/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */ /************************************************************************* * * Effective License of whole file: * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License version 2.1, as published by the Free Software Foundation. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, * MA 02111-1307 USA * * Parts "Copyright by Sun Microsystems, Inc" prior to August 2011: * * The Contents of this file are made available subject to the terms of * the GNU Lesser General Public License Version 2.1 * * Copyright: 2002 by Sun Microsystems, Inc. * * All parts contributed on or after August 2011: * * This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. * ************************************************************************/ #ifndef _PQ_ALLOCATOR_ #define _PQ_ALLOCATOR_ #include #include "sal/types.h" /** jbu: This source has been copied from sal/inc/internal/allocator.hxx, because it is not a public interface. Thx a lot for figuring this out. */ //###################################################### // This is no general purpose STL allocator but one // necessary to use STL for some implementation but // avoid linking sal against the STLPort library!!! // For more information on when and how to define a // custom stl allocator have a look at Scott Meyers: // "Effective STL", Nicolai M. Josuttis: // "The C++ Standard Library - A Tutorial and Reference" // and at http://www.josuttis.com/cppcode/allocator.html namespace pq_sdbc_driver { template class Allocator { public: typedef T value_type; typedef T* pointer; typedef const T* const_pointer; typedef T& reference; typedef const T& const_reference; typedef ::std::size_t size_type; typedef ::std::ptrdiff_t difference_type; //----------------------------------------- template struct rebind { typedef Allocator other; }; //----------------------------------------- pointer address (reference value) const { return &value; } //----------------------------------------- const_pointer address (const_reference value) const { return &value; } //----------------------------------------- Allocator() SAL_THROW(()) {} //----------------------------------------- template Allocator (const Allocator&) SAL_THROW(()) {} //----------------------------------------- Allocator(const Allocator&) SAL_THROW(()) {} //----------------------------------------- ~Allocator() SAL_THROW(()) {} //----------------------------------------- size_type max_size() const SAL_THROW(()) { return size_type(-1)/sizeof(T); } //----------------------------------------- /* Normally the code for allocate should throw a std::bad_alloc exception if the requested memory could not be allocated: (C++ standard 20.4.1.1): pointer allocate (size_type n, const void* hint = 0) { pointer p = reinterpret_cast( rtl_allocateMemory(sal_uInt32(n * sizeof(T)))); if (NULL == p) throw ::std::bad_alloc(); return p; } but some compilers do not compile it if exceptions are not enabled, e.g. GCC under Linux and it is in general not desired to compile sal with exceptions enabled. */ pointer allocate (size_type n, SAL_UNUSED_PARAMETER const void* = 0) { return reinterpret_cast( rtl_allocateMemory(sal_uInt32(n * sizeof(T)))); } //----------------------------------------- void deallocate (pointer p, SAL_UNUSED_PARAMETER size_type) { rtl_freeMemory(p); } //----------------------------------------- void construct (pointer p, const T& value) { new ((void*)p)T(value); } // LEM: GNU libstdc++ vectors expect this one to exist, // at least if one intends to create vectors by giving // only a size and no initialising value. //----------------------------------------- void construct (pointer p) { new ((void*)p)T; } //----------------------------------------- void destroy (pointer p) { p->~T(); #ifdef _MSC_VER (void) p; // spurious warning C4100: 'p': unreferenced formal parameter #endif } }; //###################################################### // Custom STL allocators must be stateless (see // references above) that's why the operators below // return always true or false template inline bool operator== (const Allocator&, const Allocator&) SAL_THROW(()) { return true; } template inline bool operator!= (const Allocator&, const Allocator&) SAL_THROW(()) { return false; } } /* namespace sal */ #endif /* _PQ_ALLOCATOR_ */