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path: root/chart2/Package_opengl.mk
AgeCommit message (Expand)AuthorFilesLines
2014-10-03GLSL files should go into $(LIBO_ETC_FOLDER)/openglTor Lillqvist1-1/+1
2014-08-06add codes to compile the scroll shadersweigao1-0/+2
2014-06-21add batch render texture shadersweigao1-0/+2
2014-06-17add shaders for 3.0 glsl versionweigao1-0/+2
2014-05-28add batch render shaderweigao1-0/+2
2014-05-26initial work on screen textMarkus Mohrhard1-0/+2
2014-05-15implement new struct and shaders for pickingMarkus Mohrhard1-0/+2
2014-05-08add reverse image shaderweigao1-0/+2
2014-05-05add vertex shader and fragment shader for 3D renderingxukai1-0/+2
2014-03-17Revert "Move OpenGLRender to vcl"Markus Mohrhard1-0/+25
2014-03-14Move OpenGLRender to vclZolnai Tamás1-25/+0
2014-02-15remove unused shaderMarkus Mohrhard1-2/+0
2014-02-05chart2: remove unnecessary complexityMichael Stahl1-3/+1
2014-02-05Fix previous fixStephan Bergmann1-1/+1
2014-02-05Fix target of .glsl files on Mac OS XStephan Bergmann1-1/+1
2014-01-29add Symbol2D renderingPeilin1-0/+29