHierarchyBulletPrimitive2D class This primitive encapsulates text bullets. */ class TextHierarchyBulletPrimitive2D : public GroupPrimitive2D { private: public: /// constructor TextHierarchyBulletPrimitive2D(const Primitive2DSequence& rChildren); /// provide unique ID DeclPrimitrive2DIDBlock() }; } // end of namespace primitive2d } // end of namespace drawinglayer ////////////////////////////////////////////////////////////////////////////// namespace drawinglayer { namespace primitive2d { /** TextHierarchyParagraphPrimitive2D class This primitive encapsulates text paragraphs. */ class TextHierarchyParagraphPrimitive2D : public GroupPrimitive2D { private: public: /// constructor TextHierarchyParagraphPrimitive2D(const Primitive2DSequence& rChildren); /// provide unique ID DeclPrimitrive2DIDBlock() }; } // end of namespace primitive2d } // end of namespace drawinglayer ////////////////////////////////////////////////////////////////////////////// namespace drawinglayer { namespace primitive2d { /** TextHierarchyBlockPrimitive2D class This primitive encapsulates text blocks. */ class TextHierarchyBlockPrimitive2D : public GroupPrimitive2D { private: public: /// constructor TextHierarchyBlockPrimitive2D(const Primitive2DSequence& rChildren); /// provide unique ID DeclPrimitrive2DIDBlock() }; } // end of namespace primitive2d } // end of namespace drawinglayer ////////////////////////////////////////////////////////////////////////////// namespace drawinglayer { namespace primitive2d { /** FieldType definition */ enum FieldType { /** unspecified. If more info is needed for a FieldType, create a new type and it's handling */ FIELD_TYPE_COMMON, /** uses "FIELD_SEQ_BEGIN;PageField" -> special handling */ FIELD_TYPE_PAGE, /** uses URL as string -> special handling */ FIELD_TYPE_URL }; /** TextHierarchyFieldPrimitive2D class This primitive encapsulates text fields. Also: This type uses a type enum to transport the encapsulated field type. Also added is a String which is type-dependent. E.g. for URL fields, it contains the URL. */ class TextHierarchyFieldPrimitive2D : public GroupPrimitive2D { private: FieldType meType; rtl::OUString maString; public: /// constructor TextHierarchyFieldPrimitive2D( const Primitive2DSequence& rChildren, const FieldType& rFieldType, const rtl::OUString& rString); /// data read access FieldType getType() const { return meType; } const rtl::OUString& getString() const { return maString; } /// compare operator virtual bool operator==(const BasePrimitive2D& rPrimitive) const; /// provide unique ID DeclPrimitrive2DIDBlock() }; } // end of namespace primitive2d } // end of namespace drawinglayer ////////////////////////////////////////////////////////////////////////////// namespace drawinglayer { namespace primitive2d { /** TextHierarchyEditPrimitive2D class #i97628# Primitive to encapsulate text from an active text edit; some renderers need to suppress this output due to painting the edited text in e.g. an OutlinerEditView. It's derived from GroupPrimitive2D, so the implicit decomposition will use the content. To suppress, this primitive needs to be parsed by the renderer without taking any action. */ class TextHierarchyEditPrimitive2D : public GroupPrimitive2D { private: public: /// constructor TextHierarchyEditPrimitive2D(const Primitive2DSequence& rChildren); /// provide unique ID DeclPrimitrive2DIDBlock() }; } // end of namespace primitive2d } // end of namespace drawinglayer ////////////////////////////////////////////////////////////////////////////// #endif //INCLUDED_DRAWINGLAYER_PRIMITIVE2D_TEXTHIERARCHYPRIMITIVE2D_HXX ////////////////////////////////////////////////////////////////////////////// // eof /* vim:set shiftwidth=4 softtabstop=4 expandtab: */