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Always link in gb_STDLIBS, except when the library explicitly opts out
with gb_LinkTarget_disable_standard_system_libs.
Change-Id: I489a99114fbfa46d0421a27cf6c7b899dc268a4a
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... new gb_LinkTarget_add_standard_system_libs
Change-Id: Ib2bc843098db3d8c6822b45a3d21724e67f57d69
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Change-Id: I53316e0b9369d806197bccb42cf22d3497af43e7
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Reduces shared library count by one... This is tedious.
Change-Id: I3bdc0a5c4ee4cabf9bbcedc469ca6e94d0103d6b
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Change-Id: I9b24ff3503b1dc1198aab622e36224e75cb31255
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Change-Id: I386d735645de648b08fa10baec4884d253f5a681
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Naming convention for gbuild methods:
- "add" is used for stuff that is logically a part of the target
(i.e. not registered at the Module, but defined in the target's makefile)
- "use" is used for stuff that is logically a different target
(i.e. it is registered at the Module, has it's own makefile, may be
in a different module than the target)
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Factor out the DLLPUBLIC dance from bitmapdevice.hxx to a separate
headers as is the normal convention.
Decorate the new debugDump() with BASEBMP_DLLPUBLIC in the header.
Otherwise the definition (which uses SAL_DLLPUBLIC_EXPORT) doesn't
match the declaration.
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gb_LinkTarget_set_{defs,cflags,cxxflags,objcxxflags} [hg:389f5e8ec8cd]
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