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If not, see * * for a copy of the LGPLv3 License. * ************************************************************************/ // MARKER(update_precomp.py): autogen include statement, do not remove #include "precompiled_comphelper.hxx" #include #include #include #include #include #include #include #include #include //........................................................................ namespace comphelper { //........................................................................ //==================================================================== //= AnyEvent //==================================================================== //-------------------------------------------------------------------- AnyEvent::AnyEvent() :m_refCount( 0 ) { } //-------------------------------------------------------------------- AnyEvent::~AnyEvent() { } //-------------------------------------------------------------------- oslInterlockedCount SAL_CALL AnyEvent::acquire() { return osl_incrementInterlockedCount( &m_refCount ); } //-------------------------------------------------------------------- oslInterlockedCount SAL_CALL AnyEvent::release() { if ( 0 == osl_decrementInterlockedCount( &m_refCount ) ) { delete this; return 0; } return m_refCount; } //==================================================================== //= ProcessableEvent //==================================================================== struct ProcessableEvent { AnyEventRef aEvent; ::rtl::Reference< IEventProcessor > xProcessor; ProcessableEvent( const AnyEventRef& _rEvent, const ::rtl::Reference< IEventProcessor >& _xProcessor ) :aEvent( _rEvent ) ,xProcessor( _xProcessor ) { } ProcessableEvent( const ProcessableEvent& _rRHS ) :aEvent( _rRHS.aEvent ) ,xProcessor( _rRHS.xProcessor ) { } ProcessableEvent& operator=( const ProcessableEvent& _rRHS ) { aEvent = _rRHS.aEvent; xProcessor = _rRHS.xProcessor; return *this; } }; //==================================================================== typedef ::std::deque< ProcessableEvent > EventQueue; //==================================================================== struct EqualProcessor : public ::std::unary_function< ProcessableEvent, bool > { const ::rtl::Reference< IEventProcessor >& rProcessor; EqualProcessor( const ::rtl::Reference< IEventProcessor >& _rProcessor ) :rProcessor( _rProcessor ) { } bool operator()( const ProcessableEvent& _rEvent ) { return _rEvent.xProcessor.get() == rProcessor.get(); } }; //==================================================================== //= EventNotifierImpl //==================================================================== struct EventNotifierImpl { ::osl::Mutex aMutex; oslInterlockedCount m_refCount; ::osl::Condition aPendingActions; EventQueue aEvents; ::std::set< ::rtl::Reference< IEventProcessor > > m_aDeadProcessors; EventNotifierImpl() :m_refCount( 0 ) { } private: EventNotifierImpl( const EventNotifierImpl& ); // never implemented EventNotifierImpl& operator=( const EventNotifierImpl& ); // never implemented }; //==================================================================== //= AsyncEventNotifier //==================================================================== //-------------------------------------------------------------------- AsyncEventNotifier::AsyncEventNotifier() :m_pImpl( new EventNotifierImpl ) { } //-------------------------------------------------------------------- AsyncEventNotifier::~AsyncEventNotifier() { } //-------------------------------------------------------------------- void AsyncEventNotifier::removeEventsForProcessor( const ::rtl::Reference< IEventProcessor >& _xProcessor ) { ::osl::MutexGuard aGuard( m_pImpl->aMutex ); // remove all events for this processor ::std::remove_if( m_pImpl->aEvents.begin(), m_pImpl->aEvents.end(), EqualProcessor( _xProcessor ) ); // and just in case that an event for exactly this processor has just been // popped from the queue, but not yet processed: remember it: m_pImpl->m_aDeadProcessors.insert( _xProcessor ); } //-------------------------------------------------------------------- void SAL_CALL AsyncEventNotifier::terminate() { ::osl::MutexGuard aGuard( m_pImpl->aMutex ); // remember the termination request AsyncEventNotifier_TBASE::terminate(); // awake the thread m_pImpl->aPendingActions.set(); } //-------------------------------------------------------------------- void AsyncEventNotifier::addEvent( const AnyEventRef& _rEvent, const ::rtl::Reference< IEventProcessor >& _xProcessor ) { ::osl::MutexGuard aGuard( m_pImpl->aMutex ); OSL_TRACE( "AsyncEventNotifier(%p): adding %p\n", this, _rEvent.get() ); // remember this event m_pImpl->aEvents.push_back( ProcessableEvent( _rEvent, _xProcessor ) ); // awake the thread m_pImpl->aPendingActions.set(); } //-------------------------------------------------------------------- void AsyncEventNotifier::run() { acquire(); // keep us alive, in case we're terminated in the mid of the following ::rtl::Reference< AsyncEventNotifier > xKeepAlive( this ); do { AnyEventRef aNextEvent; ::rtl::Reference< IEventProcessor > xNextProcessor; ::osl::ClearableMutexGuard aGuard( m_pImpl->aMutex ); while ( m_pImpl->aEvents.size() > 0 ) { ProcessableEvent aEvent( m_pImpl->aEvents.front() ); aNextEvent = aEvent.aEvent; xNextProcessor = aEvent.xProcessor; m_pImpl->aEvents.pop_front(); OSL_TRACE( "AsyncEventNotifier(%p): popping %p\n", this, aNextEvent.get() ); if ( !aNextEvent.get() ) continue; // process the event, but only if it's processor did not die inbetween ::std::set< ::rtl::Reference< IEventProcessor > >::iterator deadPos = m_pImpl->m_aDeadProcessors.find( xNextProcessor ); if ( deadPos != m_pImpl->m_aDeadProcessors.end() ) { m_pImpl->m_aDeadProcessors.erase( xNextProcessor ); xNextProcessor.clear(); OSL_TRACE( "AsyncEventNotifier(%p): removing %p\n", this, aNextEvent.get() ); } // if there was a termination request (->terminate), respect it if ( !schedule() ) return; { ::comphelper::MutexRelease aReleaseOnce( m_pImpl->aMutex ); if ( xNextProcessor.get() ) xNextProcessor->processEvent( *aNextEvent.get() ); } } // if there was a termination request (->terminate), respect it if ( !schedule() ) return; // wait for new events to process aGuard.clear(); m_pImpl->aPendingActions.reset(); m_pImpl->aPendingActions.wait(); } while ( sal_True ); } //-------------------------------------------------------------------- void SAL_CALL AsyncEventNotifier::onTerminated() { AsyncEventNotifier_TBASE::onTerminated(); // when we were started (->run), we aquired ourself. Release this now // that we were finally terminated release(); } //-------------------------------------------------------------------- oslInterlockedCount SAL_CALL AsyncEventNotifier::acquire() { return osl_incrementInterlockedCount( &m_pImpl->m_refCount ); } //-------------------------------------------------------------------- oslInterlockedCount SAL_CALL AsyncEventNotifier::release() { if ( 0 == osl_decrementInterlockedCount( &m_pImpl->m_refCount ) ) { delete this; return 0; } return m_pImpl->m_refCount; } //........................................................................ } // namespace comphelper //........................................................................ /* vim:set shiftwidth=4 softtabstop=4 expandtab: */