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If not, see * * for a copy of the LGPLv3 License. * ************************************************************************/ // MARKER(update_precomp.py): autogen include statement, do not remove #include "precompiled_dbaccess.hxx" #include "VertSplitView.hxx" #include #define SPLITTER_WIDTH 80 using namespace ::dbaui; //================================================================== // class OSplitterView //================================================================== DBG_NAME(OSplitterView) OSplitterView::OSplitterView(Window* _pParent,sal_Bool _bVertical) : Window(_pParent,WB_DIALOGCONTROL) // ,WB_BORDER ,m_pSplitter( NULL ) ,m_pLeft(NULL) ,m_pRight(NULL) ,m_bVertical(_bVertical) { DBG_CTOR(OSplitterView,NULL); ImplInitSettings( sal_True, sal_True, sal_True ); } // ----------------------------------------------------------------------------- OSplitterView::~OSplitterView() { DBG_DTOR(OSplitterView,NULL); m_pRight = m_pLeft = NULL; } //------------------------------------------------------------------------------ IMPL_LINK( OSplitterView, SplitHdl, Splitter*, /*pSplit*/ ) { OSL_ENSURE(m_pSplitter, "Splitter is NULL!"); if ( m_bVertical ) { long nPosY = m_pSplitter->GetPosPixel().Y(); m_pSplitter->SetPosPixel( Point( m_pSplitter->GetSplitPosPixel(), nPosY ) ); } else m_pSplitter->SetPosPixel( Point( m_pSplitter->GetPosPixel().X(),m_pSplitter->GetSplitPosPixel() ) ); Resize(); return 0L; } // ----------------------------------------------------------------------------- void OSplitterView::ImplInitSettings( sal_Bool bFont, sal_Bool bForeground, sal_Bool bBackground ) { const StyleSettings& rStyleSettings = GetSettings().GetStyleSettings(); if ( bFont ) { Font aFont = rStyleSettings.GetAppFont(); if ( IsControlFont() ) aFont.Merge( GetControlFont() ); SetPointFont( aFont ); // Set/*Zoomed*/PointFont( aFont ); } if ( bFont || bForeground ) { Color aTextColor = rStyleSettings.GetButtonTextColor(); if ( IsControlForeground() ) aTextColor = GetControlForeground(); SetTextColor( aTextColor ); } if ( bBackground ) { if( IsControlBackground() ) SetBackground( GetControlBackground() ); else SetBackground( rStyleSettings.GetFaceColor() ); } } // ----------------------------------------------------------------------- void OSplitterView::DataChanged( const DataChangedEvent& rDCEvt ) { Window::DataChanged( rDCEvt ); if ( (rDCEvt.GetType() == DATACHANGED_SETTINGS) && (rDCEvt.GetFlags() & SETTINGS_STYLE) ) { ImplInitSettings( sal_True, sal_True, sal_True ); Invalidate(); } } // ----------------------------------------------------------------------------- void OSplitterView::GetFocus() { Window::GetFocus(); // forward the focus to the current cell of the editor control if ( m_pLeft ) m_pLeft->GrabFocus(); else if ( m_pRight ) m_pRight->GrabFocus(); } // ------------------------------------------------------------------------- void OSplitterView::Resize() { Window::Resize(); OSL_ENSURE( m_pRight, "No init called!"); Point aSplitPos; Size aSplitSize; Point aPlaygroundPos( 0,0 ); Size aPlaygroundSize( GetOutputSizePixel() ); if ( m_pLeft && m_pLeft->IsVisible() && m_pSplitter ) { aSplitPos = m_pSplitter->GetPosPixel(); aSplitSize = m_pSplitter->GetOutputSizePixel(); if ( m_bVertical ) { // calculate the splitter pos and size aSplitPos.Y() = aPlaygroundPos.Y(); aSplitSize.Height() = aPlaygroundSize.Height(); if( ( aSplitPos.X() + aSplitSize.Width() ) > ( aPlaygroundSize.Width() )) aSplitPos.X() = aPlaygroundSize.Width() - aSplitSize.Width(); if( aSplitPos.X() <= aPlaygroundPos.X() ) aSplitPos.X() = aPlaygroundPos.X() + sal_Int32(aPlaygroundSize.Width() * 0.3); // the tree pos and size Point aTreeViewPos( aPlaygroundPos ); Size aTreeViewSize( aSplitPos.X(), aPlaygroundSize.Height() ); // set the size of treelistbox m_pLeft->SetPosSizePixel( aTreeViewPos, aTreeViewSize ); //set the size of the splitter m_pSplitter->SetPosSizePixel( aSplitPos, Size( aSplitSize.Width(), aPlaygroundSize.Height() ) ); m_pSplitter->SetDragRectPixel( Rectangle(aPlaygroundPos,aPlaygroundSize) ); } else { aSplitPos.X() = aPlaygroundPos.X(); aSplitSize.Width() = aPlaygroundSize.Width(); if( ( aSplitPos.Y() + aSplitSize.Height() ) > ( aPlaygroundSize.Height() )) aSplitPos.Y() = aPlaygroundSize.Height() - aSplitSize.Height(); if( aSplitPos.Y() <= aPlaygroundPos.Y() ) aSplitPos.Y() = aPlaygroundPos.Y() + sal_Int32(aPlaygroundSize.Height() * 0.3); // the tree pos and size Point aTreeViewPos( aPlaygroundPos ); Size aTreeViewSize( aPlaygroundSize.Width() ,aSplitPos.Y()); // set the size of treelistbox m_pLeft->SetPosSizePixel( aTreeViewPos, aTreeViewSize ); //set the size of the splitter m_pSplitter->SetPosSizePixel( aSplitPos, Size( aPlaygroundSize.Width(), aSplitSize.Height() ) ); m_pSplitter->SetDragRectPixel( Rectangle(aPlaygroundPos,aPlaygroundSize) ); } } if ( m_pRight ) { if ( m_bVertical ) m_pRight->SetPosSizePixel( aSplitPos.X() + aSplitSize.Width(), aPlaygroundPos.Y(), aPlaygroundSize.Width() - aSplitSize.Width() - aSplitPos.X(), aPlaygroundSize.Height()); else m_pRight->SetPosSizePixel( aSplitPos.X(), aPlaygroundPos.Y() + aSplitPos.Y() + aSplitSize.Height(), aPlaygroundSize.Width() , aPlaygroundSize.Height() - aSplitSize.Height() - aSplitPos.Y()); } } // ----------------------------------------------------------------------------- void OSplitterView::set(Window* _pRight,Window* _pLeft) { m_pLeft = _pLeft; m_pRight = _pRight; } // ----------------------------------------------------------------------------- void OSplitterView::setSplitter(Splitter* _pSplitter) { m_pSplitter = _pSplitter; if ( m_pSplitter ) { m_pSplitter->SetSplitPosPixel( LogicToPixel( Size( SPLITTER_WIDTH, 0 ), MAP_APPFONT ).Width() ); m_pSplitter->SetSplitHdl( LINK(this, OSplitterView, SplitHdl) ); m_pSplitter->Show(); LINK( this, OSplitterView, SplitHdl ).Call(m_pSplitter); } } /* vim:set shiftwidth=4 softtabstop=4 expandtab: */