/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */ /* * This file is part of the LibreOffice project. * * This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. * * This file incorporates work covered by the following license notice: * * Licensed to the Apache Software Foundation (ASF) under one or more * contributor license agreements. See the NOTICE file distributed * with this work for additional information regarding copyright * ownership. The ASF licenses this file to you under the Apache * License, Version 2.0 (the "License"); you may not use this file * except in compliance with the License. You may obtain a copy of * the License at http://www.apache.org/licenses/LICENSE-2.0 . */ #include "tp_3D_SceneGeometry.hxx" #include "BaseGFXHelper.hxx" #include "macros.hxx" #include "DiagramHelper.hxx" #include "ChartTypeHelper.hxx" #include "ThreeDHelper.hxx" #include #include #include namespace chart { using namespace ::com::sun::star; namespace { void lcl_shiftAngleToValidRange( sal_Int64& rnAngleDegree ) { //valid range: ]-180,180] while( rnAngleDegree<=-180 ) rnAngleDegree+=360; while( rnAngleDegree>180 ) rnAngleDegree-=360; } void lcl_SetMetricFieldLimits( MetricField& rField, sal_Int64 nLimit ) { rField.SetMin(-1*nLimit); rField.SetFirst(-1*nLimit); rField.SetMax(nLimit); rField.SetLast(nLimit); } } ThreeD_SceneGeometry_TabPage::ThreeD_SceneGeometry_TabPage( vcl::Window* pWindow , const uno::Reference< beans::XPropertySet > & xSceneProperties , ControllerLockHelper & rControllerLockHelper ) : TabPage ( pWindow , "tp_3DSceneGeometry" , "modules/schart/ui/tp_3D_SceneGeometry.ui") , m_xSceneProperties( xSceneProperties ) , m_nXRotation(0) , m_nYRotation(0) , m_nZRotation(0) , m_bAngleChangePending( false ) , m_bPerspectiveChangePending( false ) , m_rControllerLockHelper( rControllerLockHelper ) { get(m_pCbxRightAngledAxes,"CBX_RIGHT_ANGLED_AXES"); get(m_pMFXRotation, "MTR_FLD_X_ROTATION"); get(m_pMFYRotation, "MTR_FLD_Y_ROTATION"); get(m_pFtZRotation, "FT_Z_ROTATION"); get(m_pMFZRotation, "MTR_FLD_Z_ROTATION"); get(m_pCbxPerspective,"CBX_PERSPECTIVE"); get(m_pMFPerspective, "MTR_FLD_PERSPECTIVE"); double fXAngle, fYAngle, fZAngle; ThreeDHelper::getRotationAngleFromDiagram( m_xSceneProperties, fXAngle, fYAngle, fZAngle ); fXAngle = basegfx::rad2deg(fXAngle); fYAngle = basegfx::rad2deg(fYAngle); fZAngle = basegfx::rad2deg(fZAngle); OSL_ENSURE( fZAngle>=-90 && fZAngle<=90, "z angle is out of valid range" ); lcl_SetMetricFieldLimits( *m_pMFZRotation, 90 ); m_nXRotation = ::basegfx::fround(fXAngle*pow(10.0,m_pMFXRotation->GetDecimalDigits())); m_nYRotation = ::basegfx::fround(-1.0*fYAngle*pow(10.0,m_pMFYRotation->GetDecimalDigits())); m_nZRotation = ::basegfx::fround(-1.0*fZAngle*pow(10.0,m_pMFZRotation->GetDecimalDigits())); lcl_shiftAngleToValidRange( m_nXRotation ); lcl_shiftAngleToValidRange( m_nYRotation ); lcl_shiftAngleToValidRange( m_nZRotation ); m_pMFXRotation->SetValue(m_nXRotation); m_pMFYRotation->SetValue(m_nYRotation); m_pMFZRotation->SetValue(m_nZRotation); const