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AgeCommit message (Expand)AuthorFilesLines
2014-11-26vcl: Use the current OpenGL context for VirtualDevice and Bitmap if possiblefeature/lfrb-vcl-openglLouis-Francis Ratté-Boulianne1-0/+15
2014-11-22vcl: Track the GL context's clip region and update before drawing when neededLouis-Francis Ratté-Boulianne1-0/+1
2014-11-22vcl: Move the painting fence to the OpenGL contextLouis-Francis Ratté-Boulianne1-0/+2
2014-11-22vcl: Always use the same OpenGL context when drawing in a windowLouis-Francis Ratté-Boulianne1-0/+8
2014-11-20windows opengl: Introduce OpenGLCompatibleDC.Jan Holesovsky1-0/+7
2014-11-20vcl: Kill IsMapMode(), it means the same as IsMapModeEnabled().Jan Holesovsky1-1/+0
2014-11-20vcl: update the OpenGLContext's pixmap when re-sizing a VirtualDevice.Michael Meeks1-0/+2
2014-11-18vcl: Add support for backend-dependent blending of bitmaps (mask and alpha)Louis-Francis Ratté-Boulianne1-0/+4
2014-11-18windows opengl: Share the contexts as we do on Linux.Jan Holesovsky1-0/+1
2014-11-14fdo#86023 - O[U]String needs a 'clear' methodBrij Mohan Lal Srivastava2-0/+19
2014-11-14vcl: remove more unnecessary headers from mapmod.hxxMichael Stahl3-3/+3
2014-11-14vcl: move the Impl class of MapMode ...uhm... out of the public header?Michael Stahl5-39/+15
2014-11-13Realy->ReallyCaolán McNamara2-2/+2
2014-11-13vcl: Use scissor or stencil for clipping in OpenGL backendLouis-Francis Ratté-Boulianne1-3/+3
2014-11-13vcl: Use single-buffer rendering and only flush when necessaryLouis-Francis Ratté-Boulianne1-1/+3
2014-11-12drop pool ver 1 import supportCaolán McNamara1-1/+0
2014-11-12make FastAttributeList's unknown attribute value be passed as OStringLuboš Luňák1-5/+4
2014-11-12allow inserting attributes that have zero lengthLuboš Luňák1-1/+2
2014-11-12typo: represant->representAndras Timar2-2/+2
2014-11-12Fix common typos. No automatic tools. Handmade…Andrea Gelmini61-95/+95
2014-11-12Clean up SvxFontHeightItem::SetPropStephan Bergmann1-2/+1
2014-11-11fdo82708 Add missing tooltips to Writer StatusbarSamuel Mehrbrodt1-1/+5
2014-11-11Fix SvxFontHeightItem::operator=Stephan Bergmann1-8/+4
2014-11-11Revert "Some SvxFontHeightItem clean-up"Stephan Bergmann1-8/+16
2014-11-11Some SvxFontHeightItem clean-upStephan Bergmann1-16/+8
2014-11-11Add a function to compare version number stringsTor Lillqvist1-0/+9
2014-11-11callcatcher: dropping SwChapterNumRules binary Load/Store has knock-on effectCaolán McNamara1-5/+2
2014-11-11xmloff: XML_DROPDOWN should be XML_DROP_DOWNMichael Stahl2-2/+2
2014-11-11vcl: move OutputDevice::ImplDrawFrameDev() to WindowChris Sherlock2-12/+5
2014-11-11fdo#84938: replace HELPMODE_ constants with enumNoel Grandin1-14/+21
2014-11-11vcl: make ImplDrawOutDevDirect a protected function in OutputDeviceChris Sherlock1-2/+2
2014-11-11vcl: move OutputDevice::ImplGetFrameDev() to WindowChris Sherlock2-2/+4
2014-11-11vcl: tabify include/vcl/window.hxxChris Sherlock1-27/+27
2014-11-10vcl: cleanup the opengl selection API.Michael Meeks1-0/+5
2014-11-10vcl: add BitmapEx load from icon theme constructor.Michael Meeks1-0/+2
2014-11-10fix spelling implemenation -> implementationNoel Grandin2-3/+3
2014-11-10callcatcher: unused codeCaolán McNamara1-1/+0
2014-11-10merge initial work on OpenGL vcl backendMarkus Mohrhard3-6/+48
2014-11-10never wonder if sun is not sunTakeshi Abe1-5/+0
2014-11-10vcl: Initial work to have native widgets rendered with OpenGLLouis-Francis Ratté-Boulianne1-0/+1
2014-11-10use GLXPixmap for VirtualDeviceMarkus Mohrhard1-3/+10
2014-11-10split the OpenGLContext::ImplInit method into its platform partsMarkus Mohrhard1-0/+1
2014-11-10vcl: Get visual info for window from GLX when neededLouis-Francis Ratté-Boulianne1-0/+10
2014-11-10vcl: Add method to swap buffers after painting windowLouis-Francis Ratté-Boulianne1-0/+2
2014-11-10vcl: Add methods to get size of OpenGLSalGraphicsImplLouis-Francis Ratté-Boulianne1-1/+1
2014-11-10support rendering to memory device contexts on WindowsMarkus Mohrhard1-0/+2
2014-11-10init the OpenGL context in the windows backendMarkus Mohrhard1-0/+2
2014-11-10add possibility to check if system can run OpenGL VCL backendMarkus Mohrhard1-0/+5
2014-11-10first step at optional single buffered OpenGL renderingMarkus Mohrhard1-0/+2
2014-11-10make it possible to select the OpenGL rendering on windowsMarkus Mohrhard1-0/+3