path: root/vcl/opengl
AgeCommit message (Expand)AuthorFilesLines
2014-12-04Fix Windows build.Kohei Yoshida1-0/+1
2014-12-03vcl: Fix color-replacement fragment shaderLouis-Francis Ratté-Boulianne1-2/+0
2014-12-03vcl: Acquire framebuffer from current context when reading back textureLouis-Francis Ratté-Boulianne1-12/+10
2014-12-03vcl: Implement bitmap color replacement operation in OpenGL backendLouis-Francis Ratté-Boulianne3-2/+71
2014-12-03vcl: Add dummy Replace to SalBitmap implementationsLouis-Francis Ratté-Boulianne1-0/+5
2014-12-03Add dummy Erase to SalBitmap implementationsMatúš Kukan1-0/+5
2014-12-03vcl: Release the OpenGL context for offscreen rendering after each operationLouis-Francis Ratté-Boulianne1-0/+5
2014-12-03vcl: Don't create new contexts for Virtual Devices on WindowsLouis-Francis Ratté-Boulianne3-29/+8
2014-12-03Revert "use boost::shared_ptr instead of manual ref counting"Markus Mohrhard1-7/+14
2014-12-02WaE: might be used unintializedCaolán McNamara1-5/+5
2014-12-02whitelist some driversMarkus Mohrhard1-3/+23
2014-12-02block all RDP sessions from using OpenGLMarkus Mohrhard1-0/+6
2014-12-02fix few problemsMarkus Mohrhard1-16/+12
2014-12-02connect all pieces for OpenGL windows blacklist, part 3Markus Mohrhard1-4/+128
2014-12-02port blacklist from mozilla code to LibreOffice, part2Markus Mohrhard1-0/+346
2014-12-02block my OpenGL driverMarkus Mohrhard1-0/+5
2014-12-02WaE: private field 'mnAttribIndex' is not usedTor Lillqvist1-1/+0
2014-12-02vcl: use resetToReInitialize to avoid context problems on Windows.Michael Meeks1-0/+9
2014-12-02vcl: OpenGL texture creation debug.Michael Meeks1-0/+6
2014-12-02vcl: Fix a coordinate issue when getting a bitmap from a VirtualDeviceLouis-Francis Ratté-Boulianne2-1/+5
2014-12-02vcl: Only load OpenGL shaders once for each contextLouis-Francis Ratté-Boulianne8-744/+418
2014-12-02vcl: Consolidate size information around the GeometryProvider.Michael Meeks3-82/+10
2014-12-02vcl: create a GeometryProvider interface.Michael Meeks1-0/+1
2014-12-02vcl: remove SalVirtualDevice::GetWidthMichael Meeks1-6/+0
2014-12-02vcl: Use the current OpenGL context for VirtualDevice and Bitmap if possibleLouis-Francis Ratté-Boulianne7-138/+286
2014-12-02coverity#1255909 Uninitialized scalar fieldCaolán McNamara2-24/+10
2014-12-02Fix Windows build.Kohei Yoshida1-0/+1
2014-12-02WaE: implicit conversion of NULL constant to 'boost::detail::sp_nullptr_t'Tor Lillqvist1-1/+1
2014-12-02use boost::shared_ptr instead of manual ref countingMarkus Mohrhard1-15/+7
2014-12-02no need to declare variables before useMarkus Mohrhard1-3/+2
2014-12-02if we use hungarian notation let use it consistentlyMarkus Mohrhard1-5/+5
2014-12-02implement windows OpenGL blacklist, first stepMarkus Mohrhard1-0/+633
2014-12-02vcl: misc. TODO comment expansion.Michael Meeks1-3/+4
2014-12-02vcl: Make sure the active framebuffer is the right one before drawingLouis-Francis Ratté-Boulianne1-0/+3
2014-12-02vcl: Re-flip native X11 widgets upside down in OpenGL backendLouis-Francis Ratté-Boulianne1-2/+2
2014-12-02vcl: Improve precision and performance of clipping when region is a RegionBandLouis-Francis Ratté-Boulianne1-1/+39
2014-12-02vcl: Track the GL context's clip region and update before drawing when neededLouis-Francis Ratté-Boulianne1-28/+31
2014-12-02vcl: Move the painting fence to the OpenGL contextLouis-Francis Ratté-Boulianne1-4/+5
2014-12-02vcl: Always use the same OpenGL context when drawing in a windowLouis-Francis Ratté-Boulianne3-55/+173
2014-12-02vcl: Draw native widgets twice on black/white background to synthesize alphaLouis-Francis Ratté-Boulianne3-7/+104
2014-12-02vcl: Correctly set the values for the GL scissor test when clippingLouis-Francis Ratté-Boulianne1-1/+2
2014-12-02vcl: Apply the OutputDevice transformation to the gradient clipping polygonLouis-Francis Ratté-Boulianne1-1/+0
2014-12-02vcl: Implement copyArea in OpenGL backendLouis-Francis Ratté-Boulianne1-4/+19
2014-12-02vcl: Make sure the texture unit is the right one before bindingLouis-Francis Ratté-Boulianne1-0/+1
2014-12-02vcl: Update current context before executing scale operationLouis-Francis Ratté-Boulianne1-0/+2
2014-12-02vcl: Add support for backend-dependent blending of bitmaps (mask and alpha)Louis-Francis Ratté-Boulianne3-2/+154
2014-12-02vcl: Actually keep the new offscreen texture aroundLouis-Francis Ratté-Boulianne1-0/+1
2014-11-24coverity#1255905 Buffer not null terminatedCaolán McNamara1-1/+2
2014-11-20WaE: unused variable 'aOSRelease'Tor Lillqvist1-3/+1
2014-11-20bad API translation between mozilla strings and OUStringMarkus Mohrhard1-1/+1