sal_uLong nTimeout = 4*EDIT_UPDATEDATA_TIMEOUT; Link aAngleChangedLink( LINK( this, ThreeD_SceneGeometry_TabPage, AngleChanged )); Link aAngleEditedLink( LINK( this, ThreeD_SceneGeometry_TabPage, AngleEdited )); m_pMFXRotation->EnableUpdateData( nTimeout ); m_pMFXRotation->SetUpdateDataHdl( aAngleChangedLink ); m_pMFXRotation->SetModifyHdl( aAngleEditedLink ); m_pMFYRotation->EnableUpdateData( nTimeout ); m_pMFYRotation->SetUpdateDataHdl( aAngleChangedLink ); m_pMFYRotation->SetModifyHdl( aAngleEditedLink ); m_pMFZRotation->EnableUpdateData( nTimeout ); m_pMFZRotation->SetUpdateDataHdl( aAngleChangedLink ); m_pMFZRotation->SetModifyHdl( aAngleEditedLink ); drawing::ProjectionMode aProjectionMode = drawing::ProjectionMode_PERSPECTIVE; m_xSceneProperties->getPropertyValue( "D3DScenePerspective" ) >>= aProjectionMode; m_pCbxPerspective->Check( aProjectionMode == drawing::ProjectionMode_PERSPECTIVE ); m_pCbxPerspective->SetToggleHdl( LINK( this, ThreeD_SceneGeometry_TabPage, PerspectiveToggled )); sal_Int32 nPerspectivePercentage = 20; m_xSceneProperties->getPropertyValue( "Perspective" ) >>= nPerspectivePercentage; m_pMFPerspective->SetValue( nPerspectivePercentage ); m_pMFPerspective->EnableUpdateData( nTimeout ); m_pMFPerspective->SetUpdateDataHdl( LINK( this, ThreeD_SceneGeometry_TabPage, PerspectiveChanged ) ); m_pMFPerspective->SetModifyHdl( LINK( this, ThreeD_SceneGeometry_TabPage, PerspectiveEdited ) ); m_pMFPerspective->Enable( m_pCbxPerspective->IsChecked() ); //RightAngledAxes uno::Reference< chart2::XDiagram > xDiagram( m_xSceneProperties, uno::UNO_QUERY ); if( ChartTypeHelper::isSupportingRightAngledAxes( DiagramHelper::getChartTypeByIndex( xDiagram, 0 ) ) ) { bool bRightAngledAxes = false; m_xSceneProperties->getPropertyValue( "RightAngledAxes" ) >>= bRightAngledAxes; m_pCbxRightAngledAxes->SetToggleHdl( LINK( this, ThreeD_SceneGeometry_TabPage, RightAngledAxesToggled )); m_pCbxRightAngledAxes->Check( bRightAngledAxes ); } else { m_pCbxRightAngledAxes->Enable(false); } } ThreeD_SceneGeometry_TabPage::~ThreeD_SceneGeometry_TabPage() { disposeOnce(); } void ThreeD_SceneGeometry_TabPage::dispose() { m_pCbxRightAngledAxes.clear(); m_pMFXRotation.clear(); m_pMFYRotation.clear(); m_pFtZRotation.clear(); m_pMFZRotation.clear(); m_pCbxPerspective.clear(); m_pMFPerspective.clear(); TabPage::dispose(); } void ThreeD_SceneGeometry_TabPage::commitPendingChanges() { ControllerLockHelperGuard aGuard( m_rControllerLockHelper ); if( m_bAngleChangePending ) applyAnglesToModel(); if( m_bPerspectiveChangePending ) applyPerspectiveToModel(); } void ThreeD_SceneGeometry_TabPage::applyAnglesToModel() { ControllerLockHelperGuard aGuard( m_rControllerLockHelper ); double fXAngle = 0.0, fYAngle = 0.0, fZAngle = 0.0; if( !m_pMFZRotation->IsEmptyFieldValue() ) m_nZRotation = m_pMFZRotation->GetValue(); fXAngle = double(m_nXRotation)/pow(10.0,m_pMFXRotation->GetDecimalDigits()); fYAngle = double(-1.0*m_nYRotation)/pow(10.0,m_pMFYRotation->GetDecimalDigits()); fZAngle = double(-1.0*m_nZRotation)/pow(10.0,m_pMFZRotation->GetDecimalDigits()); fXAngle = basegfx::deg2rad(fXAngle); fYAngle = basegfx::deg2rad(fYAngle); fZAngle = basegfx::deg2rad(fZAngle); ThreeDHelper::setRotationAngleToDiagram( m_xSceneProperties, fXAngle, fYAngle, fZAngle ); m_bAngleChangePending = false; } IMPL_LINK_NOARG(ThreeD_SceneGeometry_TabPage, AngleEdited, Edit&, void) { m_nXRotation = m_pMFXRotation->GetValue(); m_nYRotation = m_pMFYRotation->GetValue(); m_bAngleChangePending = true; } IMPL_LINK_NOARG(ThreeD_SceneGeometry_TabPage, AngleChanged, Edit&, void) { applyAnglesToModel(); } void ThreeD_SceneGeometry_TabPage::applyPerspectiveToModel() { ControllerLockHelperGuard aGuard( m_rControllerLockHelper ); drawing::ProjectionMode aMode = m_pCbxPerspective->IsChecked() ? drawing::ProjectionMode_PERSPECTIVE : drawing::ProjectionMode_PARALLEL; try { m_xSceneProperties->setPropertyValue( "D3DScenePerspective" , uno::Any( aMode )); m_xSceneProperties->setPropertyValue( "Perspective" , uno::Any( (sal_Int32)m_pMFPerspective->GetValue() )); } catch( const uno::Exception & ex ) { ASSERT_EXCEPTION( ex ); } m_bPerspectiveChangePending = false; } IMPL_LINK_NOARG(ThreeD_SceneGeometry_TabPage, PerspectiveEdited, Edit&, void) { m_bPerspectiveChangePending = true; } IMPL_LINK_NOARG(ThreeD_SceneGeometry_TabPage, PerspectiveChanged, Edit&, void) { applyPerspectiveToModel(); } IMPL_LINK_NOARG(ThreeD_SceneGeometry_TabPage, PerspectiveToggled, CheckBox&, void) { m_pMFPerspective->Enable( m_pCbxPerspective->IsChecked() ); applyPerspectiveToModel(); } IMPL_LINK_NOARG(ThreeD_SceneGeometry_TabPage, RightAngledAxesToggled, CheckBox&, void) { ControllerLockHelperGuard aGuard( m_rControllerLockHelper ); bool bEnableZ = !m_pCbxRightAngledAxes->IsChecked(); m_pFtZRotation->Enable( bEnableZ ); m_pMFZRotation->Enable( bEnableZ ); m_pMFZRotation->EnableEmptyFieldValue( !bEnableZ ); if( !bEnableZ ) { m_nXRotation = m_pMFXRotation->GetValue(); m_nYRotation = m_pMFYRotation->GetValue(); m_nZRotation = m_pMFZRotation->GetValue(); m_pMFXRotation->SetValue(static_cast(ThreeDHelper::getValueClippedToRange(static_cast(m_nXRotation), ThreeDHelper::getXDegreeAngleLimitForRightAngledAxes()))); m_pMFYRotation->SetValue(static_cast(ThreeDHelper::getValueClippedToRange(static_cast(m_nYRotation), ThreeDHelper::getYDegreeAngleLimitForRightAngledAxes()))); m_pMFZRotation->SetEmptyFieldValue(); lcl_SetMetricFieldLimits( *m_pMFXRotation, static_cast(ThreeDHelper::getXDegreeAngleLimitForRightAngledAxes())); lcl_SetMetricFieldLimits( *m_pMFYRotation, static_cast(ThreeDHelper::getYDegreeAngleLimitForRightAngledAxes())); } else { lcl_SetMetricFieldLimits( *m_pMFXRotation, 180 ); lcl_SetMetricFieldLimits( *m_pMFYRotation, 180 ); m_pMFXRotation->SetValue(m_nXRotation); m_pMFYRotation->SetValue(m_nYRotation); m_pMFZRotation->SetValue(m_nZRotation); } ThreeDHelper::switchRightAngledAxes( m_xSceneProperties, m_pCbxRightAngledAxes->IsChecked() ); } } //namespace chart /* vim:set shiftwidth=4 softtabstop=4 expandtab: */