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2014-05-15-Werror,-Wunused-private-fieldStephan Bergmann2-2/+0
2014-05-15Resolves fdo#70681: fixincludeguards.pl: all that's leftThomas Arnhold18-37/+37
2014-05-15modify the coordinate system to world coordinate systemweigao2-71/+120
2014-05-15hopefully all places are now correct for the pickingMarkus Mohrhard1-40/+99
2014-05-15no reason that this is a member variableMarkus Mohrhard2-4/+2
2014-05-15one more step to picking based renderingMarkus Mohrhard1-23/+51
2014-05-15don"t execute code in a loopMarkus Mohrhard1-6/+8
2014-05-15implement new struct and shaders for pickingMarkus Mohrhard5-0/+71
2014-05-15try a better ideaMarkus Mohrhard2-68/+64
2014-05-15remove some misleading commentsMarkus Mohrhard1-4/+3
2014-05-15these resources should be GLintsMarkus Mohrhard1-6/+6
2014-05-15introduce picking mode in 3D codeMarkus Mohrhard4-109/+155
2014-05-15coverity#1213254 Out-of-bounds readCaolán McNamara1-1/+1
2014-05-15no matching function for call to 'scale(const float&, const float&, int)'Miklos Vajna1-1/+1
2014-05-15change transformation matrixMarkus Mohrhard1-3/+3
2014-05-14Try to zoom into a bar when clicked. For now we hardcode the object ID of 1.Kohei Yoshida2-2/+9
2014-05-14loplugin:passstringbyrefStephan Bergmann1-1/+1
2014-05-14Find places where uno::Sequence is passed by value.Noel Grandin2-2/+2
2014-05-13a better place to show the windowMarkus Mohrhard1-1/+1
2014-05-13restore correct repaint after changed value in 3D chartMarkus Mohrhard4-59/+63
2014-05-13rerender after redrawing of the windowMarkus Mohrhard2-2/+18
2014-05-12Replace auto_ptr with boost::scoped_ptr.Kohei Yoshida2-13/+9
2014-05-12some fixes for positioning problemsweigao1-2/+1
2014-05-12Have ChartView keep the instance of GL3D chart object between rendering.Kohei Yoshida6-47/+103
2014-05-12WaE: private field 'm_bOwnershipIsWellKnown' is not usedTor Lillqvist1-4/+0
2014-05-12m_bOwnershipIsWellKnown is unusedCaolán McNamara3-15/+4
2014-05-12volatile does not make any sense hereMarkus Mohrhard1-4/+4
2014-05-12use black as text colorMarkus Mohrhard1-1/+1
2014-05-12more sal_Int32 to sal_uInt32 and simplificationMarkus Mohrhard4-40/+28
2014-05-12usa sal_uInt32 instead of sal_Int32Markus Mohrhard3-5/+5
2014-05-12Revert "separate rounded corner bar and normal bar rendering"Markus Mohrhard5-103/+37
2014-05-12Revert "fix alpha calculation"Markus Mohrhard1-16/+5
2014-05-12move glm operator<< for debugging to OpenGLHelperMarkus Mohrhard2-41/+1
2014-05-12fix alpha calculationMarkus Mohrhard1-1/+1
2014-05-12a few debug statements and cosmetic clean-upMarkus Mohrhard1-6/+17
2014-05-12a few changes to camera position and bar positioningMarkus Mohrhard3-12/+12
2014-05-12separate rounded corner bar and normal bar renderingMarkus Mohrhard5-38/+125
2014-05-12this does not need to be a member variableMarkus Mohrhard2-14/+11
2014-05-12remove unused methodsMarkus Mohrhard3-89/+0
2014-05-12remove unused variablesMarkus Mohrhard2-5/+0
2014-05-12better colors for nowMarkus Mohrhard2-4/+4
2014-05-12use rounded corners by defaultMarkus Mohrhard1-1/+1
2014-05-12better camera positionMarkus Mohrhard1-2/+2
2014-05-12whitespace cleanupMarkus Mohrhard1-1/+2
2014-05-12enable MSAAMarkus Mohrhard1-0/+2
2014-05-12no need to call clear before destryozing a vectorMarkus Mohrhard1-3/+1
2014-05-12remove unused variableMarkus Mohrhard2-3/+0
2014-05-12remove unneccessary flagMarkus Mohrhard1-6/+0
2014-05-12remove unimplemented methods from classMarkus Mohrhard1-4/+1
2014-05-12remove unused pickingFlgMarkus Mohrhard2-7/+0