/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */ /* * This file is part of the LibreOffice project. * * This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. * * This file incorporates work covered by the following license notice: * * Licensed to the Apache Software Foundation (ASF) under one or more * contributor license agreements. See the NOTICE file distributed * with this work for additional information regarding copyright * ownership. The ASF licenses this file to you under the Apache * License, Version 2.0 (the "License"); you may not use this file * except in compliance with the License. You may obtain a copy of * the License at http://www.apache.org/licenses/LICENSE-2.0 . */ #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include using namespace ::com::sun::star; namespace basegfx { namespace unotools { namespace { uno::Sequence< geometry::RealBezierSegment2D > bezierSequenceFromB2DPolygon(const ::basegfx::B2DPolygon& rPoly) { const sal_uInt32 nPointCount(rPoly.count()); uno::Sequence< geometry::RealBezierSegment2D > outputSequence(nPointCount); geometry::RealBezierSegment2D* pOutput = outputSequence.getArray(); // fill sequences and imply clodes polygon on this implementation layer for(sal_uInt32 a(0); a < nPointCount; a++) { const basegfx::B2DPoint aStart(rPoly.getB2DPoint(a)); const basegfx::B2DPoint aControlA(rPoly.getNextControlPoint(a)); const basegfx::B2DPoint aControlB(rPoly.getPrevControlPoint((a + 1) % nPointCount)); pOutput[a] = geometry::RealBezierSegment2D( aStart.getX(), aStart.getY(), aControlA.getX(), aControlA.getY(), aControlB.getX(), aControlB.getY()); } return outputSequence; } uno::Sequence< geometry::RealPoint2D > pointSequenceFromB2DPolygon( const ::basegfx::B2DPolygon& rPoly ) { const sal_uInt32 nNumPoints( rPoly.count() ); uno::Sequence< geometry::RealPoint2D > outputSequence( nNumPoints ); geometry::RealPoint2D* pOutput = outputSequence.getArray(); // fill sequence from polygon sal_uInt32 i; for( i=0; i > bezierSequenceSequenceFromB2DPolyPolygon( const ::basegfx::B2DPolyPolygon& rPolyPoly ) { const sal_uInt32 nNumPolies( rPolyPoly.count() ); sal_uInt32 i; uno::Sequence< uno::Sequence< geometry::RealBezierSegment2D > > outputSequence( nNumPolies ); uno::Sequence< geometry::RealBezierSegment2D >* pOutput = outputSequence.getArray(); for( i=0; i > pointSequenceSequenceFromB2DPolyPolygon( const ::basegfx::B2DPolyPolygon& rPolyPoly ) { const sal_uInt32 nNumPolies( rPolyPoly.count() ); sal_uInt32 i; uno::Sequence< uno::Sequence< geometry::RealPoint2D > > outputSequence( nNumPolies ); uno::Sequence< geometry::RealPoint2D >* pOutput = outputSequence.getArray(); for( i=0; i xPolyPolygonFromB2DPolygon( const uno::Reference< rendering::XGraphicDevice >& xGraphicDevice, const ::basegfx::B2DPolygon& rPoly ) { uno::Reference< rendering::XPolyPolygon2D > xRes; if( !xGraphicDevice.is() ) return xRes; if( rPoly.areControlPointsUsed() ) { uno::Sequence< uno::Sequence< geometry::RealBezierSegment2D > > outputSequence( 1 ); outputSequence[0] = bezierSequenceFromB2DPolygon( rPoly ); xRes.set( xGraphicDevice->createCompatibleBezierPolyPolygon( outputSequence ), uno::UNO_QUERY ); } else { uno::Sequence< uno::Sequence< geometry::RealPoint2D > > outputSequence( 1 ); outputSequence[0] = pointSequenceFromB2DPolygon( rPoly ); xRes.set( xGraphicDevice->createCompatibleLinePolyPolygon( outputSequence ), uno::UNO_QUERY ); } if( xRes.is() && rPoly.isClosed() ) xRes->setClosed( 0, sal_True ); return xRes; } //--------------------------------------------------------------------------------------- uno::Reference< rendering::XPolyPolygon2D > xPolyPolygonFromB2DPolyPolygon( const uno::Reference< rendering::XGraphicDevice >& xGraphicDevice, const ::basegfx::B2DPolyPolygon& rPolyPoly ) { uno::Reference< rendering::XPolyPolygon2D > xRes; if( !xGraphicDevice.is() ) return xRes; const sal_uInt32 nNumPolies( rPolyPoly.count() ); sal_uInt32 i; if( rPolyPoly.areControlPointsUsed() ) { xRes.set( xGraphicDevice->createCompatibleBezierPolyPolygon( bezierSequenceSequenceFromB2DPolyPolygon( rPolyPoly ) ), uno::UNO_QUERY ); } else { xRes.set( xGraphicDevice->createCompatibleLinePolyPolygon( pointSequenceSequenceFromB2DPolyPolygon( rPolyPoly ) ), uno::UNO_QUERY ); } for( i=0; isetClosed( i, rPolyPoly.getB2DPolygon(i).isClosed() ); } return xRes; } //--------------------------------------------------------------------------------------- ::basegfx::B2DPolygon polygonFromPoint2DSequence( const uno::Sequence< geometry::RealPoint2D >& points ) { const sal_Int32 nCurrSize( points.getLength() ); ::basegfx::B2DPolygon aPoly; for( sal_Int32 nCurrPoint=0; nCurrPoint >& points ) { ::basegfx::B2DPolyPolygon aRes; for( sal_Int32 nCurrPoly=0; nCurrPoly& curves ) { const sal_Int32 nSize(curves.getLength()); basegfx::B2DPolygon aRetval; if(nSize) { // prepare start with providing a start point. Use the first point from // the sequence for this const geometry::RealBezierSegment2D& rFirstSegment(curves[0]); // #i79917# first segment, not last aRetval.append(basegfx::B2DPoint(rFirstSegment.Px, rFirstSegment.Py)); for(sal_Int32 a(0); a < nSize; a++) { const geometry::RealBezierSegment2D& rCurrSegment(curves[a]); const geometry::RealBezierSegment2D& rNextSegment(curves[(a + 1) % nSize]); // append curved edge with the control points and the next point aRetval.appendBezierSegment( basegfx::B2DPoint(rCurrSegment.C1x, rCurrSegment.C1y), basegfx::B2DPoint(rCurrSegment.C2x, rCurrSegment.C2y), // #i79917# Argh! An x for an y!! basegfx::B2DPoint(rNextSegment.Px, rNextSegment.Py)); } // rescue the control point and remove the now double-added point aRetval.setPrevControlPoint(0, aRetval.getPrevControlPoint(aRetval.count() - 1)); aRetval.remove(aRetval.count() - 1); } return aRetval; } //--------------------------------------------------------------------------------------- ::basegfx::B2DPolyPolygon polyPolygonFromBezier2DSequenceSequence( const uno::Sequence< uno::Sequence< geometry::RealBezierSegment2D > >& curves ) { ::basegfx::B2DPolyPolygon aRes; for( sal_Int32 nCurrPoly=0; nCurrPoly& xPoly ) { ::basegfx::unotools::UnoPolyPolygon* pPolyImpl = dynamic_cast< ::basegfx::unotools::UnoPolyPolygon* >( xPoly.get() ); if( pPolyImpl ) { return pPolyImpl->getPolyPolygon(); } else { // not a known implementation object - try data source // interfaces const sal_Int32 nPolys( xPoly->getNumberOfPolygons() ); uno::Reference< rendering::XBezierPolyPolygon2D > xBezierPoly( xPoly, uno::UNO_QUERY ); if( xBezierPoly.is() ) { return ::basegfx::unotools::polyPolygonFromBezier2DSequenceSequence( xBezierPoly->getBezierSegments( 0, nPolys, 0, -1 ) ); } else { uno::Reference< rendering::XLinePolyPolygon2D > xLinePoly( xPoly, uno::UNO_QUERY ); // no implementation class and no data provider // found - contract violation. if( !xLinePoly.is() ) { throw lang::IllegalArgumentException( OUString( "basegfx::unotools::b2DPolyPolygonFromXPolyPolygon2D(): Invalid input" "poly-polygon, cannot retrieve vertex data"), uno::Reference< uno::XInterface >(), 0 ); } return ::basegfx::unotools::polyPolygonFromPoint2DSequenceSequence( xLinePoly->getPoints( 0, nPolys, 0, -1 )); } } } //--------------------------------------------------------------------------------------- ::basegfx::B2DHomMatrix& homMatrixFromAffineMatrix( ::basegfx::B2DHomMatrix& output, const geometry::AffineMatrix2D& input ) { // ensure last row is [0,0,1] (and optimized away) output.identity(); output.set(0,0, input.m00); output.set(0,1, input.m01); output.set(0,2, input.m02); output.set(1,0, input.m10); output.set(1,1, input.m11); output.set(1,2, input.m12); return output; } ::basegfx::B3DHomMatrix homMatrixFromAffineMatrix3D( const ::com::sun::star::geometry::AffineMatrix3D& input ) { ::basegfx::B3DHomMatrix output; output.set(0,0, input.m00); output.set(0,1, input.m01); output.set(0,2, input.m02); output.set(0,3, input.m03); output.set(1,0, input.m10); output.set(1,1, input.m11); output.set(1,2, input.m12); output.set(1,3, input.m13); output.set(2,0, input.m20); output.set(2,1, input.m21); output.set(2,2, input.m22); output.set(2,3, input.m23); return