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If not, see * * for a copy of the LGPLv3 License. * ************************************************************************/ // MARKER(update_precomp.py): autogen include statement, do not remove #include "precompiled_cppcanvas.hxx" #include #include #include #include #include #include #include #include #include #include #include #include #include "cachedprimitivebase.hxx" #include "polypolyaction.hxx" #include "outdevstate.hxx" #include "mtftools.hxx" using namespace ::com::sun::star; namespace cppcanvas { namespace internal { namespace { class PolyPolyAction : public CachedPrimitiveBase { public: PolyPolyAction( const ::basegfx::B2DPolyPolygon&, const CanvasSharedPtr&, const OutDevState&, bool bFill, bool bStroke ); PolyPolyAction( const ::basegfx::B2DPolyPolygon&, const CanvasSharedPtr&, const OutDevState&, bool bFill, bool bStroke, int nTransparency ); virtual bool render( const ::basegfx::B2DHomMatrix& rTransformation, const Subset& rSubset ) const; virtual ::basegfx::B2DRange getBounds( const ::basegfx::B2DHomMatrix& rTransformation ) const; virtual ::basegfx::B2DRange getBounds( const ::basegfx::B2DHomMatrix& rTransformation, const Subset& rSubset ) const; virtual sal_Int32 getActionCount() const; private: using Action::render; virtual bool render( uno::Reference< rendering::XCachedPrimitive >& rCachedPrimitive, const ::basegfx::B2DHomMatrix& rTransformation ) const; const uno::Reference< rendering::XPolyPolygon2D > mxPolyPoly; const ::basegfx::B2DRange maBounds; const CanvasSharedPtr mpCanvas; // stroke color is now implicit: the maState.DeviceColor member rendering::RenderState maState; uno::Sequence< double > maFillColor; }; PolyPolyAction::PolyPolyAction( const ::basegfx::B2DPolyPolygon& rPolyPoly, const CanvasSharedPtr& rCanvas, const OutDevState& rState, bool bFill, bool bStroke ) : CachedPrimitiveBase( rCanvas, false ), mxPolyPoly( ::vcl::unotools::xPolyPolygonFromPolyPolygon( rCanvas->getUNOCanvas()->getDevice(), /*#i76339#*/ ::PolyPolygon(rPolyPoly) ) ), maBounds( ::basegfx::tools::getRange(rPolyPoly) ), mpCanvas( rCanvas ), maState(), maFillColor() { tools::initRenderState(maState,rState); if( bFill ) maFillColor = rState.fillColor; if( bStroke ) maState.DeviceColor = rState.lineColor; } PolyPolyAction::PolyPolyAction( const ::basegfx::B2DPolyPolygon& rPolyPoly, const CanvasSharedPtr& rCanvas, const OutDevState& rState, bool bFill, bool bStroke, int nTransparency ) : CachedPrimitiveBase( rCanvas, false ), mxPolyPoly( ::vcl::unotools::xPolyPolygonFromPolyPolygon( rCanvas->getUNOCanvas()->getDevice(), /*#i76339#*/ ::PolyPolygon(rPolyPoly) ) ), maBounds( ::basegfx::tools::getRange(rPolyPoly) ), mpCanvas( rCanvas ), maState(), maFillColor() { tools::initRenderState(maState,rState); if( bFill ) { maFillColor = rState.fillColor; if( maFillColor.getLength() < 4 ) maFillColor.realloc( 4 ); // TODO(F1): Color management // adapt fill color transparency maFillColor[3] = 1.0 - nTransparency / 100.0; } if( bStroke ) { maState.DeviceColor = rState.lineColor; if( maState.DeviceColor.getLength() < 4 ) maState.DeviceColor.realloc( 4 ); // TODO(F1): Color management // adapt fill color transparency maState.DeviceColor[3] = 1.0 - nTransparency / 100.0; } } bool PolyPolyAction::render( uno::Reference< rendering::XCachedPrimitive >& rCachedPrimitive, const ::basegfx::B2DHomMatrix& rTransformation ) const { RTL_LOGFILE_CONTEXT( aLog, "::cppcanvas::internal::PolyPolyAction::render()" ); RTL_LOGFILE_CONTEXT_TRACE1( aLog, "::cppcanvas::internal::PolyPolyAction: 0x%X", this ); rendering::RenderState aLocalState( maState ); ::canvas::tools::prependToRenderState(aLocalState, rTransformation); #ifdef SPECIAL_DEBUG aLocalState.Clip.clear(); aLocalState.DeviceColor = ::vcl::unotools::colorToDoubleSequence( mpCanvas->getUNOCanvas()->getDevice(), ::Color( 