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path: root/vcl/inc/openglgdiimpl.hxx
AgeCommit message (Expand)AuthorFilesLines
2014-11-15vcl: Implement axial gradients in OpenGL backendLouis-Francis Ratté-Boulianne1-0/+1
2014-11-15vcl: Add DrawAlphaTexture to directly render Cairo surfaceLouis-Francis Ratté-Boulianne1-1/+3
2014-11-15vcl: Make sure the offscreen texture is unique before rendering to itLouis-Francis Ratté-Boulianne1-0/+2
2014-11-15vcl: Improve OpenGLTexture implementation by allowing implicit sharingLouis-Francis Ratté-Boulianne1-5/+5
2014-11-13coverity#1251601 Uninitialized pointer fieldCaolán McNamara1-1/+0
2014-11-13vcl: Use stencil mask to clip gradient shapeLouis-Francis Ratté-Boulianne1-0/+2
2014-11-13vcl: Use scissor or stencil for clipping in OpenGL backendLouis-Francis Ratté-Boulianne1-0/+4
2014-11-13vcl: Use single-buffer rendering and only flush when necessaryLouis-Francis Ratté-Boulianne1-1/+3
2014-11-12vcl: Add support for radial gradients in OpenGL backendLouis-Francis Ratté-Boulianne1-1/+8
2014-11-12vcl: Read back OpenGL FBO to create offscreen X11 pixmapLouis-Francis Ratté-Boulianne1-2/+2
2014-11-12vcl: Add initial support for linear gradient with OpenGLLouis-Francis Ratté-Boulianne1-0/+9
2014-11-11vcl: Fix text rendering with OpenGLLouis-Francis Ratté-Boulianne1-0/+5
2014-11-11vcl: Use a different FBO when rendering using a VirtualDeviceLouis-Francis Ratté-Boulianne1-0/+9
2014-11-11vcl: Remove unused shaders listLouis-Francis Ratté-Boulianne1-2/+0
2014-11-11vcl: Add methods to call before and after OpenGL renderingLouis-Francis Ratté-Boulianne1-0/+6
2014-11-11windows opengl: We need a constructor for OpenGLSalGraphicsImpl.Jan Holesovsky1-0/+1
2014-11-10vcl: Add support for alpha mask rendering with OpenGLLouis-Francis Ratté-Boulianne1-1/+1
2014-11-10vcl: Add support for transparent polygon drawing with OpenGLLouis-Francis Ratté-Boulianne1-0/+1
2014-11-10vcl: Initial work to have native widgets rendered with OpenGLLouis-Francis Ratté-Boulianne1-7/+8
2014-11-10get size correct for virtual devicesMarkus Mohrhard1-0/+3
2014-11-10vcl: Add method to swap buffers after painting windowLouis-Francis Ratté-Boulianne1-0/+2
2014-11-10vcl: Allow SalBitmap implementation to do scalingLouis-Francis Ratté-Boulianne1-5/+5
2014-11-10vcl: Get the OpenGL window size from the frameLouis-Francis Ratté-Boulianne1-0/+5
2014-11-10vcl: Add methods to get size of OpenGLSalGraphicsImplLouis-Francis Ratté-Boulianne1-0/+3
2014-11-10vcl: Some fixes to the OpenGL implLouis-Francis Ratté-Boulianne1-1/+1
2014-11-10extract shaders from source codeMarkus Mohrhard1-2/+0
2014-11-10vcl: Implement basic SalGraphics methods for OpenGL backendLouis-Francis Ratté-Boulianne1-0/+45
2014-11-10bring the gradient rendering down into SalGraphicsImpl & unx backendMarkus Mohrhard1-0/+2
2014-11-10add OpenGLContext to OpenGL vcl rendering codeMarkus Mohrhard1-0/+2
2014-11-10add a OpenGLContext to unix backendMarkus Mohrhard1-0/+6
2014-11-10integrate WIP OpenGL rendering to unix backendMarkus Mohrhard1-1/+2
2014-11-10implement stub for OpenGL SalGraphicsImpl sub classMarkus Mohrhard1-0/+190