/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */ /************************************************************************* * * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER. * * Copyright 2000, 2010 Oracle and/or its affiliates. * * OpenOffice.org - a multi-platform office productivity suite * * This file is part of OpenOffice.org. * * OpenOffice.org is free software: you can redistribute it and/or modify * it under the terms of the GNU Lesser General Public License version 3 * only, as published by the Free Software Foundation. * * OpenOffice.org is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU Lesser General Public License version 3 for more details * (a copy is included in the LICENSE file that accompanied this code). * * You should have received a copy of the GNU Lesser General Public License * version 3 along with OpenOffice.org. If not, see * * for a copy of the LGPLv3 License. * ************************************************************************/ #ifndef INCLUDED_DRAWINGLAYER_PRIMITIVE2D_QUADRATICSHADOWPRIMITIVE2D_HXX #define INCLUDED_DRAWINGLAYER_PRIMITIVE2D_QUADRATICSHADOWPRIMITIVE2D_HXX #include #include #include #include ////////////////////////////////////////////////////////////////////////////// // DiscreteShadowPrimitive2D class namespace drawinglayer { namespace primitive2d { /** DiscreteShadow data class */ class DRAWINGLAYER_DLLPUBLIC DiscreteShadow { private: /// the original shadow BitmapEx in a special form BitmapEx maBitmapEx; /// buffered extracted parts of CombinedShadow for easier usage BitmapEx maTopLeft; BitmapEx maTop; BitmapEx maTopRight; BitmapEx maRight; BitmapEx maBottomRight; BitmapEx maBottom; BitmapEx maBottomLeft; BitmapEx maLeft; public: /// constructor DiscreteShadow(const BitmapEx& rBitmapEx); /// data read access const BitmapEx& getBitmapEx() const { return maBitmapEx; } /// compare operator bool operator==(const DiscreteShadow& rCompare) const { return getBitmapEx() == rCompare.getBitmapEx(); } /// helper accesses which create on-demand needed segments const BitmapEx& getTopLeft() const; const BitmapEx& getTop() const; const BitmapEx& getTopRight() const; const BitmapEx& getRight() const; const BitmapEx& getBottomRight() const; const BitmapEx& getBottom() const; const BitmapEx& getBottomLeft() const; const BitmapEx& getLeft() const; }; /** DiscreteShadowPrimitive2D class */ class DRAWINGLAYER_DLLPUBLIC DiscreteShadowPrimitive2D : public DiscreteMetricDependentPrimitive2D { private: // the object transformation of the rectangular object basegfx::B2DHomMatrix maTransform; // the bitmap shadow data DiscreteShadow maDiscreteShadow; protected: /// create local decomposition virtual Primitive2DSequence create2DDecomposition(const geometry::ViewInformation2D& rViewInformation) const; public: /// constructor DiscreteShadowPrimitive2D( const basegfx::B2DHomMatrix& rTransform, const DiscreteShadow& rDiscreteShadow); /// data read access const basegfx::B2DHomMatrix& getTransform() const { return maTransform; } const DiscreteShadow& getDiscreteShadow() const { return maDiscreteShadow; } /// compare operator virtual bool operator==(const BasePrimitive2D& rPrimitive) const; /// get range virtual basegfx::B2DRange getB2DRange(const geometry::ViewInformation2D& rViewInformation) const; /// provide unique ID DeclPrimitrive2DIDBlock() }; } // end of namespace primitive2d } // end of namespace drawinglayer ////////////////////////////////////////////////////////////////////////////// #endif // INCLUDED_DRAWINGLAYER_PRIMITIVE2D_QUADRATICSHADOWPRIMITIVE2D_HXX ////////////////////////////////////////////////////////////////////////////// // eof /* vim:set shiftwidth=4 softtabstop=4 expandtab: */