/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */ /************************************************************************* * * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER. * * Copyright 2000, 2010 Oracle and/or its affiliates. * * OpenOffice.org - a multi-platform office productivity suite * * This file is part of OpenOffice.org. * * OpenOffice.org is free software: you can redistribute it and/or modify * it under the terms of the GNU Lesser General Public License version 3 * only, as published by the Free Software Foundation. * * OpenOffice.org is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU Lesser General Public License version 3 for more details * (a copy is included in the LICENSE file that accompanied this code). * * You should have received a copy of the GNU Lesser General Public License * version 3 along with OpenOffice.org. If not, see * * for a copy of the LGPLv3 License. * ************************************************************************/ #ifndef INCLUDED_DRAWINGLAYER_PRIMITIVE2D_BACKGROUNDCOLORPRIMITIVE2D_HXX #define INCLUDED_DRAWINGLAYER_PRIMITIVE2D_BACKGROUNDCOLORPRIMITIVE2D_HXX #include #include ////////////////////////////////////////////////////////////////////////////// // BackgroundColorPrimitive2D class namespace drawinglayer { namespace primitive2d { /** BackgroundColorPrimitive2D class This primitive is defined to fill the whole visible Viewport with the given color (and thus decomposes to a filled polygon). This makes it a view-depnendent primitive by definition. It only has a valid decomposition if a valid Viewport is given in the ViewInformation2D at decomposition time. It will try to buffer it's last decomposition using maLastViewport to detect changes in the get2DDecomposition call. */ class BackgroundColorPrimitive2D : public BufferedDecompositionPrimitive2D { private: /// the fill color to use basegfx::BColor maBColor; /// the last used viewInformation, used from getDecomposition for buffering basegfx::B2DRange maLastViewport; protected: /// create local decomposition virtual Primitive2DSequence create2DDecomposition(const geometry::ViewInformation2D& rViewInformation) const; public: /// constructor BackgroundColorPrimitive2D( const basegfx::BColor& rBColor); /// data read access const basegfx::BColor& getBColor() const { return maBColor; } /// compare operator virtual bool operator==(const BasePrimitive2D& rPrimitive) const; /// get B2Drange virtual basegfx::B2DRange getB2DRange(const geometry::ViewInformation2D& rViewInformation) const; /// provide unique ID DeclPrimitrive2DIDBlock() /// Overload standard getDecomposition call to be view-dependent here virtual Primitive2DSequence get2DDecomposition(const geometry::ViewInformation2D& rViewInformation) const; }; } // end of namespace primitive2d } // end of namespace drawinglayer ////////////////////////////////////////////////////////////////////////////// #endif //INCLUDED_DRAWINGLAYER_PRIMITIVE2D_BACKGROUNDCOLORPRIMITIVE2D_HXX ////////////////////////////////////////////////////////////////////////////// // eof /* vim:set shiftwidth=4 softtabstop=4 expandtab: */