output; } geometry::AffineMatrix2D& affineMatrixFromHomMatrix( geometry::AffineMatrix2D& output, const ::basegfx::B2DHomMatrix& input) { output.m00 = input.get(0,0); output.m01 = input.get(0,1); output.m02 = input.get(0,2); output.m10 = input.get(1,0); output.m11 = input.get(1,1); output.m12 = input.get(1,2); return output; } geometry::AffineMatrix3D& affineMatrixFromHomMatrix3D( geometry::AffineMatrix3D& output, const ::basegfx::B3DHomMatrix& input) { output.m00 = input.get(0,0); output.m01 = input.get(0,1); output.m02 = input.get(0,2); output.m03 = input.get(0,3); output.m10 = input.get(1,0); output.m11 = input.get(1,1); output.m12 = input.get(1,2); output.m13 = input.get(1,3); output.m20 = input.get(2,0); output.m21 = input.get(2,1); output.m22 = input.get(2,2); output.m23 = input.get(2,3); return output; } //--------------------------------------------------------------------------------------- ::basegfx::B2DHomMatrix& homMatrixFromMatrix( ::basegfx::B2DHomMatrix& output, const geometry::Matrix2D& input ) { // ensure last row is [0,0,1] (and optimized away) output.identity(); output.set(0,0, input.m00); output.set(0,1, input.m01); output.set(1,0, input.m10); output.set(1,1, input.m11); return output; } //--------------------------------------------------------------------------------------- geometry::RealSize2D size2DFromB2DSize( const ::basegfx::B2DVector& rVec ) { return geometry::RealSize2D( rVec.getX(), rVec.getY() ); } geometry::RealPoint2D point2DFromB2DPoint( const ::basegfx::B2DPoint& rPoint ) { return geometry::RealPoint2D( rPoint.getX(), rPoint.getY() ); } geometry::RealRectangle2D rectangle2DFromB2DRectangle( const ::basegfx::B2DRange& rRect ) { return geometry::RealRectangle2D( rRect.getMinX(), rRect.getMinY(), rRect.getMaxX(), rRect.getMaxY() ); } geometry::RealRectangle3D rectangle3DFromB3DRectangle( const ::basegfx::B3DRange& rRect ) { return geometry::RealRectangle3D( rRect.getMinX(), rRect.getMinY(), rRect.getMinZ(), rRect.getMaxX(), rRect.getMaxY(), rRect.getMaxZ()); } ::basegfx::B2DPoint b2DPointFromRealPoint2D( const geometry::RealPoint2D& rPoint ) { return ::basegfx::B2DPoint( rPoint.X, rPoint.Y ); } ::basegfx::B2DRange b2DRectangleFromRealRectangle2D( const geometry::RealRectangle2D& rRect ) { return ::basegfx::B2DRange( rRect.X1, rRect.Y1, rRect.X2, rRect.Y2 ); } ::basegfx::B3DRange b3DRectangleFromRealRectangle3D( const geometry::RealRectangle3D& rRect ) { return ::basegfx::B3DRange( rRect.X1, rRect.Y1, rRect.Z1, rRect.X2, rRect.Y2, rRect.Z2); } geometry::IntegerSize2D integerSize2DFromB2ISize( const ::basegfx::B2IVector& rSize ) { return geometry::IntegerSize2D( rSize.getX(), rSize.getY() ); } ::basegfx::B2IVector b2ISizeFromIntegerSize2D( const geometry::IntegerSize2D& rSize ) { return ::basegfx::B2IVector( rSize.Width, rSize.Height ); } ::basegfx::B2IRange b2IRectangleFromIntegerRectangle2D( const geometry::IntegerRectangle2D& rRectangle ) { return ::basegfx::B2IRange( rRectangle.X1, rRectangle.Y1, rRectangle.X2, rRectangle.Y2 ); } ::basegfx::B2IRange b2IRectangleFromAwtRectangle( const awt::Rectangle& rRect ) { return ::basegfx::B2IRange( rRect.X, rRect.Y, rRect.X + rRect.Width, rRect.Y + rRect.Height ); } ::basegfx::B2IBox b2ISurroundingBoxFromB2DRange( const ::basegfx::B2DRange& rRange ) { return ::basegfx::B2IBox( static_cast( floor(rRange.getMinX()) ), static_cast( floor(rRange.getMinY()) ), static_cast( ceil(rRange.getMaxX()) ), static_cast( ceil(rRange.getMaxY()) ) ); } ::basegfx::B2IRange b2ISurroundingRangeFromB2DRange( const ::basegfx::B2DRange& rRange ) { return ::basegfx::B2IRange( static_cast( floor(rRange.getMinX()) ), static_cast( floor(rRange.getMinY()) ), static_cast( ceil(rRange.getMaxX()) ), static_cast( ceil(rRange.getMaxY()) ) ); } ::basegfx::B2DRange b2DSurroundingIntegerRangeFromB2DRange( const ::basegfx::B2DRange& rRange ) { return ::basegfx::B2DRange( floor(rRange.getMinX()), floor(rRange.getMinY()), ceil(rRange.getMaxX()), ceil(rRange.getMaxY()) ); } } // namespace bgfxtools } // namespace canvas /* vim:set shiftwidth=4 softtabstop=4 expandtab: */