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2014-11-20windows opengl: Implement the native theming with OpenGL.libreoffice-4-4-branch-pointJan Holesovsky1-4/+13
2014-11-20windows opengl: Introduce OpenGLCompatibleDC.Jan Holesovsky1-1/+34
2014-11-20WaE: overriding virtual function declaration not marked 'override'Tor Lillqvist1-1/+1
2014-11-20include the unx part for getting OpenGL driver & device informationMarkus Mohrhard2-0/+74
2014-11-19coverity#1254674 Unchecked dynamic_castCaolán McNamara1-1/+1
2014-11-19ImpGraphic::ImplReadEmbedded: bSwap is false; remove dead codeMatúš Kukan1-1/+1
2014-11-19Add dummy Crop to SalBitmap implementationsMatúš Kukan7-1/+7
2014-11-18vcl: since we share Bitmaps across all GLContexts simplify lifecycle.Michael Meeks1-2/+2
2014-11-18vcl: remove old GetOpenGLContext method.Michael Meeks1-5/+0
2014-11-18windows opengl: Provide the context to textures everywhere where we have it.Jan Holesovsky4-30/+6
2014-11-18vcl: Execute pending operations on source when copying bitmapLouis-Francis Ratté-Boulianne1-1/+2
2014-11-18More iwyu suggested headers removalRiccardo Magliocchetti1-2/+0
2014-11-18windows: Improve logging.Jan Holesovsky1-1/+1
2014-11-18pch: jpeg's headers conflict with INT32 typedef when in pch.Jan Holesovsky1-2/+8
2014-11-17vcl: Implement drawing of transformed bitmaps in OpenGL backendLouis-Francis Ratté-Boulianne1-0/+14
2014-11-17vcl: always use the default windows' GL Context for now to create bitmaps.Michael Meeks1-0/+2
2014-11-17vcl: copyBits should operate on mrParent if no context supplied.Michael Meeks3-1/+3
2014-11-17loplugin:unreffunStephan Bergmann1-0/+25
2014-11-15vcldemo: dump and render all icons from images.zip when zoomed in.Michael Meeks1-3/+5
2014-11-15vcldemo: much improved icon rendering tests.Michael Meeks1-0/+1
2014-11-15blind fix for OSXMarkus Mohrhard1-0/+2
2014-11-15let us make the virtual explicitMarkus Mohrhard1-1/+1
2014-11-15vcl: Implement axial gradients in OpenGL backendLouis-Francis Ratté-Boulianne1-0/+1
2014-11-15vcl: Add DrawAlphaTexture to directly render Cairo surfaceLouis-Francis Ratté-Boulianne1-1/+3
2014-11-15vcl: Make sure the offscreen texture is unique before rendering to itLouis-Francis Ratté-Boulianne1-0/+2
2014-11-15vcl: Improve OpenGLTexture implementation by allowing implicit sharingLouis-Francis Ratté-Boulianne3-30/+54
2014-11-15vcl: Implement copyBits in the OpenGL backendLouis-Francis Ratté-Boulianne5-0/+7
2014-11-15vcl: Replace GetPixmapFromScreen by FillPixmapFromScreenLouis-Francis Ratté-Boulianne4-17/+15
2014-11-14vcl: move the Impl class of MapMode ...uhm... out of the public header?Michael Stahl1-0/+1
2014-11-14vcl: mpFontCharSets is never set.Jan Holesovsky1-5/+0
2014-11-14vcl: mpLogFont is never set.Jan Holesovsky1-1/+0
2014-11-14windows opengl: Proof-of-concept text rendering.Jan Holesovsky3-0/+5
2014-11-14Revert "vcl: Abstract the Windows text rendering into a TextRenderImpl descen...Jan Holesovsky4-146/+26
2014-11-14Revert "vcl: remove non-existent include and hope that it builds?"Jan Holesovsky1-0/+1
2014-11-13coverity#1251601 Uninitialized pointer fieldCaolán McNamara1-1/+0
2014-11-13vcl: remove non-existent include and hope that it builds?Michael Stahl1-1/+0
2014-11-13vcl: Abstract the Windows text rendering into a TextRenderImpl descendant.Jan Holesovsky4-26/+146
2014-11-13vcl: Use stencil mask to clip gradient shapeLouis-Francis Ratté-Boulianne1-0/+2
2014-11-13vcl: Use scissor or stencil for clipping in OpenGL backendLouis-Francis Ratté-Boulianne1-0/+4
2014-11-13vcl: Add support for GPU scaling when no rendering is involvedLouis-Francis Ratté-Boulianne2-1/+34
2014-11-13vcl: Use new size when scaling with filter in OpenGL backendLouis-Francis Ratté-Boulianne1-1/+1
2014-11-13vcl: Use single-buffer rendering and only flush when necessaryLouis-Francis Ratté-Boulianne8-8/+17
2014-11-12Fix common typos. No automatic tools. Handmade…Andrea Gelmini3-3/+3
2014-11-12vcl: Add support for radial gradients in OpenGL backendLouis-Francis Ratté-Boulianne1-1/+8
2014-11-12vcl: Read back OpenGL FBO to create offscreen X11 pixmapLouis-Francis Ratté-Boulianne1-2/+2
2014-11-12vcl: Add initial support for linear gradient with OpenGLLouis-Francis Ratté-Boulianne1-0/+9
2014-11-11vcl: Fix text rendering with OpenGLLouis-Francis Ratté-Boulianne3-0/+14
2014-11-11vcl: Use a different FBO when rendering using a VirtualDeviceLouis-Francis Ratté-Boulianne3-1/+13
2014-11-11vcl: Remove unused shaders listLouis-Francis Ratté-Boulianne1-2/+0
2014-11-11vcl: Add methods to call before and after OpenGL renderingLouis-Francis Ratté-Boulianne1-0/+6