path: root/cppcanvas/
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2018-03-11Move (and rename) graphic stuff from svtools to vclTomaž Vajngerl1-0/+1
This is preparing to change how GraphicManager works where it won't base itself around GraphicObject anymore but Graphic. No functional or cosmetic change was made to the classes, only changes that were needed because of the move and rename. The only thing that wasn't moved is the GraphicRenderer as it is not needed in vcl for now (but makes sense to move it in the future to keep graphic stuff together). grfmgr was renamed to GraphicObject as the GraphicManager will be changed a lot and most likely moved out, so the name grfmgr won't make any sense anymore. All the UNO implementations were renamed with a prefix Uno and used the same name as the class name. This is made to be more specific which are the Uno objects (for example graphic.cxx contained the implementation of XGraphic, which is similar to graph.cxx contains Graphic). Change-Id: I54a2fa6c7e997469aaa7770db05244adb9f64137 Reviewed-on: Tested-by: Jenkins <> Reviewed-by: Tomaž Vajngerl <>
2017-07-21migrate to boost::gettextCaolán McNamara1-4/+0
* all .ui files go from <interface> to <interface domain="MODULE"> e.g. vcl * all .src files go away and the english source strings folded into the .hrc as NC_("context", "source string") * ResMgr is dropped in favour of std::locale imbued by boost::locale::generator pointed at matching MODULE .mo files * UIConfig translations are folded into the module .mo, so e.g. UIConfig_cui goes from l10n target to normal one, so the res/lang.zips of UI files go away * translation via Translation::get(hrc-define-key, imbued-std::locale) * python can now be translated with its inbuilt gettext support (we keep the name strings.hrc there to keep finding the .hrc file uniform) so magic numbers can go away there * java and starbasic components can be translated via the pre-existing css.resource.StringResourceWithLocation mechanism * en-US res files go away, their strings are now the .hrc keys in the source code * remaining .res files are replaced by .mo files * in .res/.ui-lang-zip files, the old scheme missing translations of strings results in inserting the english original so something can be found, now the standard fallback of using the english original from the source key is used, so partial translations shrink dramatically in size * extract .hrc strings with hrcex which backs onto xgettext -C --add-comments --keyword=NC_:1c,2 --from-code=UTF-8 --no-wrap * extract .ui strings with uiex which backs onto xgettext --add-comments --no-wrap * qtz for gettext translations is generated at runtime as ascii-ified crc32 of content + "|" + msgid * [API CHANGE] remove deprecated binary .res resouce loader related uno apis com::sun::star::resource::OfficeResourceLoader com::sun::star::resource::XResourceBundleLoader com::sun::star::resource::XResourceBundle when translating strings via uno apis can continue to be used Change-Id: Ia2594a2672b7301d9c3421fdf31b6cfe7f3f8d0a
2017-07-17Fix CppunitTest_cppcanvas_emfplusStephan Bergmann1-0/+1
Change-Id: Icb618e9ccf36cedb6409ecd9dbda86a5e1377087
2016-07-28Revert "temp tinderbox fix"Caolán McNamara1-0/+1
This reverts commit d4cb9c3a8851cb874fd8b6c77d4d7521da7579b7. Change-Id: Ifd11427ea6b4137d0e0c007e7f140fbc6caa3f31
2016-06-09tdf#94698 cleanup Makefiles. Get rid of udkapi and offapiGleb Mishchenko1-4/+1
This patch changes occurences in makefiles from $(eval $(call gb_CppunitTest_use_api,comphelper_test_config, \ udkapi \ offapi \ )) to $(eval $(call gb_CppunitTest_use_sdk_api,comphelper_test_config)) (corrected instead of abandon, jani) Change-Id: Ic96ec65d82d7452e288f05a8b6d576ef543b068e Reviewed-on: Tested-by: Jenkins <> Reviewed-by: jan iversen <> Tested-by: jan iversen <>
2015-02-27gbuild: CppunitTest: always use unittest configurationMichael Stahl1-2/+0
The sc_subsequent_filters_test was failing because of a lock file because it did not use the unittest configuration. Refactor gb_CppunitTest_use_configuration so it uses both the instdir and unittest configuration to prevent such errors. In case there ever is a test that does not work with the unittest configuration it should call gb_CppunitTest_use_instdir_configuration. Change-Id: Ibc00d42f8b6102d50d922f51173120798fa45c6e
2014-11-23CppunitTest_cppcanvas_emfplus: adapt to now enabled sidebar in DrawMiklos Vajna1-0/+1
Needed since 583e9d834dd795e18e4f8245fc2fe45736607ef9 (Present the (collapsed) sidebar also in Calc and Draw., 2014-11-22). Change-Id: I1664b6132ba7ba1e6aee024bd1a12c0ed3086eb0
2014-11-16emfplus: re-work and cleanup unit testMichael Meeks1-0/+1
Change-Id: I484331c4dd5feedf8587530912bb65556c1689c0
2014-08-08Missing test dependenciesStephan Bergmann1-0/+4
Change-Id: I7ea8f2b02b66a15e86e20948536c34017d6a3999
2014-07-29fdo#81799 we need cppuhelper here tooDavid Tardon1-0/+1
Change-Id: I719557813180c3f862ef4b00e24142fdbbb0daf0
2014-06-12Fix vclplug_* dependencies for gb_CppunitTest_use_vclStephan Bergmann1-3/+1
...and replace gb_CppunitTest_unset_headless with gb_CppunitTest_use_vcl_non_headless. Change-Id: Ibd859f98ed8df09988ca26ffcee26e06e25d8313
2014-06-04DeInitVCL at end of testsStephan Bergmann1-0/+1
This required some changes to the framework: * Init-/DeInitVCL is no longer done per individual test in BootstrapFixture, but once per CppunitTest invocation in a new vclbootstrapprotector (similarly to the exisiting unobootstrapprotector). CppunitTests that need VCL now need to declare gb_CppunitTest_use_vcl. * For things to work properly, the UNO component context needs to be disposed from within DeInitVCL (cf. Desktop's Application::DeInit called from DeInitVCL). The easiest solution was to introduce an Application::setDeInitHook (where the hook is called from DeInitVCL) specifically for vclbootstrapprotector to call. * PythonTests don't (yet) call DeInitVCL; they still hook into BootstrapFixture's original test_init functionality (to call InitVCL), and do not make use of the vclbootstrapprotector. Change-Id: I4f3a3c75db30b58c1cd49d81c51db14902ed68b2
2014-04-10fdo#77229 testcaseMiklos Vajna1-0/+65
We didn't have EMF+ rendering testcases so far, let's see if it works out to render into a bitmap and then just assert pixel position colors there. It's better than nothing for missing shapes at least. Change-Id: I2d1c63fef1127f69af7156ed6c99553845f77c9f