/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */ /************************************************************************* * * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER. * * Copyright 2000, 2010 Oracle and/or its affiliates. * * OpenOffice.org - a multi-platform office productivity suite * * This file is part of OpenOffice.org. * * OpenOffice.org is free software: you can redistribute it and/or modify * it under the terms of the GNU Lesser General Public License version 3 * only, as published by the Free Software Foundation. * * OpenOffice.org is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU Lesser General Public License version 3 for more details * (a copy is included in the LICENSE file that accompanied this code). * * You should have received a copy of the GNU Lesser General Public License * version 3 along with OpenOffice.org. If not, see * * for a copy of the LGPLv3 License. * ************************************************************************/ #include "Linear3DTransformation.hxx" #include using namespace ::com::sun::star; using ::com::sun::star::uno::Sequence; using ::com::sun::star::uno::RuntimeException; namespace chart { Linear3DTransformation::Linear3DTransformation( const drawing::HomogenMatrix& rHomMatrix, bool bSwapXAndY ) : m_Matrix(rHomMatrix) , m_bSwapXAndY(bSwapXAndY) {} Linear3DTransformation::~Linear3DTransformation() {} // ____ XTransformation ____ Sequence< double > SAL_CALL Linear3DTransformation::transform( const Sequence< double >& rSourceValues ) throw (RuntimeException, lang::IllegalArgumentException) { double fX = rSourceValues[0]; double fY = rSourceValues[1]; double fZ = rSourceValues[2]; if(m_bSwapXAndY) std::swap(fX,fY); Sequence< double > aNewVec(3); double fZwi; fZwi = m_Matrix.Line1.Column1 * fX + m_Matrix.Line1.Column2 * fY + m_Matrix.Line1.Column3 * fZ + m_Matrix.Line1.Column4; aNewVec[0] = fZwi; fZwi = m_Matrix.Line2.Column1 * fX + m_Matrix.Line2.Column2 * fY + m_Matrix.Line2.Column3 * fZ + m_Matrix.Line2.Column4; aNewVec[1] = fZwi; fZwi = m_Matrix.Line3.Column1 * fX + m_Matrix.Line3.Column2 * fY + m_Matrix.Line3.Column3 * fZ + m_Matrix.Line3.Column4; aNewVec[2] = fZwi; fZwi = m_Matrix.Line4.Column1 * fX + m_Matrix.Line4.Column2 * fY + m_Matrix.Line4.Column3 * fZ + m_Matrix.Line4.Column4; if(fZwi != 1.0 && fZwi != 0.0) { aNewVec[0] /= fZwi; aNewVec[1] /= fZwi; aNewVec[2] /= fZwi; } return aNewVec; } sal_Int32 SAL_CALL Linear3DTransformation::getSourceDimension() throw (RuntimeException) { return 3; } sal_Int32 SAL_CALL Linear3DTransformation::getTargetDimension() throw (RuntimeException) { return 3; } } // namespace chart /* vim:set shiftwidth=4 softtabstop=4 expandtab: */