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2015-05-20convert SAL_LAYOUT flags to scoped enumNoel Grandin1-1/+1
2015-05-06convert BMP_SCALE constant to scoped enumNoel Grandin1-18/+18
2015-05-05typo: strech -> stretchAndras Timar1-1/+1
2015-04-01loplugin:staticfunctionNoel Grandin3-7/+7
2015-03-28Clean up C-style casts from pointers to voidStephan Bergmann1-1/+1
2015-03-26const_cast: convert some C-style casts and remove some redundant onesStephan Bergmann2-3/+3
2015-03-20opengl: More checking for GL errors.Jan Holesovsky1-0/+20
2015-03-19opengl: Off-by-one in getPixel.Jan Holesovsky1-1/+1
2015-03-09V801: Decreased performanceCaolán McNamara1-1/+1
2015-03-05this drawAlphaBitmap variant is unusedCaolán McNamara1-16/+0
2015-02-28tdf#89482 - return size of system virtual device resource at construction.Michael Meeks1-1/+1
2015-02-16boost::foo_ptr->std::foo_ptrCaolán McNamara1-1/+1
2015-01-31coverity#1267670 Division or modulo by float zeroCaolán McNamara1-7/+5
2015-01-27when drawing a transformed bitmap in opengl backend, scale it betterLuboš Luňák4-2/+84
2015-01-27make it possible to easily have variants of glsl programsLuboš Luňák2-4/+4
2015-01-22Apply GLSL patch for areaScaleFragmentShaderChris Sherlock1-0/+6
2015-01-21callcatcher: update unused codeCaolán McNamara1-6/+0
2015-01-20some debug code for finding leaked OpenGLContextsMarkus Mohrhard1-0/+16
2015-01-20Revert "vcl: increment ref in OpenGLSalGraphicsImpl::AcquireContext"Chris Sherlock1-4/+0
2015-01-20vcl: increment ref in OpenGLSalGraphicsImpl::AcquireContextChris Sherlock1-0/+4
2015-01-19draw polypolygon outline properly (if wanted)Luboš Luňák1-11/+5
2015-01-19do not draw with SALCOLOR_NONELuboš Luňák1-0/+2
2015-01-19remove needless loopLuboš Luňák1-4/+1
2015-01-19vcl: fix glsl int casts of floats.Michael Meeks1-4/+4
2015-01-19try to handle properly fillcolor != linecolor in opengl polypolygons drawingLuboš Luňák1-1/+15
2015-01-19draw polypolygons properly in opengl backendLuboš Luňák1-58/+27
2015-01-19fix opengl hairline special casingLuboš Luňák1-7/+50
2015-01-19use AA for convex polygons when needed tooLuboš Luňák1-7/+30
2015-01-19"area" scaling for opengl that has good results for downscalingLuboš Luňák4-0/+262
2015-01-15coverity#1264396 Uninitialized scalar fieldCaolán McNamara1-0/+2
2015-01-12WaE: vcl/opengl/gdiimpl.cxxCaolán McNamara1-2/+2
2015-01-12opengl scaling can also handle the generic aliasesLuboš Luňák1-1/+3
2015-01-12implement optimized hairline drawing for openglLuboš Luňák1-11/+13
2015-01-12make AA edges of objects look smoother (opengl)Luboš Luňák1-35/+63
2015-01-12clean up resetting of solid color when using opengl AALuboš Luňák1-31/+42
2015-01-12fix confusion between transparency and opacityLuboš Luňák1-3/+3
2015-01-07it makes no sense to use the line color in some casesMarkus Mohrhard1-1/+2
2015-01-07make sure to use the FillColor when we used it beforeMarkus Mohrhard1-6/+6
2015-01-02Fix simple typos.Andrea Gelmini1-1/+1
2015-01-02boost::unordered_map->std::unordered_mapCaolán McNamara1-3/+1
2014-12-31add some warnings to non-implemented featuresMarkus Mohrhard1-4/+4
2014-12-18Some cppcheck cleanings: Prefer prefix ++/-- operators for non-primitive typesJulien Nabet1-1/+1
2014-12-18draw also opengl polygon with AA edges if AA is wantedLuboš Luňák1-6/+72
2014-12-15use AA for lines only when AA is activeLuboš Luňák3-20/+56
2014-12-15do not hardcode what specific "generic" bitmap scaling operations useLuboš Luňák1-2/+2
2014-12-15-Werror=unused-but-set-variableCaolán McNamara1-2/+0
2014-12-15vcl: Fix crash when requesting coordonnates for empty textureLouis-Francis Ratté-Boulianne1-0/+8
2014-12-15draw lines anti-aliased (opengl vcl)Luboš Luňák1-19/+136
2014-12-15allow using more than one opengl program during one draw "operation"Luboš Luňák1-0/+2
2014-12-11vcldemo: disable broken gradient stencil use.Michael Meeks1-0/+5