/************************************************************************* * * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER. * * Copyright 2000, 2010 Oracle and/or its affiliates. * * OpenOffice.org - a multi-platform office productivity suite * * This file is part of OpenOffice.org. * * OpenOffice.org is free software: you can redistribute it and/or modify * it under the terms of the GNU Lesser General Public License version 3 * only, as published by the Free Software Foundation. * * OpenOffice.org is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU Lesser General Public License version 3 for more details * (a copy is included in the LICENSE file that accompanied this code). * * You should have received a copy of the GNU Lesser General Public License * version 3 along with OpenOffice.org. If not, see * * for a copy of the LGPLv3 License. * ************************************************************************/ #ifndef _COMPHELPER_INTERACTION_HXX_ #define _COMPHELPER_INTERACTION_HXX_ #include #include #include #include #include #include #include #include #include "comphelper/comphelperdllapi.h" //......................................................................... namespace comphelper { //......................................................................... //========================================================================= //= OInteractionSelect //========================================================================= /** base class for concrete XInteractionContinuation implementations.

Instances of the classes maintain a flag indicating if the handler was called. */ class OInteractionSelect { sal_Bool m_bSelected : 1; /// indicates if the select event occured protected: OInteractionSelect() : m_bSelected(sal_False) { } public: /// determines whether or not this handler was selected sal_Bool wasSelected() const { return m_bSelected; } /// resets the state to "not selected", so you may reuse the handler void reset() { m_bSelected = sal_False; } protected: void implSelected() { m_bSelected = sal_True; } }; //========================================================================= //= OInteraction //========================================================================= /** template for instantiating concret interaction handlers

the template argument must eb an interface derived from XInteractionContinuation */ template class OInteraction :public ::cppu::WeakImplHelper1< INTERACTION > ,public OInteractionSelect { public: OInteraction() { } // XInteractionContinuation virtual void SAL_CALL select( ) throw(::com::sun::star::uno::RuntimeException); }; //......................................................................... template void SAL_CALL OInteraction< INTERACTION >::select( ) throw(::com::sun::star::uno::RuntimeException) { implSelected(); } //========================================================================= //= OInteractionApprove //========================================================================= typedef OInteraction< ::com::sun::star::task::XInteractionApprove > OInteractionApprove; //========================================================================= //= OInteractionDispprove //========================================================================= typedef OInteraction< ::com::sun::star::task::XInteractionDisapprove > OInteractionDisapprove; //========================================================================= //= OInteractionAbort //========================================================================= typedef OInteraction< ::com::sun::star::task::XInteractionAbort > OInteractionAbort; //========================================================================= //= OInteractionRetry //========================================================================= typedef OInteraction< ::com::sun::star::task::XInteractionRetry > OInteractionRetry; //========================================================================= //= OInteractionPassword //========================================================================= class COMPHELPER_DLLPUBLIC OInteractionPassword : public OInteraction< ::com::sun::star::task::XInteractionPassword > { public: OInteractionPassword() { } OInteractionPassword( const ::rtl::OUString& _rInitialPassword ) :m_sPassword( _rInitialPassword ) { } // XInteractionPassword virtual void SAL_CALL setPassword( const ::rtl::OUString& _Password ) throw (::com::sun::star::uno::RuntimeException); virtual ::rtl::OUString SAL_CALL getPassword( ) throw (::com::sun::star::uno::RuntimeException); private: ::rtl::OUString m_sPassword; }; //========================================================================= //= OInteractionRequest //========================================================================= typedef ::cppu::WeakImplHelper1 < ::com::sun::star::task::XInteractionRequest > OInteractionRequest_Base; /** implements an interaction request (XInteractionRequest)

at run time, you can freely add any interaction continuation objects */ class COMPHELPER_DLLPUBLIC OInteractionRequest : public OInteractionRequest_Base { ::com::sun::star::uno::Any m_aRequest; /// the request we represent ::com::sun::star::uno::Sequence< ::com::sun::star::uno::Reference< ::com::sun::star::task::XInteractionContinuation > > m_aContinuations; /// all registered continuations public: OInteractionRequest(const ::com::sun::star::uno::Any& _rRequestDescription); /// add a new continuation void addContinuation(const ::com::sun::star::uno::Reference< ::com::sun::star::task::XInteractionContinuation >& _rxContinuation); /// clear all continuations void clearContinuations(); // XInteractionRequest virtual ::com::sun::star::uno::Any SAL_CALL getRequest( ) throw(::com::sun::star::uno::RuntimeException); virtual ::com::sun::star::uno::Sequence< ::com::sun::star::uno::Reference< ::com::sun::star::task::XInteractionContinuation > > SAL_CALL getContinuations( ) throw(::com::sun::star::uno::RuntimeException); }; //......................................................................... } // namespace comphelper //......................................................................... #endif // _COMPHELPER_INTERACTION_HXX_