/************************************************************************* * * $RCSfile: b3dpolygon.hxx,v $ * * $Revision: 1.2 $ * * last change: $Author: aw $ $Date: 2003-11-28 11:17:53 $ * * The Contents of this file are made available subject to the terms of * either of the following licenses * * - GNU Lesser General Public License Version 2.1 * - Sun Industry Standards Source License Version 1.1 * * Sun Microsystems Inc., October, 2000 * * GNU Lesser General Public License Version 2.1 * ============================================= * Copyright 2000 by Sun Microsystems, Inc. * 901 San Antonio Road, Palo Alto, CA 94303, USA * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License version 2.1, as published by the Free Software Foundation. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, * MA 02111-1307 USA * * * Sun Industry Standards Source License Version 1.1 * ================================================= * The contents of this file are subject to the Sun Industry Standards * Source License Version 1.1 (the "License"); You may not use this file * except in compliance with the License. You may obtain a copy of the * License at http://www.openoffice.org/license.html. * * Software provided under this License is provided on an "AS IS" basis, * WITHOUT WARRANTY OF ANY KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING, * WITHOUT LIMITATION, WARRANTIES THAT THE SOFTWARE IS FREE OF DEFECTS, * MERCHANTABLE, FIT FOR A PARTICULAR PURPOSE, OR NON-INFRINGING. * See the License for the specific provisions governing your rights and * obligations concerning the Software. * * The Initial Developer of the Original Code is: Sun Microsystems, Inc. * * Copyright: 2000 by Sun Microsystems, Inc. * * All Rights Reserved. * * Contributor(s): _______________________________________ * * ************************************************************************/ #ifndef _BGFX_POLYGON_B3DPOLYGON_HXX #define _BGFX_POLYGON_B3DPOLYGON_HXX #ifndef _SAL_TYPES_H_ #include #endif ////////////////////////////////////////////////////////////////////////////// // predeclarations class ImplB3DPolygon; namespace basegfx { class B3DPolygon; class B3DPoint; class B3DHomMatrix; } // end of namespace basegfx ////////////////////////////////////////////////////////////////////////////// namespace basegfx { class B3DPolygon { private: // internal data. ImplB3DPolygon* mpPolygon; // internal method to force a ref-counted instance to be copied // to a modifyable unique copy. void implForceUniqueCopy(); public: B3DPolygon(); B3DPolygon(const B3DPolygon& rPolygon); B3DPolygon(const B3DPolygon& rPolygon, sal_uInt32 nIndex, sal_uInt32 nCount); ~B3DPolygon(); // assignment operator B3DPolygon& operator=(const B3DPolygon& rPolygon); // compare operators sal_Bool operator==(const B3DPolygon& rPolygon) const; sal_Bool operator!=(const B3DPolygon& rPolygon) const; // member count sal_uInt32 count() const; // Coordinate interface ::basegfx::B3DPoint getB3DPoint(sal_uInt32 nIndex) const; void setB3DPoint(sal_uInt32 nIndex, const ::basegfx::B3DPoint& rValue); // Coordinate insert/append void insert(sal_uInt32 nIndex, const ::basegfx::B3DPoint& rPoint, sal_uInt32 nCount = 1); void append(const ::basegfx::B3DPoint& rPoint, sal_uInt32 nCount = 1); // insert/append other 2D polygons void insert(sal_uInt32 nIndex, const B3DPolygon& rPoly, sal_uInt32 nIndex2 = 0, sal_uInt32 nCount = 0); void append(const B3DPolygon& rPoly, sal_uInt32 nIndex = 0, sal_uInt32 nCount = 0); // remove void remove(sal_uInt32 nIndex, sal_uInt32 nCount = 1); // clear all points void clear(); // closed state sal_Bool isClosed() const; void setClosed(sal_Bool bNew); // flip polygon direction void flip(); // test if Polygon has double points sal_Bool hasDoublePoints() const; // remove double points, at the begin/end and follow-ups, too void removeDoublePoints(); // apply transformation given in matrix form to the polygon void transform(const ::basegfx::B3DHomMatrix& rMatrix); }; } // end of namespace basegfx ////////////////////////////////////////////////////////////////////////////// #endif // _BGFX_POLYGON_B3DPOLYGON_HXX