/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */ /* * This file is part of the LibreOffice project. * * This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. * * This file incorporates work covered by the following license notice: * * Licensed to the Apache Software Foundation (ASF) under one or more * contributor license agreements. See the NOTICE file distributed * with this work for additional information regarding copyright * ownership. The ASF licenses this file to you under the Apache * License, Version 2.0 (the "License"); you may not use this file * except in compliance with the License. You may obtain a copy of * the License at http://www.apache.org/licenses/LICENSE-2.0 . */ #include #include ////////////////////////////////////////////////////////////////////////////// namespace basegfx { B3DVector& B3DVector::normalize() { double fLen(scalar(*this)); if(!::basegfx::fTools::equalZero(fLen)) { const double fOne(1.0); if(!::basegfx::fTools::equal(fOne, fLen)) { fLen = sqrt(fLen); if(!::basegfx::fTools::equalZero(fLen)) { mfX /= fLen; mfY /= fLen; mfZ /= fLen; } } } return *this; } B3DVector B3DVector::getPerpendicular(const B3DVector& rNormalizedVec) const { B3DVector aNew(*this); aNew = cross(aNew, rNormalizedVec); aNew.normalize(); return aNew; } B3DVector& B3DVector::operator*=( const ::basegfx::B3DHomMatrix& rMat ) { const double fTempX( rMat.get(0,0)*mfX + rMat.get(0,1)*mfY + rMat.get(0,2)*mfZ ); const double fTempY( rMat.get(1,0)*mfX + rMat.get(1,1)*mfY + rMat.get(1,2)*mfZ ); const double fTempZ( rMat.get(2,0)*mfX + rMat.get(2,1)*mfY + rMat.get(2,2)*mfZ ); mfX = fTempX; mfY = fTempY; mfZ = fTempZ; return *this; } B3DVector operator*( const ::basegfx::B3DHomMatrix& rMat, const B3DVector& rVec ) { B3DVector aRes( rVec ); return aRes*=rMat; } bool areParallel( const B3DVector& rVecA, const B3DVector& rVecB ) { // i think fastest is to compare relations, need no square or division if(!fTools::equal(rVecA.getX() * rVecB.getY(), rVecA.getY() * rVecB.getX())) return false; if(!fTools::equal(rVecA.getX() * rVecB.getZ(), rVecA.getZ() * rVecB.getX())) return false; return (fTools::equal(rVecA.getY() * rVecB.getZ(), rVecA.getZ() * rVecB.getY())); } } // end of namespace basegfx /* vim:set shiftwidth=4 softtabstop=4 expandtab: */