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path: root/vcl/opengl/framebuffer.cxx
AgeCommit message (Expand)AuthorFilesLines
2018-01-12More loplugin:cstylecast: vclStephan Bergmann1-5/+5
2016-10-19opengl: blit offscreen framebuffer instead of drawingTomaž Vajngerl1-4/+4
2016-01-13We only use the prev pointerTor Lillqvist1-2/+1
2016-01-01vcl: improve OpenGL debugging variously.Michael Meeks1-0/+1
2015-12-11tdf#93529 - move to a Mac-like double-buffered OpenGL model.Michael Meeks1-0/+15
2015-11-20loplugin:sallogareasStephan Bergmann1-4/+4
2015-11-17Check for OpenGL errors right where an error might be generatedTor Lillqvist1-4/+7
2015-11-10loplugin:nullptr (automatic rewrite)Stephan Bergmann1-2/+2
2015-09-16opengl: check framebuffer completenessTomaž Vajngerl1-2/+5
2015-08-31tdf#93772 - handle framebuffer unbinding on GL context switch.Michael Meeks1-1/+1
2015-08-31tdf#93751 - ensure textures are unbound from framebuffers post destroy.Michael Meeks1-2/+7
2015-08-28tdf#93529 - use debug messages while rendering to break up the trace.Michael Meeks1-4/+4
2014-12-11vcl: Don't keep a reference to the texture in the FBO objectLouis-Francis Ratté-Boulianne1-7/+15
2014-12-11vcl: Re-use a framebuffer of the same size when possibleLouis-Francis Ratté-Boulianne1-0/+4
2014-12-02vcl: Use the current OpenGL context for VirtualDevice and Bitmap if possibleLouis-Francis Ratté-Boulianne1-0/+70