/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */ /************************************************************************* * * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER. * * Copyright 2000, 2010 Oracle and/or its affiliates. * * OpenOffice.org - a multi-platform office productivity suite * * This file is part of OpenOffice.org. * * OpenOffice.org is free software: you can redistribute it and/or modify * it under the terms of the GNU Lesser General Public License version 3 * only, as published by the Free Software Foundation. * * OpenOffice.org is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU Lesser General Public License version 3 for more details * (a copy is included in the LICENSE file that accompanied this code). * * You should have received a copy of the GNU Lesser General Public License * version 3 along with OpenOffice.org. If not, see * * for a copy of the LGPLv3 License. * ************************************************************************/ #ifndef INCLUDED_DRAWINGLAYER_ANIMATION_ANIMATIONTIMING_HXX #define INCLUDED_DRAWINGLAYER_ANIMATION_ANIMATIONTIMING_HXX #include #include #include ////////////////////////////////////////////////////////////////////////////// namespace drawinglayer { namespace animation { ////////////////////////////////////////////////////////////////////////////// class DRAWINGLAYER_DLLPUBLIC AnimationEntry { private: AnimationEntry(const AnimationEntry&); AnimationEntry& operator=(const AnimationEntry& rCandidate); public: AnimationEntry(); virtual ~AnimationEntry(); virtual AnimationEntry* clone() const = 0; virtual bool operator==(const AnimationEntry& rCandidate) const = 0; virtual double getDuration() const = 0; virtual double getStateAtTime(double fTime) const = 0; virtual double getNextEventTime(double fTime) const = 0; }; ////////////////////////////////////////////////////////////////////////////// class DRAWINGLAYER_DLLPUBLIC AnimationEntryFixed : public AnimationEntry { protected: double mfDuration; double mfState; public: AnimationEntryFixed(double fDuration, double fState = 0.0); virtual ~AnimationEntryFixed(); virtual AnimationEntry* clone() const; virtual bool operator==(const AnimationEntry& rCandidate) const; virtual double getDuration() const; virtual double getStateAtTime(double fTime) const; virtual double getNextEventTime(double fTime) const; }; ////////////////////////////////////////////////////////////////////////////// class DRAWINGLAYER_DLLPUBLIC AnimationEntryLinear : public AnimationEntry { protected: double mfDuration; double mfFrequency; double mfStart; double mfStop; public: AnimationEntryLinear(double fDuration, double fFrequency = 250.0, double fStart = 0.0, double fStop = 1.0); virtual ~AnimationEntryLinear(); virtual AnimationEntry* clone() const; virtual bool operator==(const AnimationEntry& rCandidate) const; virtual double getDuration() const; virtual double getStateAtTime(double fTime) const; virtual double getNextEventTime(double fTime) const; }; ////////////////////////////////////////////////////////////////////////////// class DRAWINGLAYER_DLLPUBLIC AnimationEntryList : public AnimationEntry { protected: double mfDuration; ::std::vector< AnimationEntry* > maEntries; // helpers sal_uInt32 impGetIndexAtTime(double fTime, double &rfAddedTime) const; public: AnimationEntryList(); virtual ~AnimationEntryList(); virtual AnimationEntry* clone() const; virtual bool operator==(const AnimationEntry& rCandidate) const; void append(const AnimationEntry& rCandidate); virtual double getDuration() const; virtual double getStateAtTime(double fTime) const; virtual double getNextEventTime(double fTime) const; }; ////////////////////////////////////////////////////////////////////////////// class DRAWINGLAYER_DLLPUBLIC AnimationEntryLoop : public AnimationEntryList { protected: sal_uInt32 mnRepeat; public: AnimationEntryLoop(sal_uInt32 nRepeat = 0xffffffff); virtual ~AnimationEntryLoop(); virtual AnimationEntry* clone() const; virtual bool operator==(const AnimationEntry& rCandidate) const; virtual double getDuration() const; virtual double getStateAtTime(double fTime) const; virtual double getNextEventTime(double fTime) const; }; ////////////////////////////////////////////////////////////////////////////// } // end of namespace animation } // end of namespace drawinglayer ////////////////////////////////////////////////////////////////////////////// #endif //INCLUDED_DRAWINGLAYER_ANIMATION_ANIMATIONTIMING_HXX // eof /* vim:set shiftwidth=4 softtabstop=4 expandtab: */