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If not, see * * for a copy of the LGPLv3 License. * ************************************************************************/ #ifndef _UNOCONTROLS_DEFINES_CTRL_HXX #define _UNOCONTROLS_DEFINES_CTRL_HXX //------------------------------------------------------------------------------------------------------------------- // includes #include // defines for min/max of INT namespace unocontrols{ //------------------------------------------------------------------------------------------------------------------- // global defines for all UnoControls //------------------------------------------------------------------------------------------------------------------- #define UNOCONTROLS_TRGB_COLORDATA( t,r,g,b ) ((INT32)(((UINT32)((UINT8)(b))))|(((UINT32)((UINT8)(g)))<<8)|(((UINT32)((UINT8)(r)))<<16)|(((UINT32)((UINT8)(t)))<<24)) //------------------------------------------------------------------------------------------------------------------- // defines for BaseControl #ifdef _UNOCONTROLS_BASECONTROL_CTRL_HXX #define BASECONTROL_IDLCLASSNAME "BaseControl" #define BASECONTROL_DEFAULT_PMULTIPLEXER NULL #define BASECONTROL_DEFAULT_X 0 #define BASECONTROL_DEFAULT_Y 0 #define BASECONTROL_DEFAULT_WIDTH 100 #define BASECONTROL_DEFAULT_HEIGHT 100 #define BASECONTROL_DEFAULT_VISIBLE FALSE #define BASECONTROL_DEFAULT_INDESIGNMODE FALSE #define BASECONTROL_DEFAULT_ENABLE TRUE #define BASECONTROL_SERVICE_VCLTOOLKIT "com.sun.star.awt.VclToolkit" #endif //------------------------------------------------------------------------------------------------------------------- //------------------------------------------------------------------------------------------------------------------- // defines for BaseContainerControl #ifdef _UNOCONTROLS_BASECONTAINERCONTROL_CTRL_HXX #define BASECONTAINERCONTROL_IDLCLASSNAME "BaseContainerControl" #endif //------------------------------------------------------------------------------------------------------------------- //------------------------------------------------------------------------------------------------------------------- // defines for ProgressBar #ifdef _UNOCONTROLS_PROGRESSBAR_CTRL_HXX #define PROGRESSBAR_IDLCLASSNAME "XProgressbar" #define PROGRESSBAR_SERVICENAME "com.sun.star.awt.XProgressBar" #define PROGRESSBAR_IMPLEMENTATIONNAME "stardiv.UnoControls.ProgressBar" #define PROGRESSBAR_FREEBORDER 2 #define PROGRESSBAR_DEFAULT_HORIZONTAL TRUE #define PROGRESSBAR_DEFAULT_BLOCKDIMENSION Size(1,1) #define PROGRESSBAR_DEFAULT_BACKGROUNDCOLOR UNOCONTROLS_TRGB_COLORDATA( 0x00, 0xC0, 0xC0, 0xC0 ) // lightgray #define PROGRESSBAR_DEFAULT_FOREGROUNDCOLOR UNOCONTROLS_TRGB_COLORDATA( 0x00, 0x00, 0x00, 0x80 ) // blue #define PROGRESSBAR_DEFAULT_MINRANGE INT_MIN #define PROGRESSBAR_DEFAULT_MAXRANGE INT_MAX #define PROGRESSBAR_DEFAULT_BLOCKVALUE 1 #define PROGRESSBAR_DEFAULT_VALUE PROGRESSBAR_DEFAULT_MINRANGE #define PROGRESSBAR_LINECOLOR_BRIGHT UNOCONTROLS_TRGB_COLORDATA( 0x00, 0xFF, 0xFF, 0xFF ) // white #define PROGRESSBAR_LINECOLOR_SHADOW UNOCONTROLS_TRGB_COLORDATA( 0x00, 0x00, 0x00, 0x00 ) // black #endif //------------------------------------------------------------------------------------------------------------------- //------------------------------------------------------------------------------------------------------------------- // defines for FrameControl #ifdef _UNOCONTROLS_FRAMECONTROL_CTRL_HXX #define FRAMECONTROL_IDLCLASSNAME "FrameControl" #define FRAMECONTROL_SERVICENAME "com.sun.star.frame.FrameControl" #define FRAMECONTROL_IMPLEMENTATIONNAME "stardiv.UnoControls.FrameControl" #define FRAMECONTROL_DEFAULT_COMPONENTURL "private:factory/swriter" #define FRAMECONTROL_PROPERTYNAME_LOADERARGUMENTS "LoaderArguments" #define FRAMECONTROL_PROPERTYNAME_COMPONENTURL "ComponentURL" #define FRAMECONTROL_PROPERTYNAME_FRAME "Frame" #define FRAMECONTROL_PROPERTYNAME_IDLCLASSES "IDLClasses" #define FRAMECONTROL_ERRORTEXT_VOSENSHURE "This is an invalid property handle." #define FRAMECONTROL_PROPERTY_COUNT 4 // you must count the propertys #define FRAMECONTROL_PROPERTY_COMPONENTURL 0 // Id must be the index into the array #define FRAMECONTROL_PROPERTY_FRAME 1 #define FRAMECONTROL_PROPERTY_IDLCLASSES 2 #define FRAMECONTROL_PROPERTY_LOADERARGUMENTS 3 #endif //------------------------------------------------------------------------------------------------------------------- //------------------------------------------------------------------------------------------------------------------- // defines for ProgressMonitor #ifdef _UNOCONTROLS_PROGRESSMONITOR_CTRL_HXX #define PROGRESSMONITOR_IDLCLASSNAME "XProgressMonitor" #define PROGRESSMONITOR_SERVICENAME "com.sun.star.awt.XProgressMonitor" #define PROGRESSMONITOR_IMPLEMENTATIONNAME "stardiv.UnoControls.ProgressMonitor" #define PROGRESSMONITOR_FREEBORDER 10 // border around and between the controls #define PROGRESSMONITOR_WIDTH_RELATION 4 // reserve 1/4 for button width and rest for progressbar width #define PROGRESSMONITOR_HEIGHT_RELATION 5 // reserve 1/5 for button and progressbar heigth and rest for text height #define PROGRESSMONITOR_FIXEDTEXT_SERVICENAME "com.sun.star.awt.UnoControlFixedText" #define PROGRESSMONITOR_BUTTON_SERVICENAME "com.sun.star.awt.UnoControlButton" #define PROGRESSMONITOR_FIXEDTEXT_MODELNAME "com.sun.star.awt.UnoControlFixedTextModel" #define PROGRESSMONITOR_BUTTON_MODELNAME "com.sun.star.awt.UnoControlButtonModel" #define PROGRESSMONITOR_CONTROLNAME_TEXT "Text" // identifier the control in container #define PROGRESSMONITOR_CONTROLNAME_BUTTON "Button" // -||- #define PROGRESSMONITOR_CONTROLNAME_PROGRESSBAR "ProgressBar" // -||- #define PROGRESSMONITOR_DEFAULT_BUTTONLABEL "Abbrechen" #define PROGRESSMONITOR_DEFAULT_TOPIC "\0" #define PROGRESSMONITOR_DEFAULT_TEXT "\0" #define PROGRESSMONITOR_BACKGROUNDCOLOR UNOCONTROLS_TRGB_COLORDATA( 0x00, 0xC0, 0xC0, 0xC0 ) // lighgray #define PROGRESSMONITOR_LINECOLOR_BRIGHT UNOCONTROLS_TRGB_COLORDATA( 0x00, 0xFF, 0xFF, 0xFF ) // white #define PROGRESSMONITOR_LINECOLOR_SHADOW UNOCONTROLS_TRGB_COLORDATA( 0x00, 0x00, 0x00, 0x00 ) // black #define PROGRESSMONITOR_HEIGHT_PROGRESSBAR 15 #define PROGRESSMONITOR_DEFAULT_WIDTH 350 #define PROGRESSMONITOR_DEFAULT_HEIGHT 100 #endif //------------------------------------------------------------------------------------------------------------------- } // namespace unocontrols #endif // #ifndef _UNOCONTROLS_DEFINES_CTRL_HXX