/************************************************************************* * * OpenOffice.org - a multi-platform office productivity suite * * $RCSfile: TableConnectionData.hxx,v $ * * $Revision: 1.4 $ * * last change: $Author: rt $ $Date: 2005-09-08 15:35:10 $ * * The Contents of this file are made available subject to * the terms of GNU Lesser General Public License Version 2.1. * * * GNU Lesser General Public License Version 2.1 * ============================================= * Copyright 2005 by Sun Microsystems, Inc. * 901 San Antonio Road, Palo Alto, CA 94303, USA * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License version 2.1, as published by the Free Software Foundation. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, * MA 02111-1307 USA * ************************************************************************/ #ifndef DBAUI_TABLECONNECTIONDATA_HXX #define DBAUI_TABLECONNECTIONDATA_HXX #ifndef DBAUI_CONNECTIONLINEDATA_HXX #include "ConnectionLineData.hxx" #endif #include #ifndef _RTTI_HXX #include #endif #ifndef _STRING_HXX #include #endif namespace dbaui { #define MAX_CONN_COUNT 2 //================================================================== // ConnData ---------->* ConnLineData // ^1 ^1 // | | // Conn ---------->* ConnLine //================================================================== //================================================================== /* the class OTableConnectionData contains all connection data which exists between two windows **/ class OTableConnectionData { protected: String m_aSourceWinName; String m_aDestWinName; String m_aConnName; OConnectionLineDataVec m_vConnLineData; void Init(); void Init(const String& rSourceWinName, const String& rDestWinName, const String& rConnName = String() ); // Das erste Init baut darauf, dass die 3 String-Members schon korrekt gesetzt sind und aConnLineDataList leer ist. // Das zweite stellt genau diesen Zustand her virtual OConnectionLineDataRef CreateLineDataObj(); virtual OConnectionLineDataRef CreateLineDataObj( const OConnectionLineData& rConnLineData ); OTableConnectionData& operator=( const OTableConnectionData& rConnData ); public: TYPEINFO(); OTableConnectionData(); OTableConnectionData( const String& rSourceWinName, const String& rDestWinName, const String& rConnName = String() ); OTableConnectionData( const OTableConnectionData& rConnData ); virtual ~OTableConnectionData(); // sich aus einer Quelle initialisieren (das ist mir irgendwie angenehmer als ein virtueller Zuweisungsoperator) virtual void CopyFrom(const OTableConnectionData& rSource); // eine neue Instanz meines eigenen Typs liefern (braucht NICHT initialisiert sein) virtual OTableConnectionData* NewInstance() const; // (von OTableConnectionData abgeleitete Klasse muessen entsprechend eine Instanz ihrer Klasse liefern) BOOL SetConnLine( USHORT nIndex, const String& rSourceFieldName, const String& rDestFieldName ); BOOL AppendConnLine( const ::rtl::OUString& rSourceFieldName, const ::rtl::OUString& rDestFieldName ); void ResetConnLines( BOOL bUseDefaults = TRUE ); /** normalizeLines moves the empty lines to the back */ void normalizeLines(); // loescht die Liste der ConnLines, bei bUseDefaults == TRUE werden danach MAX_CONN_COUNT neue Dummy-Linien eingefuegt OConnectionLineDataVec* GetConnLineDataList(){ return &m_vConnLineData; } String GetSourceWinName() const { return m_aSourceWinName; } String GetDestWinName() const { return m_aDestWinName; } String GetConnName() const { return m_aConnName; } virtual void SetSourceWinName( const String& rSourceWinName ){ m_aSourceWinName = rSourceWinName; } virtual void SetDestWinName( const String& rDestWinName ){ m_aDestWinName = rDestWinName; } virtual void SetConnName( const String& rConnName ){ m_aConnName = rConnName; } /** Update create a new connection @return true if successful */ virtual BOOL Update(){ return TRUE; } }; } #endif // DBAUI_TABLECONNECTIONDATA_HXX