0x80FF0000 ) ); if( maState.Clip.is() ) mpCanvas->getUNOCanvas()->fillPolyPolygon( maState.Clip, mpCanvas->getViewState(), aLocalState ); aLocalState.DeviceColor = maState.DeviceColor; #endif if( maFillColor.getLength() ) { // TODO(E3): Use DBO's finalizer here, // fillPolyPolygon() might throw const uno::Sequence< double > aTmpColor( aLocalState.DeviceColor ); aLocalState.DeviceColor = maFillColor; rCachedPrimitive = mpCanvas->getUNOCanvas()->fillPolyPolygon( mxPolyPoly, mpCanvas->getViewState(), aLocalState ); aLocalState.DeviceColor = aTmpColor; } if( aLocalState.DeviceColor.getLength() ) { rCachedPrimitive = mpCanvas->getUNOCanvas()->drawPolyPolygon( mxPolyPoly, mpCanvas->getViewState(), aLocalState ); } return true; } bool PolyPolyAction::render( const ::basegfx::B2DHomMatrix& rTransformation, const Subset& rSubset ) const { // TODO(F1): Split up poly-polygon into polygons, or even // line segments, when subsets are requested. // polygon only contains a single action, fail if subset // requests different range if( rSubset.mnSubsetBegin != 0 || rSubset.mnSubsetEnd != 1 ) return false; return CachedPrimitiveBase::render( rTransformation ); } ::basegfx::B2DRange PolyPolyAction::getBounds( const ::basegfx::B2DHomMatrix& rTransformation ) const { rendering::RenderState aLocalState( maState ); ::canvas::tools::prependToRenderState(aLocalState, rTransformation); return tools::calcDevicePixelBounds( maBounds, mpCanvas->getViewState(), aLocalState ); } ::basegfx::B2DRange PolyPolyAction::getBounds( const ::basegfx::B2DHomMatrix& rTransformation, const Subset& rSubset ) const { // TODO(F1): Split up poly-polygon into polygons, or even // line segments, when subsets are requested. // polygon only contains a single action, empty bounds // if subset requests different range if( rSubset.mnSubsetBegin != 0 || rSubset.mnSubsetEnd != 1 ) return ::basegfx::B2DRange(); return getBounds( rTransformation ); } sal_Int32 PolyPolyAction::getActionCount() const { // TODO(F1): Split up poly-polygon into polygons, or even // line segments, when subsets are requested. return 1; } // ------------------------------------------------------------------------------- class TexturedPolyPolyAction : public CachedPrimitiveBase { public: TexturedPolyPolyAction( const ::PolyPolygon& rPoly, const CanvasSharedPtr& rCanvas, const OutDevState& rState, const rendering::Texture& rTexture ); virtual bool render( const ::basegfx::B2DHomMatrix& rTransformation, const Subset& rSubset ) const; virtual ::basegfx::B2DRange getBounds( const ::basegfx::B2DHomMatrix& rTransformation ) const; virtual ::basegfx::B2DRange getBounds( const ::basegfx::B2DHomMatrix& rTransformation, const Subset& rSubset ) const; virtual sal_Int32 getActionCount() const; private: using Action::render; virtual bool render( uno::Reference< rendering::XCachedPrimitive >& rCachedPrimitive, const ::basegfx::B2DHomMatrix& rTransformation ) const; const uno::Reference< rendering::XPolyPolygon2D > mxPolyPoly; const ::Rectangle maBounds; const CanvasSharedPtr mpCanvas; // stroke color is now implicit: the maState.DeviceColor member rendering::RenderState maState; const rendering::Texture maTexture; }; TexturedPolyPolyAction::TexturedPolyPolyAction( const ::PolyPolygon& rPolyPoly, const CanvasSharedPtr& rCanvas, const OutDevState& rState, const rendering::Texture& rTexture ) : CachedPrimitiveBase( rCanvas, true ), mxPolyPoly( ::vcl::unotools::xPolyPolygonFromPolyPolygon( rCanvas->getUNOCanvas()->getDevice(), rPolyPoly ) ), maBounds( rPolyPoly.GetBoundRect() ), mpCanvas( rCanvas ), maState(), maTexture( rTexture ) { tools::initRenderState(maState,rState); } bool TexturedPolyPolyAction::render( uno::Reference< rendering::XCachedPrimitive >& rCachedPrimitive, const ::basegfx::B2DHomMatrix& rTransformation ) const { RTL_LOGFILE_CONTEXT( aLog, "::cppcanvas::internal::PolyPolyAction::render()" ); RTL_LOGFILE_CONTEXT_TRACE1( aLog, "::cppcanvas::internal::PolyPolyAction: 0x%X", this ); rendering::RenderState aLocalState( maState ); ::canvas::tools::prependToRenderState(aLocalState, rTransformation); uno::Sequence< rendering::Texture > aSeq(1); aSeq[0] = maTexture; rCachedPrimitive = mpCanvas->getUNOCanvas()->fillTexturedPolyPolygon( mxPolyPoly, mpCanvas->getViewState(), aLocalState, aSeq ); return true; } bool TexturedPolyPolyAction::render( const ::basegfx::B2DHomMatrix& rTransformation, const Subset& rSubset ) const { // TODO(F1): Split up poly-polygon into polygons, or even // line segments, when subsets are requested. // polygon only contains a single action, fail if subset // requests different range if( rSubset.mnSubsetBegin != 0 || rSubset.mnSubsetEnd != 1 ) return false; return CachedPrimitiveBase::render( rTransformation ); } ::basegfx::B2DRange TexturedPolyPolyAction::getBounds( const ::basegfx::B2DHomMatrix& rTransformation ) const { rendering::RenderState aLocalState( maState ); ::canvas::tools::prependToRenderState(aLocalState, rTransformation); return tools::calcDevicePixelBounds( ::vcl::unotools::b2DRectangleFromRectangle( maBounds ), mpCanvas->getViewState(), aLocalState ); } ::basegfx::B2DRange TexturedPolyPolyAction::getBounds( const ::basegfx::B2DHomMatrix& rTransformation, const Subset& rSubset ) const { // TODO(F1): Split up poly-polygon into polygons, or even // line segments, when subsets are requested. // polygon only contains a single action, empty bounds // if subset requests different range if( rSubset.mnSubsetBegin != 0 || rSubset.mnSubsetEnd != 1 ) return ::basegfx::B2DRange(); return getBounds( rTransformation ); } sal_Int32 TexturedPolyPolyAction::getActionCount() const { // TODO(F1): Split up poly-polygon into polygons, or even // line segments, when subsets are requested. return 1; } // ------------------------------------------------------------------------------- class StrokedPolyPolyAction : public CachedPrimitiveBase { public: StrokedPolyPolyAction( const ::PolyPolygon& rPoly, const CanvasSharedPtr& rCanvas, const OutDevState& rState, const rendering::StrokeAttributes& rStrokeAttributes ); virtual bool render( const ::basegfx::B2DHomMatrix& rTransformation, const Subset& rSubset ) const; virtual ::basegfx::B2DRange getBounds( const ::basegfx::B2DHomMatrix& rTransformation ) const; virtual ::basegfx::B2DRange getBounds( const ::basegfx::B2DHomMatrix& rTransformation, const Subset& rSubset ) const; virtual sal_Int32 getActionCount() const; private: using Action::render; virtual bool render( uno::Reference< rendering::XCachedPrimitive >& rCachedPrimitive, const ::basegfx::B2DHomMatrix& rTransformation ) const; const uno::Reference< rendering::XPolyPolygon2D > mxPolyPoly; const ::Rectangle maBounds; const CanvasSharedPtr mpCanvas; rendering::RenderState maState; const rendering::StrokeAttributes maStrokeAttributes; }; StrokedPolyPolyAction::StrokedPolyPolyAction( const ::PolyPolygon& rPolyPoly, const CanvasSharedPtr& rCanvas, const OutDevState& rState, const rendering::StrokeAttributes& rStrokeAttributes ) : CachedPrimitiveBase( rCanvas, false ), mxPolyPoly( ::vcl::unotools::xPolyPolygonFromPolyPolygon( rCanvas->getUNOCanvas()->getDevice(), rPolyPoly ) ), maBounds( rPolyPoly.GetBoundRect() ), mpCanvas( rCanvas ), maState(), maStrokeAttributes( rStrokeAttributes ) { tools::initRenderState(maState,rState); maState.DeviceColor = rState.lineColor; } bool StrokedPolyPolyAction::render( uno::Reference< rendering::XCachedPrimitive >& rCachedPrimitive, const ::basegfx::B2DHomMatrix& rTransformation ) const { RTL_LOGFILE_CONTEXT( aLog, "::cppcanvas::internal::PolyPolyAction::render()" ); RTL_LOGFILE_CONTEXT_TRACE1( aLog, "::cppcanvas::internal::PolyPolyAction: 