/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */ /* * This file is part of the LibreOffice project. * * This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. * * This file incorporates work covered by the following license notice: * * Licensed to the Apache Software Foundation (ASF) under one or more * contributor license agreements. See the NOTICE file distributed * with this work for additional information regarding copyright * ownership. The ASF licenses this file to you under the Apache * License, Version 2.0 (the "License"); you may not use this file * except in compliance with the License. You may obtain a copy of * the License at http://www.apache.org/licenses/LICENSE-2.0 . */ #include #include namespace basegfx { double snapToNearestMultiple(double v, const double fStep) { if(fTools::equalZero(fStep)) { // with a zero step, all snaps to 0.0 return 0.0; } else { const double fHalfStep(fStep * 0.5); const double fChange(fHalfStep - fmod(v + fHalfStep, fStep)); if(basegfx::fTools::equal(fabs(v), fabs(fChange))) { return 0.0; } else { return v + fChange; } } } double snapToZeroRange(double v, double fWidth) { if(fTools::equalZero(fWidth)) { // with no range all snaps to range bound return 0.0; } else { if(v < 0.0 || v > fWidth) { double fRetval(fmod(v, fWidth)); if(fRetval < 0.0) { fRetval += fWidth; } return fRetval; } else { return v; } } } double snapToRange(double v, double fLow, double fHigh) { if(fTools::equal(fLow, fHigh)) { // with no range all snaps to range bound return 0.0; } else { if(fLow > fHigh) { // correct range order. Evtl. assert this (?) std::swap(fLow, fHigh); } if(v < fLow || v > fHigh) { return snapToZeroRange(v - fLow, fHigh - fLow) + fLow; } else { return v; } } } double normalizeToRange(double v, const double fRange) { if(fTools::lessOrEqual(fRange, 0.0)) { // with a zero (or less) range, all normalizes to 0.0 return 0.0; } const bool bNegative(fTools::less(v, 0.0)); if(bNegative) { if(fTools::moreOrEqual(v, -fRange)) { // in range [-fRange, 0.0[, shift one step return v + fRange; } // re-calculate return v - (floor(v/fRange)*fRange); } else { if(fTools::less(v, fRange)) { // already in range [0.0, fRange[, nothing to do return v; } // re-calculate return v - (floor(v/fRange)*fRange); } } } // end of namespace basegfx /* vim:set shiftwidth=4 softtabstop=4 expandtab: */