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2014-11-08These constants are now in the scoped enum MouseEventModifiersTor Lillqvist1-4/+4
2014-10-18vcl/layout.hxx was included twiceAndras Timar1-1/+0
2014-09-18use vcl::FontNoel Grandin1-1/+1
2014-08-18Bin "temporary" code that doesn't compile any longerTor Lillqvist1-8/+0
2014-08-18ErrorBox->MessageDialogCaolán McNamara1-4/+4
2014-05-26No need for these fields for iOSTor Lillqvist1-2/+0
2014-04-22With tiled rendering for iOS there is no need for a "frame buffer"Tor Lillqvist1-146/+3
2014-04-20cppcheck: Prefer prefix ++/-- operators for non-primitive typesJulien Nabet1-2/+2
2014-04-10Kill the ImplSVGDIData::mbNoXORClipping flagTor Lillqvist1-1/+0
2014-04-07For consistency, set the same "GDI" and "Win" flags for iOS as for OS XTor Lillqvist1-0/+2
2014-04-02Kill superfluous vertical whitespaceTor Lillqvist2-2/+0
2014-02-28sal_Bool -> bool in mostly vcl moduleChris Sherlock1-2/+2
2014-02-21Adapt vcl to various loplugin warnings on Mac OS XStephan Bergmann1-1/+1
2014-02-20fix compilation of iostsahi glik1-0/+1
2014-01-26Make sure ShowNativeDialog() shows something: Use NSLog()Tor Lillqvist1-0/+3
2013-12-15We already get AquaSalGraphics::CreateFontSubset from salgdicommon.cxx nowTor Lillqvist1-11/+0
2013-12-14iOS tiled rendering workTor Lillqvist1-1/+3
2013-12-11Try to fix colour issuesTor Lillqvist1-3/+3
2013-11-15releasing the CGDataProvider to prevent possible memory leaksPtyl Dragon1-0/+1
2013-11-15created a long long unit for MLOContentSizePtyl Dragon1-11/+0
2013-11-15changed to CGSizePtyl Dragon1-0/+11
2013-11-15refactored to allow copying FixedImage to iosPtyl Dragon1-2/+34
2013-11-15Tiled rendering: Tunnel the request for a tile to the ViewShell.Jan Holesovsky1-13/+0
2013-10-23More work on selection handling in iOSTor Lillqvist1-0/+26
2013-10-22Try to handle selection resizing in a more "correct" wayTor Lillqvist1-0/+27
2013-10-18More text selection WIP hackingTor Lillqvist1-18/+22
2013-10-17Tiles: Documentation of the parameters.Jan Holesovsky1-1/+1
2013-10-17added draw tile signature and select all fixptyl@cloudon.com1-0/+13
2013-10-15New iOS client codeptyl@cloudon.com1-4/+4
2013-10-13Minor refactoring of iOS codeTor Lillqvist1-15/+17
2013-10-11iOS experimental app support for selection marking via long press gestureptyl@cloudon.com1-0/+28
2013-10-09Fix for iOS scroll by pixels, and pinch to zoomptyl@cloudon.com1-3/+14
2013-09-12in iOS avoid copying covered windows to screentsahi glik1-3/+11
2013-09-12Sync IOS screen invalidate to end of painttsahi glik1-2/+17
2013-07-12Turn basebmp::Format into a proper enumStephan Bergmann1-1/+1
2013-06-26There is already the AddTempDevFont() in coretextTor Lillqvist1-7/+0
2013-04-19Add pan gesture handlingTor Lillqvist1-0/+11
2013-04-16More orientation experimentation and hackingTor Lillqvist1-0/+9
2013-04-16Try to propagate display size change to LOTor Lillqvist1-1/+25
2013-04-14Add lo_keyboard_input()Tor Lillqvist1-0/+11
2013-04-13Add experimental lo_keyboard_did_hide() implementationTor Lillqvist1-0/+15
2013-04-07mass removal of rtl:: prefixes for O(U)String*Luboš Luňák1-7/+7
2013-04-07Bin some not longer interesting NSLoggingTor Lillqvist1-18/+0
2013-03-31Revert "Try redrawing in multiple phases to avoid blocking the UI thread too ...Tor Lillqvist1-36/+12
2013-03-31Try redrawing in multiple phases to avoid blocking the UI thread too longTor Lillqvist1-12/+36
2013-03-30Unbreak use of pthread condition variablesTor Lillqvist1-10/+74
2013-03-30Render the "headless" frames to the UI view in the LO threadTor Lillqvist1-30/+48
2013-03-30IosSalInstance::BlitFrameToBuffer() and RedrawWindows() are unneeded nowTor Lillqvist1-49/+0
2013-03-30Draw the frame virtual device bitmaps directly to the destination CGContextTor Lillqvist1-4/+30
2013-03-30Refactor the iOS Viewer app and rename it to "LibreOffice"Tor Lillqvist1-8/+7