/************************************************************************* * * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER. * * Copyright 2000, 2010 Oracle and/or its affiliates. * * OpenOffice.org - a multi-platform office productivity suite * * This file is part of OpenOffice.org. * * OpenOffice.org is free software: you can redistribute it and/or modify * it under the terms of the GNU Lesser General Public License version 3 * only, as published by the Free Software Foundation. * * OpenOffice.org is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU Lesser General Public License version 3 for more details * (a copy is included in the LICENSE file that accompanied this code). * * You should have received a copy of the GNU Lesser General Public License * version 3 along with OpenOffice.org. If not, see * * for a copy of the LGPLv3 License. * ************************************************************************/ #ifndef ADC_DISPLAY_OUT_NODE_HXX #define ADC_DISPLAY_OUT_NODE_HXX namespace output { /** @resp Represents a tree of names where each node can have only one parent, but a list of children. @see Position @see Tree */ class Node { public: typedef std::vector< Node* > List; typedef UINT32 relative_id; // LIFECYCLE enum E_NullObject { null_object }; Node(); explicit Node( E_NullObject ); ~Node(); // OPERATORS bool operator==( const Node & i_node ) const { return pParent == i_node.pParent AND sName == i_node.sName; } bool operator!=( const Node & i_node ) const { return NOT operator==(i_node); } // OPERATIONS /// Seek, and if not existent, create. Node & Provide_Child( const String & i_name ); /// Seek, and if not existent, create. Node & Provide_Child( const StringVector & i_path ) { return provide_Child(i_path.begin(), i_path.end()); } // INQUIRY intt Depth() const { return nDepth; } const String & Name() const { return sName; } /// @return Id of a namespace or class etc. this directory represents. relative_id RelatedNameRoom() const { return nNameRoomId; } /// @return No delimiter at start, with delimiter at end. void Get_Path( StreamStr & o_result, intt i_maxDepth = -1 ) const; void Get_Chain( StringVector & o_result, intt i_maxDepth = -1 ) const; // ACCESS void Set_RelatedNameRoom( relative_id i_nNameRoomId ) { nNameRoomId = i_nNameRoomId; } Node * Parent() { return pParent; } Node * Child( const String & i_name ) { return find_Child(i_name); } List & Children() { return aChildren; } /// @return a reference to a Node with Depth() == -1. static Node & Null_(); private: // Local Node( const String & i_name, Node & i_parent ); Node * find_Child( const String & i_name ); Node & add_Child( const String & i_name ); Node & provide_Child( StringVector::const_iterator i_next, StringVector::const_iterator i_end ); // Data String sName; Node * pParent; List aChildren; intt nDepth; relative_id nNameRoomId; }; } // namespace output #endif