From a2282e290f3b1378021787c91d10207bf9389f9c Mon Sep 17 00:00:00 2001 From: weigao Date: Sat, 19 Jul 2014 20:14:52 +0800 Subject: modify the light to make the sence looks better Change-Id: If6badae178ffc9be2192fcfdf41fc7d062dc32c4 --- chart2/opengl/shape3DFragmentShaderBatch.glsl | 3 +-- 1 file changed, 1 insertion(+), 2 deletions(-) (limited to 'chart2/opengl') diff --git a/chart2/opengl/shape3DFragmentShaderBatch.glsl b/chart2/opengl/shape3DFragmentShaderBatch.glsl index b7bdc7e025b5..be24dbf08432 100644 --- a/chart2/opengl/shape3DFragmentShaderBatch.glsl +++ b/chart2/opengl/shape3DFragmentShaderBatch.glsl @@ -66,8 +66,7 @@ void main() vec3 lightAmbient = Lights.ambient.rgb * MaterialDiffuseColor * - Material.matralParameter.ambient.rgb - * 5.0; + Material.matralParameter.ambient.rgb; for (i = 0; i < Lights.lightNum; i++) { -- cgit v1.2.3