path: root/chart2/opengl/symbolFragmentShader.glsl
AgeCommit message (Expand)AuthorFilesLines
2016-05-16Fix typosAndrea Gelmini1-1/+1
2014-09-02replace all attribute and varying in chart shadersMarkus Mohrhard1-1/+1
2014-09-02we need to switch to OpenGL 3.2 core for OSXMarkus Mohrhard1-1/+1
2014-09-02make sure that all shaders contain a version stringMarkus Mohrhard1-1/+1
2014-03-17Revert "Move OpenGLRender to vcl"Markus Mohrhard1-0/+101
2014-03-14Move OpenGLRender to vclZolnai Tamás1-101/+0
2014-02-03add the remaining symbolsMarkus Mohrhard1-6/+31
2014-02-03working symbol rendering based on point spritesMarkus Mohrhard1-4/+57
2014-01-31add license headers to glsl filesMarkus Mohrhard1-0/+11
2014-01-31apparently the OpenGL doc is wrong, we need GLSL 1.20Markus Mohrhard1-1/+1
2014-01-29gl_PointCoord is already in GLSL 110Markus Mohrhard1-1/+1
2014-01-29add Symbol2D renderingPeilin1-0/+12