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2015-09-02tdf#93850 - Defer watchdog during shader compiles.Michael Meeks1-16/+55
2015-09-02windows opengl: Avoid an unnecessary wglMakeCurrent() call.Jan Holesovsky1-2/+2
2015-09-02windows opengl: When the 2nd param is NULL, the 1st is ignored anyway.Jan Holesovsky1-2/+2
2015-09-01tdf#93839 - Encourage vdevs to pick up new GL Contexts when they go invalid.Michael Meeks1-0/+3
2015-09-01tdf#93772 - handle framebuffer unbinding on GL context switch.Michael Meeks1-0/+5
2015-09-01Extended GL painting debug tracing.Michael Meeks1-0/+1
2015-09-01windows opengl: Call InitGLEWDebugging() after we have the context.Jan Holesovsky1-1/+2
2015-09-01Revert "windows opengl: Set PFD_DOUBLEBUFFER even for single buffer rendering"Miklos Vajna1-3/+2
2015-09-01tdf#93751 - ensure textures are unbound from framebuffers post destroy.Michael Meeks1-0/+20
2015-09-01tdf#93530 - glClear our depth, stencil and buffer contents on init.Michael Meeks1-0/+5
2015-09-01vcl opengl: fix setting up debug context on WindowsMiklos Vajna1-7/+22
2015-09-01get rid of a few thousand unnecessary OpenGL callsMarkus Mohrhard1-2/+5
2015-09-01tdf#93822 - disable horror legacy menu background saving for OpenGL.Michael Meeks1-0/+5
2015-08-31Add missing helpful GL trace messages outside of the impl. itself.Michael Meeks1-12/+12
2015-08-31tdf#93798 - avoid apitrace provoked infinite loop dumping errors.Michael Meeks1-3/+13
2015-08-28tdf#93529 - add glDebugMessageInsert wrappers to help with API tracing.Michael Meeks2-0/+40
2015-08-26tdf#93614 - detect hanging OpenGL drivers with a watchdog.Michael Meeks1-15/+115
2015-08-21tdf#93547 - Disable OpenGL if we have a SEGV on windows in that code.Michael Meeks2-0/+102
2015-07-08tdf#88831 fix inverted textures when OpenGL is enabledTomaž Vajngerl1-1/+5
2015-05-08False loplugin:staticmethodsStephan Bergmann1-0/+3
2015-04-28Merge remote-tracking branch 'origin/feature/vclptr'Michael Meeks1-7/+6
2015-04-24loplugin:simplifyboolStephan Bergmann1-1/+1
2015-04-23Use shared_ptr for OpenGLPrograms, and hide its copy constructor.Michael Meeks1-8/+6
2015-04-23Use shared_ptr for OpenGLPrograms, and hide its copy constructor.Michael Meeks1-8/+6
2015-04-20vcl: convert new to ::CreateMichael Meeks1-3/+3
2015-04-13Use the new ::Create template method.Michael Meeks1-1/+1
2015-04-10Remove OpenGLContext GC window.Michael Meeks1-3/+2
2015-04-10vclwidget: improve detection of vcl::Window fieldsNoel Grandin1-1/+1
2015-04-01loplugin:staticfunctionNoel Grandin1-1/+1
2015-03-31Reduce to static_cast any reinterpret_cast from void pointersStephan Bergmann1-2/+2
2015-03-28Clean up C-style casts from pointers to voidStephan Bergmann1-1/+1
2015-03-19opengl: We need to return the GLWindow.Jan Holesovsky1-1/+1
2015-03-16missing space in log messageMarkus Mohrhard1-1/+1
2015-03-09coverity#1268023 Logically dead codeCaolán McNamara1-2/+1
2015-03-04V813: Decreased performanceCaolán McNamara1-2/+2
2015-03-02Remove references to unused GLUStephan Bergmann1-1/+1
2015-02-16boost::foo_ptr->std::foo_ptrCaolán McNamara1-13/+13
2015-02-07Fixup --without-x buildRiccardo Magliocchetti2-13/+15
2015-02-01help coverity out wrt coverity#1267682 String not null terminatedCaolán McNamara1-1/+1
2015-01-30vcl: OpenGL code for adding preambles to glsl fragments now handles #versionChris Sherlock1-2/+31
2015-01-27make it possible to easily have variants of glsl programsLuboš Luňák2-6/+26
2015-01-25coverity#1266483 String not null terminatedCaolán McNamara1-4/+2
2015-01-24vcl: OpenGLHelper::isVCLOpenGLEnabled() returns false when console onlyChris Sherlock1-0/+6
2015-01-23-Werror=unused-functionStephan Bergmann1-0/+2
2015-01-20bail out early if there is no DisplayMarkus Mohrhard1-2/+7
2015-01-20lets do that before we delete our objectMarkus Mohrhard1-3/+4
2015-01-20some debug code for finding leaked OpenGLContextsMarkus Mohrhard1-0/+21
2015-01-20I was just missing the code for the ARB versionMarkus Mohrhard1-2/+0
2015-01-20only enable these error handlers in dbgutil buildsMarkus Mohrhard1-0/+4
2015-01-20fix the life cycle of my RAII objectMarkus Mohrhard1-6/+10