From d539c95155ccc7030411f7494704894a3ac610a8 Mon Sep 17 00:00:00 2001 From: Armin Weiss Date: Fri, 28 Nov 2003 10:18:16 +0000 Subject: Removed in-between namespaces (curve, matrix, numeric, point, polygon, range, tuple, vector). Names were too common and e.g. vector leaded to problems with some defines. This is now avoided. Also some bug fixes, addition of 3d polygon tooling etc. --- basegfx/source/curve/b2dquadraticbezier.cxx | 117 ++++++++++++++-------------- 1 file changed, 57 insertions(+), 60 deletions(-) (limited to 'basegfx/source/curve/b2dquadraticbezier.cxx') diff --git a/basegfx/source/curve/b2dquadraticbezier.cxx b/basegfx/source/curve/b2dquadraticbezier.cxx index 607d10b4a7bc..2086a9d1b15e 100644 --- a/basegfx/source/curve/b2dquadraticbezier.cxx +++ b/basegfx/source/curve/b2dquadraticbezier.cxx @@ -2,9 +2,9 @@ * * $RCSfile: b2dquadraticbezier.cxx,v $ * - * $Revision: 1.5 $ + * $Revision: 1.6 $ * - * last change: $Author: aw $ $Date: 2003-11-26 14:40:08 $ + * last change: $Author: aw $ $Date: 2003-11-28 11:18:00 $ * * The Contents of this file are made available subject to the terms of * either of the following licenses @@ -71,75 +71,72 @@ namespace basegfx { - namespace curve + B2DQuadraticBezier::B2DQuadraticBezier(const B2DQuadraticBezier& rBezier) + : maStartPoint(rBezier.maStartPoint), + maEndPoint(rBezier.maEndPoint), + maControlPoint(rBezier.maControlPoint) { - B2DQuadraticBezier::B2DQuadraticBezier(const B2DQuadraticBezier& rBezier) - : maStartPoint(rBezier.maStartPoint), - maEndPoint(rBezier.maEndPoint), - maControlPoint(rBezier.maControlPoint) - { - } + } - B2DQuadraticBezier::B2DQuadraticBezier() - { - } + B2DQuadraticBezier::B2DQuadraticBezier() + { + } - B2DQuadraticBezier::B2DQuadraticBezier(const ::basegfx::point::B2DPoint& rStart, const ::basegfx::point::B2DPoint& rEnd) - : maStartPoint(rStart), - maEndPoint(rEnd) - { - } + B2DQuadraticBezier::B2DQuadraticBezier(const ::basegfx::B2DPoint& rStart, const ::basegfx::B2DPoint& rEnd) + : maStartPoint(rStart), + maEndPoint(rEnd) + { + } - B2DQuadraticBezier::B2DQuadraticBezier(const ::basegfx::point::B2DPoint& rStart, const ::basegfx::point::B2DPoint& rControl, const ::basegfx::point::B2DPoint& rEnd) - : maStartPoint(rStart), - maEndPoint(rEnd), - maControlPoint(rControl) - { - } + B2DQuadraticBezier::B2DQuadraticBezier(const ::basegfx::B2DPoint& rStart, const ::basegfx::B2DPoint& rControl, const ::basegfx::B2DPoint& rEnd) + : maStartPoint(rStart), + maEndPoint(rEnd), + maControlPoint(rControl) + { + } - B2DQuadraticBezier::~B2DQuadraticBezier() - { - } + B2DQuadraticBezier::~B2DQuadraticBezier() + { + } - // assignment operator - B2DQuadraticBezier& B2DQuadraticBezier::operator=(const B2DQuadraticBezier& rBezier) - { - maStartPoint = rBezier.maStartPoint; - maEndPoint = rBezier.maEndPoint; - maControlPoint = rBezier.maControlPoint; + // assignment operator + B2DQuadraticBezier& B2DQuadraticBezier::operator=(const B2DQuadraticBezier& rBezier) + { + maStartPoint = rBezier.maStartPoint; + maEndPoint = rBezier.maEndPoint; + maControlPoint = rBezier.maControlPoint; - return *this; - } + return *this; + } - // compare operators - sal_Bool B2DQuadraticBezier::operator==(const B2DQuadraticBezier& rBezier) const - { - return ( - maStartPoint == rBezier.maStartPoint - && maEndPoint == rBezier.maEndPoint - && maControlPoint == rBezier.maControlPoint - ); - } + // compare operators + sal_Bool B2DQuadraticBezier::operator==(const B2DQuadraticBezier& rBezier) const + { + return ( + maStartPoint == rBezier.maStartPoint + && maEndPoint == rBezier.maEndPoint + && maControlPoint == rBezier.maControlPoint + ); + } - sal_Bool B2DQuadraticBezier::operator!=(const B2DQuadraticBezier& rBezier) const - { - return ( - maStartPoint != rBezier.maStartPoint - || maEndPoint != rBezier.maEndPoint - || maControlPoint != rBezier.maControlPoint - ); - } + sal_Bool B2DQuadraticBezier::operator!=(const B2DQuadraticBezier& rBezier) const + { + return ( + maStartPoint != rBezier.maStartPoint + || maEndPoint != rBezier.maEndPoint + || maControlPoint != rBezier.maControlPoint + ); + } - // test if control vector is used - sal_Bool B2DQuadraticBezier::isBezier() const - { - // if control vector is empty, bezier is not used - if(maControlPoint == maStartPoint || maControlPoint == maEndPoint) - return sal_False; + // test if control vector is used + sal_Bool B2DQuadraticBezier::isBezier() const + { + // if control vector is empty, bezier is not used + if(maControlPoint == maStartPoint || maControlPoint == maEndPoint) + return sal_False; - return sal_True; - } - } // end of namespace curve + return sal_True; + } } // end of namespace basegfx // eof -- cgit v1.2.3