path: root/vcl/inc/opengl/salbmp.hxx
AgeCommit message (Expand)AuthorFilesLines
2014-12-03vcl: Add dummy Replace to SalBitmap implementationsLouis-Francis Ratté-Boulianne1-0/+1
2014-12-03Add dummy Erase to SalBitmap implementationsMatúš Kukan1-0/+1
2014-12-02vcl: Only load OpenGL shaders once for each contextLouis-Francis Ratté-Boulianne1-11/+0
2014-12-02vcl: Use the current OpenGL context for VirtualDevice and Bitmap if possibleLouis-Francis Ratté-Boulianne1-0/+1
2014-11-19Add dummy Crop to SalBitmap implementationsMatúš Kukan1-0/+1
2014-11-18vcl: since we share Bitmaps across all GLContexts simplify lifecycle.Michael Meeks1-2/+2
2014-11-18windows opengl: Provide the context to textures everywhere where we have it.Jan Holesovsky1-1/+1
2014-11-18vcl: Execute pending operations on source when copying bitmapLouis-Francis Ratté-Boulianne1-1/+2
2014-11-17vcl: always use the default windows' GL Context for now to create bitmaps.Michael Meeks1-0/+2
2014-11-15vcl: Improve OpenGLTexture implementation by allowing implicit sharingLouis-Francis Ratté-Boulianne1-4/+3
2014-11-13vcl: Use new size when scaling with filter in OpenGL backendLouis-Francis Ratté-Boulianne1-1/+1
2014-11-11vcl: Use a different FBO when rendering using a VirtualDeviceLouis-Francis Ratté-Boulianne1-1/+1
2014-11-10vcl: Add a way to resize an image using the GPULouis-Francis Ratté-Boulianne1-11/+37
2014-11-10vcl: Allow SalBitmap implementation to do scalingLouis-Francis Ratté-Boulianne1-0/+4
2014-11-10vcl: Add OpenGLSalBitmap implementationLouis-Francis Ratté-Boulianne1-0/+90