/************************************************************************* * * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER. * * Copyright 2000, 2010 Oracle and/or its affiliates. * * OpenOffice.org - a multi-platform office productivity suite * * This file is part of OpenOffice.org. * * OpenOffice.org is free software: you can redistribute it and/or modify * it under the terms of the GNU Lesser General Public License version 3 * only, as published by the Free Software Foundation. * * OpenOffice.org is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU Lesser General Public License version 3 for more details * (a copy is included in the LICENSE file that accompanied this code). * * You should have received a copy of the GNU Lesser General Public License * version 3 along with OpenOffice.org. If not, see * * for a copy of the LGPLv3 License. * ************************************************************************/ #ifndef INCLUDED_DRAWINGLAYER_PRIMITIVE2D_POINTARRAYPRIMITIVE2D_HXX #define INCLUDED_DRAWINGLAYER_PRIMITIVE2D_POINTARRAYPRIMITIVE2D_HXX #include #include ////////////////////////////////////////////////////////////////////////////// // PointArrayPrimitive2D class namespace drawinglayer { namespace primitive2d { /** PointArrayPrimitive2D class This primitive defines single,discrete 'pixels' for the given positions in the given color. This makes it view-dependent since the logic size of a 'pixel' depends on the view transformation. This is one of the non-decomposable primitives, so a renderer should proccess it (Currently it is only used for grid visualisation, but this may change). */ class PointArrayPrimitive2D : public BasePrimitive2D { private: /// the array of positions std::vector< basegfx::B2DPoint > maPositions; /// the color to use basegfx::BColor maRGBColor; /// #i96669# add simple range buffering for this primitive basegfx::B2DRange maB2DRange; public: /// constructor PointArrayPrimitive2D( const std::vector< basegfx::B2DPoint >& rPositions, const basegfx::BColor& rRGBColor); /// data read access const std::vector< basegfx::B2DPoint >& getPositions() const { return maPositions; } const basegfx::BColor& getRGBColor() const { return maRGBColor; } /// compare operator virtual bool operator==(const BasePrimitive2D& rPrimitive) const; /// get range virtual basegfx::B2DRange getB2DRange(const geometry::ViewInformation2D& rViewInformation) const; /// provide unique ID DeclPrimitrive2DIDBlock() }; } // end of namespace primitive2d } // end of namespace drawinglayer ////////////////////////////////////////////////////////////////////////////// #endif //INCLUDED_DRAWINGLAYER_PRIMITIVE2D_POINTARRAYPRIMITIVE2D_HXX ////////////////////////////////////////////////////////////////////////////// // eof