summaryrefslogtreecommitdiff
path: root/vcl/opengl
AgeCommit message (Expand)AuthorFilesLines
2015-01-19draw polypolygon outline properly (if wanted)Luboš Luňák1-11/+5
2015-01-19do not draw with SALCOLOR_NONELuboš Luňák1-0/+2
2015-01-19remove needless loopLuboš Luňák1-4/+1
2015-01-19vcl: fix glsl int casts of floats.Michael Meeks1-4/+4
2015-01-19try to handle properly fillcolor != linecolor in opengl polypolygons drawingLuboš Luňák1-1/+15
2015-01-19draw polypolygons properly in opengl backendLuboš Luňák1-58/+27
2015-01-19fix opengl hairline special casingLuboš Luňák1-7/+50
2015-01-19use AA for convex polygons when needed tooLuboš Luňák1-7/+30
2015-01-19"area" scaling for opengl that has good results for downscalingLuboš Luňák4-0/+262
2015-01-15coverity#1264396 Uninitialized scalar fieldCaolán McNamara1-0/+2
2015-01-12WaE: vcl/opengl/gdiimpl.cxxCaolán McNamara1-2/+2
2015-01-12opengl scaling can also handle the generic aliasesLuboš Luňák1-1/+3
2015-01-12implement optimized hairline drawing for openglLuboš Luňák1-11/+13
2015-01-12make AA edges of objects look smoother (opengl)Luboš Luňák1-35/+63
2015-01-12clean up resetting of solid color when using opengl AALuboš Luňák1-31/+42
2015-01-12fix confusion between transparency and opacityLuboš Luňák1-3/+3
2015-01-07it makes no sense to use the line color in some casesMarkus Mohrhard1-1/+2
2015-01-07make sure to use the FillColor when we used it beforeMarkus Mohrhard1-6/+6
2015-01-02Fix simple typos.Andrea Gelmini1-1/+1
2015-01-02boost::unordered_map->std::unordered_mapCaolán McNamara1-3/+1
2014-12-31add some warnings to non-implemented featuresMarkus Mohrhard1-4/+4
2014-12-18Some cppcheck cleanings: Prefer prefix ++/-- operators for non-primitive typesJulien Nabet1-1/+1
2014-12-18draw also opengl polygon with AA edges if AA is wantedLuboš Luňák1-6/+72
2014-12-15use AA for lines only when AA is activeLuboš Luňák3-20/+56
2014-12-15do not hardcode what specific "generic" bitmap scaling operations useLuboš Luňák1-2/+2
2014-12-15-Werror=unused-but-set-variableCaolán McNamara1-2/+0
2014-12-15vcl: Fix crash when requesting coordonnates for empty textureLouis-Francis Ratté-Boulianne1-0/+8
2014-12-15draw lines anti-aliased (opengl vcl)Luboš Luňák1-19/+136
2014-12-15allow using more than one opengl program during one draw "operation"Luboš Luňák1-0/+2
2014-12-11vcldemo: disable broken gradient stencil use.Michael Meeks1-0/+5
2014-12-11vcl: Don't keep a reference to the texture in the FBO objectLouis-Francis Ratté-Boulianne1-7/+15
2014-12-11vcl: Re-use a framebuffer of the same size when possibleLouis-Francis Ratté-Boulianne2-3/+13
2014-12-11vcl: Keep the same context for VirtualDevice to avoid FBO switchesLouis-Francis Ratté-Boulianne1-10/+9
2014-12-11vcl: Reset context when the backend window is destroyedLouis-Francis Ratté-Boulianne1-0/+2
2014-12-11vcl: Limit Cairo surface size to the clipping region to improve performanceLouis-Francis Ratté-Boulianne1-0/+5
2014-12-11vcl: Reset data buffer after resizing bitmap on GPULouis-Francis Ratté-Boulianne1-1/+1
2014-12-11vcl: Add BitmapInfoAccess for bitmaps' metadata accessLouis-Francis Ratté-Boulianne1-14/+18
2014-12-07coverity#1256664 Division or modulo by float zeroCaolán McNamara1-4/+9
2014-12-04Move SalGenericData::GetSalDisplay() out of generic/gendata.hxxStephan Bergmann1-2/+2
2014-12-03vcl: Fix color-replacement fragment shaderLouis-Francis Ratté-Boulianne1-2/+0
2014-12-03vcl: Acquire framebuffer from current context when reading back textureLouis-Francis Ratté-Boulianne1-12/+10
2014-12-03vcl: Implement bitmap color replacement operation in OpenGL backendLouis-Francis Ratté-Boulianne3-2/+71
2014-12-03vcl: Add dummy Replace to SalBitmap implementationsLouis-Francis Ratté-Boulianne1-0/+5
2014-12-03Add dummy Erase to SalBitmap implementationsMatúš Kukan1-0/+5
2014-12-03vcl: Release the OpenGL context for offscreen rendering after each operationLouis-Francis Ratté-Boulianne1-0/+5
2014-12-03vcl: Don't create new contexts for Virtual Devices on WindowsLouis-Francis Ratté-Boulianne3-29/+8
2014-12-02Revert "use boost::shared_ptr instead of manual ref counting"Markus Mohrhard1-7/+14
2014-12-02WaE: private field 'mnAttribIndex' is not usedTor Lillqvist1-1/+0
2014-12-02vcl: use resetToReInitialize to avoid context problems on Windows.Michael Meeks1-0/+9
2014-12-02vcl: OpenGL texture creation debug.Michael Meeks1-0/+6