From f3444316a722f74e25990cf31bb5caed80c0ceb2 Mon Sep 17 00:00:00 2001 From: Markus Mohrhard Date: Fri, 31 Jan 2014 13:49:17 +0100 Subject: apparently the OpenGL doc is wrong, we need GLSL 1.20 Change-Id: I00a98b8a564c7d36f30672ba91593096e460ef8c --- chart2/opengl/symbolFragmentShader.glsl | 2 +- chart2/opengl/symbolVertexShader.glsl | 2 +- 2 files changed, 2 insertions(+), 2 deletions(-) (limited to 'chart2/opengl') diff --git a/chart2/opengl/symbolFragmentShader.glsl b/chart2/opengl/symbolFragmentShader.glsl index 0567321fbf42..6d6043688e6f 100644 --- a/chart2/opengl/symbolFragmentShader.glsl +++ b/chart2/opengl/symbolFragmentShader.glsl @@ -1,4 +1,4 @@ -#version 110 +#version 120 varying vec4 fragmentColor; diff --git a/chart2/opengl/symbolVertexShader.glsl b/chart2/opengl/symbolVertexShader.glsl index 0ab01d38728e..b7a9af22fcb4 100644 --- a/chart2/opengl/symbolVertexShader.glsl +++ b/chart2/opengl/symbolVertexShader.glsl @@ -1,4 +1,4 @@ -#version 110 +#version 120 attribute vec3 vPosition; uniform mat4 MVP; -- cgit v1.2.3