0x%X", this ); rendering::RenderState aLocalState( maState ); ::canvas::tools::prependToRenderState(aLocalState, rTransformation); rCachedPrimitive = mpCanvas->getUNOCanvas()->strokePolyPolygon( mxPolyPoly, mpCanvas->getViewState(), aLocalState, maStrokeAttributes ); return true; } bool StrokedPolyPolyAction::render( const ::basegfx::B2DHomMatrix& rTransformation, const Subset& rSubset ) const { // TODO(F1): Split up poly-polygon into polygons, or even // line segments, when subsets are requested. // polygon only contains a single action, fail if subset // requests different range if( rSubset.mnSubsetBegin != 0 || rSubset.mnSubsetEnd != 1 ) return false; return CachedPrimitiveBase::render( rTransformation ); } ::basegfx::B2DRange StrokedPolyPolyAction::getBounds( const ::basegfx::B2DHomMatrix& rTransformation ) const { rendering::RenderState aLocalState( maState ); ::canvas::tools::prependToRenderState(aLocalState, rTransformation); return tools::calcDevicePixelBounds( ::vcl::unotools::b2DRectangleFromRectangle( maBounds ), mpCanvas->getViewState(), aLocalState ); } ::basegfx::B2DRange StrokedPolyPolyAction::getBounds( const ::basegfx::B2DHomMatrix& rTransformation, const Subset& rSubset ) const { // TODO(F1): Split up poly-polygon into polygons, or even // line segments, when subsets are requested. // polygon only contains a single action, empty bounds // if subset requests different range if( rSubset.mnSubsetBegin != 0 || rSubset.mnSubsetEnd != 1 ) return ::basegfx::B2DRange(); return getBounds( rTransformation ); } sal_Int32 StrokedPolyPolyAction::getActionCount() const { // TODO(F1): Split up poly-polygon into polygons, or even // line segments, when subsets are requested. return 1; } } ActionSharedPtr PolyPolyActionFactory::createPolyPolyAction( const ::basegfx::B2DPolyPolygon& rPoly, const CanvasSharedPtr& rCanvas, const OutDevState& rState ) { OSL_ENSURE( rState.isLineColorSet || rState.isFillColorSet, "PolyPolyActionFactory::createPolyPolyAction() with empty line and fill color" ); return ActionSharedPtr( new PolyPolyAction( rPoly, rCanvas, rState, rState.isFillColorSet, rState.isLineColorSet ) ); } ActionSharedPtr PolyPolyActionFactory::createPolyPolyAction( const ::basegfx::B2DPolyPolygon& rPoly, const CanvasSharedPtr& rCanvas, const OutDevState& rState, const rendering::Texture& rTexture ) { return ActionSharedPtr( new TexturedPolyPolyAction( /*#i76339#*/ ::PolyPolygon(rPoly), rCanvas, rState, rTexture ) ); } ActionSharedPtr PolyPolyActionFactory::createLinePolyPolyAction( const ::basegfx::B2DPolyPolygon& rPoly, const CanvasSharedPtr& rCanvas, const OutDevState& rState ) { OSL_ENSURE( rState.isLineColorSet, "PolyPolyActionFactory::createLinePolyPolyAction() called with empty line color" ); return ActionSharedPtr( new PolyPolyAction( rPoly, rCanvas, rState, false, rState.isLineColorSet ) ); } ActionSharedPtr PolyPolyActionFactory::createPolyPolyAction( const ::basegfx::B2DPolyPolygon& rPoly, const CanvasSharedPtr& rCanvas, const OutDevState& rState, const rendering::StrokeAttributes& rStrokeAttributes ) { OSL_ENSURE( rState.isLineColorSet, "PolyPolyActionFactory::createPolyPolyAction() for strokes called with empty line color" ); return ActionSharedPtr( new StrokedPolyPolyAction( /*#i76339#*/ ::PolyPolygon(rPoly), rCanvas, rState, rStrokeAttributes ) ); } ActionSharedPtr PolyPolyActionFactory::createPolyPolyAction( const ::basegfx::B2DPolyPolygon& rPoly, const CanvasSharedPtr& rCanvas, const OutDevState& rState, int nTransparency ) { OSL_ENSURE( rState.isLineColorSet || rState.isFillColorSet, "PolyPolyActionFactory::createPolyPolyAction() with empty line and fill color" ); return ActionSharedPtr( new PolyPolyAction( rPoly, rCanvas, rState, rState.isFillColorSet, rState.isLineColorSet, nTransparency ) ); } } }