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If not, see * * for a copy of the LGPLv3 License. * ************************************************************************/ #ifndef CHART2_THREEDHELPER_HXX #define CHART2_THREEDHELPER_HXX #include #include #include #include "charttoolsdllapi.hxx" //............................................................................. namespace chart { //............................................................................. //----------------------------------------------------------------------------- /** */ enum ThreeDLookScheme { ThreeDLookScheme_Simple, ThreeDLookScheme_Realistic, ThreeDLookScheme_Unknown }; enum CuboidPlanePosition { CuboidPlanePosition_Left, CuboidPlanePosition_Right, CuboidPlanePosition_Top, CuboidPlanePosition_Bottom, CuboidPlanePosition_Front, CuboidPlanePosition_Back }; class OOO_DLLPUBLIC_CHARTTOOLS ThreeDHelper { public: /** Returns the default camera geometry that is set in the Diagram CTOR. This is not the property default! @todo deprecate the hard set camera geometry and use the property default */ static ::com::sun::star::drawing::CameraGeometry getDefaultCameraGeometry( bool bPie=false ); static void getRotationAngleFromDiagram( const ::com::sun::star::uno::Reference< ::com::sun::star::beans::XPropertySet >& xSceneProperties , double& rfXAngleRad, double& rfYAngleRad, double& rfZAngleRad ); static void setRotationAngleToDiagram( const ::com::sun::star::uno::Reference< ::com::sun::star::beans::XPropertySet >& xSceneProperties , double fXAngleRad, double fYAngleRad, double fZAngleRad ); static void getRotationFromDiagram( const ::com::sun::star::uno::Reference< ::com::sun::star::beans::XPropertySet >& xSceneProperties , sal_Int32& rnHorizontalAngleDegree, sal_Int32& rnVerticalAngleDegree ); static void setRotationToDiagram( const ::com::sun::star::uno::Reference< ::com::sun::star::beans::XPropertySet >& xSceneProperties , sal_Int32 nHorizontalAngleDegree, sal_Int32 nVerticalYAngleDegree ); static void switchRightAngledAxes( const ::com::sun::star::uno::Reference< ::com::sun::star::beans::XPropertySet >& xSceneProperties , sal_Bool bRightAngledAxes, bool bRotateLights=true ); static void adaptRadAnglesForRightAngledAxes( double& rfXAngleRad, double& rfYAngleRad ); static double getXDegreeAngleLimitForRightAngledAxes(); static double getYDegreeAngleLimitForRightAngledAxes(); static double getValueClippedToRange( double fValue, const double& fPositivLimit ); static void convertElevationRotationDegToXYZAngleRad( sal_Int32 nElevationDeg, sal_Int32 nRotationDeg , double& rfXAngleRad, double& rfYAngleRad, double& rfZAngleRad ); SAL_DLLPRIVATE static void convertXYZAngleRadToElevationRotationDeg( sal_Int32& rnElevationDeg, sal_Int32& rnRotationDeg , double fXRad, double fYRad, double fZRad ); static double getCameraDistance( const ::com::sun::star::uno::Reference< ::com::sun::star::beans::XPropertySet >& xSceneProperties ); static void setCameraDistance( const ::com::sun::star::uno::Reference< ::com::sun::star::beans::XPropertySet >& xSceneProperties , double fCameraDistance ); SAL_DLLPRIVATE static void ensureCameraDistanceRange( double& rfCameraDistance ); SAL_DLLPRIVATE static void getCameraDistanceRange( double& rfMinimumDistance, double& rfMaximumDistance ); static double CameraDistanceToPerspective( double fCameraDistance ); static double PerspectiveToCameraDistance( double fPerspective ); static void set3DSettingsToDefault( const ::com::sun::star::uno::Reference< ::com::sun::star::beans::XPropertySet >& xSceneProperties ); static void setDefaultRotation( const ::com::sun::star::uno::Reference< ::com::sun::star::beans::XPropertySet >& xSceneProperties ); static void setDefaultIllumination( const ::com::sun::star::uno::Reference< ::com::sun::star::beans::XPropertySet >& xSceneProperties ); static void setDefaultRotation( const ::com::sun::star::uno::Reference< ::com::sun::star::beans::XPropertySet >& xSceneProperties, bool bPieOrDonut ); static CuboidPlanePosition getAutomaticCuboidPlanePositionForStandardLeftWall( const ::com::sun::star::uno::Reference< ::com::sun::star::beans::XPropertySet >& xSceneProperties ); static CuboidPlanePosition getAutomaticCuboidPlanePositionForStandardBackWall(const ::com::sun::star::uno::Reference< ::com::sun::star::beans::XPropertySet >& xSceneProperties ); static CuboidPlanePosition getAutomaticCuboidPlanePositionForStandardBottom(const ::com::sun::star::uno::Reference< ::com::sun::star::beans::XPropertySet >& xSceneProperties ); static ThreeDLookScheme detectScheme( const ::com::sun::star::uno::Reference< ::com::sun::star::chart2::XDiagram >& xDiagram ); static void setScheme( const ::com::sun::star::uno::Reference< ::com::sun::star::chart2::XDiagram >& xDiagram , ThreeDLookScheme aScheme ); //sal_Int32 nRoundedEdges: <0 or >100 -> mixed state //sal_Int32 nObjectLines: 0->no lines; 1->all lines on; other->mixed state static void getRoundedEdgesAndObjectLines( const ::com::sun::star::uno::Reference< ::com::sun::star::chart2::XDiagram >& xDiagram , sal_Int32& rnRoundedEdges, sal_Int32& rnObjectLines ); static void setRoundedEdgesAndObjectLines( const ::com::sun::star::uno::Reference< ::com::sun::star::chart2::XDiagram >& xDiagram , sal_Int32 nRoundedEdges, sal_Int32 nObjectLines ); }; //............................................................................. } //namespace chart //............................................................................. #endif