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AgeCommit message (Expand)AuthorFilesLines
2015-11-30Revert+RevertRevert "write a log file about OpenGL driver"Thorsten Behrens1-2/+2
2015-11-25write a log file about OpenGL driverMarkus Mohrhard1-0/+36
2015-11-24cppcheck: noExplicitConstructorCaolán McNamara1-2/+2
2015-11-23VirtualDevices either match another device depth, or are 1 bitCaolán McNamara1-4/+0
2015-11-23establish that Virtual Devices either match Physical Device depth or ...Caolán McNamara1-3/+16
2015-11-23opengl: fix blacklistTomaž Vajngerl1-2/+2
2015-11-20opengl: populate blocklistTomaž Vajngerl1-4/+156
2015-11-20opengl: fix blocklist parsingTomaž Vajngerl3-74/+99
2015-11-20loplugin:sallogareasStephan Bergmann5-54/+54
2015-11-19opengl: use correct hex number for Win 10 (Major 10 -> hex A)Tomaž Vajngerl1-7/+7
2015-11-19opengl: support Win 10 in black/white listingTomaž Vajngerl2-1/+7
2015-11-18com::sun::star->css in vcl/Noel Grandin2-2/+2
2015-11-17Check for OpenGL errors right where an error might be generatedTor Lillqvist5-45/+122
2015-11-10Missing includesAshod Nakashian1-4/+1
2015-11-10loplugin:nullptr (automatic rewrite)Stephan Bergmann8-47/+47
2015-10-12Replace "SAL_OVERRIDE" with "override" in LIBO_INTERNAL_ONLY codeStephan Bergmann2-7/+7
2015-10-12opengl: convert to RGB buffer, use unique_ptrTomaž Vajngerl1-6/+5
2015-10-12opengl: Extract calculation - bytes per row into its own functionTomaž Vajngerl1-14/+18
2015-10-12opengl: improve VCL_GL_INFO reporting in OpenGLSalBitmapTomaž Vajngerl1-6/+14
2015-10-12opengl: remove code duplication when rendering a texture comboTomaž Vajngerl1-19/+18
2015-10-05opengl: take row stride into account when reading to 1-bit bitmapTomaž Vajngerl1-15/+21
2015-10-01vcl: Fix possible memory leak in OpenGLSalBitmapDaniel Robertson1-0/+1
2015-09-30cppcheck: uninitMemberVarCaolán McNamara1-3/+4
2015-09-30Fix typosAndrea Gelmini1-1/+1
2015-09-28opengl: use VCL_GL_INFO in salbmp so messages appear apitraceTomaž Vajngerl1-12/+12
2015-09-17make CalcMaskShift a verifiable operationCaolán McNamara1-11/+37
2015-09-16tdf#94281 - don't mix legacy and VCL OpenGLContext's.Michael Meeks3-3/+9
2015-09-16opengl: check framebuffer completenessTomaž Vajngerl1-2/+5
2015-09-16opengl: support reading back 1-bit masks from textureTomaž Vajngerl1-12/+46
2015-09-16tdf#93666: use x,y coords when reading texture part + don't bindTomaž Vajngerl1-10/+12
2015-09-16opengl: optimize search for a free slot in texture atlasTomaž Vajngerl1-7/+10
2015-09-16opengl: this doesn't really do anything as data is null anywayTomaž Vajngerl1-41/+4
2015-09-16GL paint-flushing guard re-work.Michael Meeks1-23/+5
2015-09-16tdf#94213 - cleanup associated GL contexts properly when DCs released.Michael Meeks1-0/+1
2015-09-16clean up VclEventListeners and VclEventListeners2Noel Grandin1-0/+1
2015-09-16tdf#94252 - avoid switching contexts un-necessarily to reduce flicker.Michael Meeks1-0/+9
2015-09-16tdf#94213 - release offscreen texture properly on re-size.Michael Meeks2-3/+24
2015-09-15tdf#93814: Added support for caching shader program binaries.Marco Cecchetti1-2/+5
2015-09-10windows opengl: mpProgram seen as 0Miklos Vajna1-0/+6
2015-09-09Revert "add some warnings to non-implemented features"Tor Lillqvist1-4/+4
2015-09-08OpenGL: use CHECK_GL_ERROR() only when a context is bound.Michael Meeks1-2/+2
2015-09-08tdf#94006 - re-factor to use rtl::Reference for OpenGLContexts.Michael Meeks5-53/+36
2015-09-03tdf#93892: Un-share maUserBuffer when the BitmapWriteAccess is requested.Jan Holesovsky1-1/+17
2015-09-03Restored missing includes from source files.Ashod Nakashian1-0/+2
2015-09-03opengl: let OutputDevice do the bezier subdivisionTomaž Vajngerl1-22/+8
2015-09-02tdf#93859 opengl - don't cache radiobuttons, refactor code dupl.Tomaž Vajngerl2-2/+2
2015-09-01More useful param typeStephan Bergmann2-3/+3
2015-09-01WaE: C-style cast from const sal_uInt64 * to sal_uInt8 * [loplugin:cstylecast]Tor Lillqvist1-1/+1
2015-09-01Removed the crc table from the check-sum headerMarco Cecchetti1-1/+1
2015-09-01gl-checksum: added a minimum size check for using GL versionMarco Cecchetti1-1/+12