From fbddfdecccb9411ec40bb9d89f6bf8ed86cd423f Mon Sep 17 00:00:00 2001 From: Markus Mohrhard Date: Fri, 15 Aug 2014 06:14:51 +0200 Subject: we need to switch to OpenGL 3.2 core for OSX A 3.2 core context only supports GLSL 150 core and above. This at least removes all vompile errors related to missing or wrong version requirements. In a next step we need to make use of modern GLSL features now. Change-Id: I59f1bc84ab4f64cc6520309b7da25adc3e116997 --- chart2/opengl/commonFragmentShader.glsl | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'chart2/opengl/commonFragmentShader.glsl') diff --git a/chart2/opengl/commonFragmentShader.glsl b/chart2/opengl/commonFragmentShader.glsl index 424ae31a6882..2f573adf1ef8 100644 --- a/chart2/opengl/commonFragmentShader.glsl +++ b/chart2/opengl/commonFragmentShader.glsl @@ -7,7 +7,7 @@ * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ -#version 130 +#version 150 core varying vec4 fragmentColor; -- cgit v1.2.3