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2014-05-16OGLPlayer: comment out gltf_animation_get_timeZolnai Tamás1-1/+1
2014-05-16WaE: unused parameter 'fTime'Tor Lillqvist1-0/+1
2014-05-16OGLPlayer: fix playing of animation in edit modeZolnai Tamás1-1/+2
2014-05-16OGLPlayer: set a timer which call redrawing to show animationZolnai Tamás2-2/+26
2014-05-16OGLWindow: fix key capturing issueZolnai Tamás1-0/+4
2014-05-16Use correct header guard name in comment at #endifTor Lillqvist1-1/+1
2014-05-16Make the MacAVF code build also as 32-bitTor Lillqvist4-20/+19
2014-05-15loplugin:saloverrideStephan Bergmann8-115/+115
2014-05-15loplugin:bodynotinblockStephan Bergmann1-0/+2
2014-05-15OGLWindow: improve camera movement, make it fasterZolnai Tamás1-10/+10
2014-05-15The macavf code doesn't compile as 32-bit, sighTor Lillqvist1-0/+3
2014-05-15Argh, it's <ext/hash_map> apparentlyTor Lillqvist1-1/+1
2014-05-15Use std::hash:map when building against libstdc++ (and not libc++)Tor Lillqvist1-0/+5
2014-05-15The AVFoundation framework appeared in OS X 10.7Tor Lillqvist1-0/+2
2014-05-15AOO: #i124875# use AVAsset's best guess duration if AVPlayerItem isn't ready yetHerbert Dürr1-1/+4
2014-05-15The AVMedia framework is not deprecatedTor Lillqvist1-1/+6
2014-05-15Try the AVMEDIA_MANAGER_SERVICE_NAME_FALLBACK1Tor Lillqvist1-0/+4
2014-05-15We don't use Quicktime now, but QTKit insteadTor Lillqvist1-1/+0
2014-05-15AOO: #i124875# avoid wasteful loading of an AVAsset in MacAVF::FramegrabberHerbert Dürr4-25/+15
2014-05-15AOO: #i124875# support Mac AV-Foundation API for multimedia contentHerbert Dürr17-13/+1596
2014-05-15AOO: #i124800# switch avmedia's QuickTime component to QTKit for nowHerbert Dürr3-21/+0
2014-05-15Resolves fdo#70681: fixincludeguards.pl: all that's leftThomas Arnhold39-102/+100
2014-05-15OGLWindow: First try to rotate cameraZolnai Tamás2-1/+25
2014-05-15OGLWindow: use update function for redrawing.Zolnai Tamás1-6/+1
2014-05-15OGLWindow: move camera only when one of the key candidates is pressedZolnai Tamás1-32/+37
2014-05-15OGLWindow: remove event listeners also when window is disposedZolnai Tamás1-1/+6
2014-05-15avmediaogl: call gltf_renderer_set_content() only onceZolnai Tamás2-1/+1
2014-05-15Need zlib because of collada2gltfTor Lillqvist1-0/+1
2014-05-14Add kmz support to collada2gltf and use it.Matúš Kukan1-1/+10
2014-05-13Use collada2gltf to open .dae files and convert them to .json.Matúš Kukan2-3/+45
2014-05-13glTF rendering: first try to move camera positionZolnai Tamás5-12/+105
2014-05-13More warnings related to glTF renderingZolnai Tamás3-18/+39
2014-05-10coverity#1213288 Resource leakCaolán McNamara1-0/+3
2014-05-08avmedia: fix media embedding problem in edit modeZolnai Tamás1-2/+1
2014-05-08DX canvas: provide a OutputDevice pointer as a device handler instead of HDCZolnai Tamás1-11/+0
2014-05-06Upgrade libgltfZolnai Tamás5-12/+7
2014-05-06Use WB_CLIPCHILDREN consistently.Jan Holesovsky1-1/+1
2014-05-05simplify ternary conditions "xxx ? yyy : false"Noel Grandin1-4/+4
2014-04-30Many spelling fixes: directories a* - g*.Pedro Giffuni1-1/+1
2014-04-29coverity#1210180 Uninitialized pointer fieldCaolán McNamara1-0/+1
2014-04-29coverity#1210188 Uninitialized pointer fieldCaolán McNamara1-0/+1
2014-04-28Slideshow: display OpenGL window also during slideshowZolnai Tamás3-0/+14
2014-04-28avmedia: make OpenGL window render model when play button is pushed.Zolnai Tamás4-8/+16
2014-04-28OGLWindow: set pos and size values even it is invisibleZolnai Tamás1-7/+7
2014-04-28Introduce OpenGLContext::MakeCurrent for switching between contextsZolnai Tamás1-0/+1
2014-04-28prefer makefile-gmake-modeTakeshi Abe8-8/+8
2014-04-27OGLPlayer: use libgltf methods for playing 3D animationZolnai Tamás2-18/+12
2014-04-27OGLPlayer: no sound of OpenGL modelsZolnai Tamás1-8/+4
2014-04-27OGFrameGrabber: use a BGRA bufferZolnai Tamás1-20/+7
2014-04-27First try to render OpenGL content in a windowZolnai Tamás5-27/+52