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If not, see * * for a copy of the LGPLv3 License. * ************************************************************************/ // MARKER(update_precomp.py): autogen include statement, do not remove #include "precompiled_cppcanvas.hxx" #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include "mtftools.hxx" #include "outdevstate.hxx" #include "polypolyaction.hxx" #include using namespace ::com::sun::star; namespace cppcanvas { namespace tools { void initRenderState( rendering::RenderState& renderState, const ::cppcanvas::internal::OutDevState& outdevState ) { ::canvas::tools::initRenderState( renderState ); ::canvas::tools::setRenderStateTransform( renderState, outdevState.transform ); renderState.Clip = outdevState.xClipPoly; } ::Size getBaselineOffset( const ::cppcanvas::internal::OutDevState& outdevState, const VirtualDevice& rVDev ) { const ::FontMetric& aMetric = rVDev.GetFontMetric(); // calc offset for text output, the XCanvas always renders // baseline offset. switch( outdevState.textReferencePoint ) { case ALIGN_TOP: return ::Size( 0, aMetric.GetIntLeading() + aMetric.GetAscent() ); default: ENSURE_OR_THROW( false, "tools::getBaselineOffset(): Unexpected TextAlign value" ); // FALLTHROUGH intended (to calm compiler warning - case won't happen) case ALIGN_BASELINE: return ::Size( 0, 0 ); case ALIGN_BOTTOM: return ::Size( 0, -aMetric.GetDescent() ); } } ::basegfx::B2DHomMatrix& calcLogic2PixelLinearTransform( ::basegfx::B2DHomMatrix& o_rMatrix, const VirtualDevice& rVDev ) { // select size value in the middle of the available range, // to have headroom both when map mode scales up, and when // it scales down. const ::Size aSizeLogic( 0x00010000L, 0x00010000L ); const ::Size aSizePixel( rVDev.LogicToPixel( aSizeLogic ) ); o_rMatrix = basegfx::tools::createScaleB2DHomMatrix( aSizePixel.Width() / (double)aSizeLogic.Width(), aSizePixel.Height() / (double)aSizeLogic.Height() ); return o_rMatrix; } ::basegfx::B2DHomMatrix& calcLogic2PixelAffineTransform( ::basegfx::B2DHomMatrix& o_rMatrix, const VirtualDevice& rVDev ) { // retrieves scale calcLogic2PixelLinearTransform(o_rMatrix, rVDev); // translate according to curr map mode/pref map mode offset const ::Point aEmptyPoint; const ::Point& rTranslatedPoint( rVDev.LogicToPixel( aEmptyPoint )); o_rMatrix.translate(rTranslatedPoint.X(), rTranslatedPoint.Y()); return o_rMatrix; } bool modifyClip( rendering::RenderState& o_rRenderState, const struct ::cppcanvas::internal::OutDevState& rOutdevState, const CanvasSharedPtr& rCanvas, const ::basegfx::B2DPoint& rOffset, const ::basegfx::B2DVector* pScaling, const double* pRotation ) { const ::Point aEmptyPoint; const bool bOffsetting( !rOffset.equalZero() ); const bool bScaling( pScaling && pScaling->getX() != 1.0 && pScaling->getY() != 1.0 ); const bool bRotation( pRotation && *pRotation != 0.0 ); if( !bOffsetting && !bScaling && !bRotation ) return false; // nothing to do if( rOutdevState.clip.count() ) { // general polygon case ::basegfx::B2DPolyPolygon aLocalClip( rOutdevState.clip ); ::basegfx::B2DHomMatrix aTransform; if( bOffsetting ) aTransform.translate( -rOffset.getX(), -rOffset.getY() ); if( bScaling ) aTransform.scale( 1.0/pScaling->getX(), 1.0/pScaling->getY() ); if( bRotation ) aTransform.rotate( - *pRotation ); aLocalClip.transform( aTransform ); o_rRenderState.Clip = ::basegfx::unotools::xPolyPolygonFromB2DPolyPolygon( rCanvas->getUNOCanvas()->getDevice(), aLocalClip ); return true; } else if( !rOutdevState.clipRect.IsEmpty() ) { // simple rect case const ::Rectangle aLocalClipRect( rOutdevState.clipRect ); if( bRotation ) { // rotation involved - convert to polygon first, // then transform that ::basegfx::B2DPolygon aLocalClip( ::basegfx::tools::createPolygonFromRect( ::basegfx::B2DRectangle( (double)(aLocalClipRect.Left()), (double)(aLocalClipRect.Top()), (double)(aLocalClipRect.Right()), (double)(aLocalClipRect.Bottom()) ) ) ); ::basegfx::B2DHomMatrix aTransform; if( bOffsetting ) aTransform.translate( -rOffset.getX(), -rOffset.getY() ); if( bScaling ) aTransform.scale( 1.0/pScaling->getX(), 1.0/pScaling->getY() ); aTransform.rotate( - *pRotation ); aLocalClip.transform( aTransform ); o_rRenderState.Clip = ::basegfx::unotools::xPolyPolygonFromB2DPolyPolygon( rCanvas->getUNOCanvas()->getDevice(), ::basegfx::B2DPolyPolygon( aLocalClip ) ); } else if( bScaling ) { // scale and offset - do it on the fly, have to // convert to float anyway. o_rRenderState.Clip = ::basegfx::unotools::xPolyPolygonFromB2DPolyPolygon( rCanvas->getUNOCanvas()->getDevice(), ::basegfx::B2DPolyPolygon( ::basegfx::tools::createPolygonFromRect( ::basegfx::B2DRectangle( (double)(aLocalClipRect.Left() - rOffset.getX())/pScaling->getX(), (double)(aLocalClipRect.Top() - rOffset.getY())/pScaling->getY(), (double)(aLocalClipRect.Right() - rOffset.getX())/pScaling->getX(), (double)(aLocalClipRect.Bottom() - rOffset.getY())/pScaling->getY() ) ) ) ); } else { // offset only - do it on the fly, have to convert // to float anyway. o_rRenderState.Clip = ::basegfx::unotools::xPolyPolygonFromB2DPolyPolygon( rCanvas->getUNOCanvas()->getDevice(), ::basegfx::B2DPolyPolygon( ::basegfx::tools::createPolygonFromRect( ::basegfx::B2DRectangle( aLocalClipRect.Left() - rOffset.getX(), aLocalClipRect.Top() - rOffset.getY(), aLocalClipRect.Right() - rOffset.getX(), aLocalClipRect.Bottom() - rOffset.getY() ) ) ) ); } return true; } // empty clip, nothing to do return false; } bool modifyClip( rendering::RenderState& o_rRenderState, const struct ::cppcanvas::internal::OutDevState& rOutdevState, const CanvasSharedPtr& rCanvas, const ::Point& rOffset, const ::basegfx::B2DVector* pScaling, const double* pRotation ) { return modifyClip( o_rRenderState, rOutdevState, rCanvas, ::basegfx::B2DPoint( rOffset.X(), rOffset.Y() ), pScaling, pRotation ); } bool modifyClip( rendering::RenderState& o_rRenderState, const struct ::cppcanvas::internal::OutDevState& rOutdevState, const CanvasSharedPtr& rCanvas, const ::basegfx::B2DHomMatrix& rTransform ) { if( !rTransform.isIdentity() || !rTransform.isInvertible() ) return false; // nothing to do ::basegfx::B2DPolyPolygon aLocalClip; if( rOutdevState.clip.count() ) { aLocalClip = rOutdevState.clip; } else if( !rOutdevState.clipRect.IsEmpty() ) { const ::Rectangle aLocalClipRect( rOutdevState.clipRect ); aLocalClip = ::basegfx::B2DPolyPolygon( ::basegfx::tools::createPolygonFromRect( ::basegfx::B2DRectangle( aLocalClipRect.Left(), aLocalClipRect.Top(), aLocalClipRect.Right(), aLocalClipRect.Bottom() ) ) ); } else { // empty clip, nothing to do return false; } // invert transformation and modify ::basegfx::B2DHomMatrix aLocalTransform( rTransform ); aLocalTransform.invert(); aLocalClip.transform( aLocalTransform ); o_rRenderState.Clip = ::basegfx::unotools::xPolyPolygonFromB2DPolyPolygon( rCanvas->getUNOCanvas()->getDevice(), aLocalClip ); return true; } // create overline/underline/strikeout line info struct TextLineInfo createTextLineInfo( const ::VirtualDevice& rVDev, const ::cppcanvas::internal::OutDevState& rState ) { const sal_Bool bOldMode( rVDev.IsMapModeEnabled() ); // #i68512# Force metric regeneration with mapmode enabled // (prolly OutDev bug) rVDev.GetFontMetric(); // will restore map mode below const_cast< ::VirtualDevice& >(rVDev).EnableMapMode( sal_False ); const ::FontMetric aMetric = rVDev.GetFontMetric(); TextLineInfo aTextInfo( (aMetric.GetDescent() + 2) / 4.0, ((aMetric.GetIntLeading() + 1.5) / 3.0), (aMetric.GetIntLeading() / 2.0) - aMetric.GetAscent(), aMetric.GetDescent() / 2.0, (aMetric.GetIntLeading() - aMetric.GetAscent()) / 3.0, rState.textOverlineStyle, rState.textUnderlineStyle, rState.textStrikeoutStyle ); const_cast< ::VirtualDevice& >(rVDev).EnableMapMode( bOldMode ); return aTextInfo; } namespace { void appendRect( ::basegfx::B2DPolyPolygon& o_rPoly, const ::basegfx::B2DPoint& rStartPos, const double nX1, const double nY1, const double nX2, const double nY2 ) { const double x( rStartPos.getX() ); const double y( rStartPos.getY() ); o_rPoly.append( ::basegfx::tools::createPolygonFromRect( ::basegfx::B2DRectangle( x + nX1, y + nY1, x + nX2, y + nY2 ) ) ); } void appendRect( ::basegfx::B2DPolyPolygon& o_rPoly, const double nX1, const double nY1, const double nX2, const double nY2 ) { o_rPoly.append( ::basegfx::tools::createPolygonFromRect( ::basegfx::B2DRectangle( nX1, nY1, nX2, nY2 ) ) ); } void appendDashes( ::basegfx::B2DPolyPolygon& o_rPoly, const double nX, const double nY, const double nLineWidth, const double nLineHeight, const double nDashWidth, const double nDashSkip ) { const sal_Int32 nNumLoops( static_cast< sal_Int32 >( ::std::max( 1.0, nLineWidth / nDashSkip ) + .5) ); double x = nX; for( sal_Int32 i=0; i