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2013-11-15Resolves: fdo#62461 put preferred image firstCaolán McNamara2-43/+52
2013-11-15DOCX export: fixes for para auto spacing roundtripMiklos Vajna1-1/+5
2013-11-15Resolved: Preservation of para before and after auto spacing.Nikhil Walvekar9-20/+90
2013-11-15Tiled rendering: Move the common code to the right place - PaintTile().Jan Holesovsky3-49/+32
2013-11-15Tiled rendering: Make the tiled rendering work together with normal render.Jan Holesovsky3-9/+12
2013-11-15Update the code snippet for tile rendering to be like in touch_lo_draw_tile()Tor Lillqvist1-5/+17
2013-11-15release BitmapReadAccess after use to fix 1 mb per render mem leakPtyl Dragon1-0/+1
2013-11-15releasing the CGDataProvider to prevent possible memory leaksPtyl Dragon1-0/+1
2013-11-15measuring the time it takes to render a tilePtyl Dragon1-0/+2
2013-11-15removed use of envvars in touch_lo_draw_tilePtyl Dragon1-14/+1
2013-11-15Adjust parameter defaults to give pleasant resultTor Lillqvist1-4/+10
2013-11-15Do use scaling after allTor Lillqvist1-11/+10
2013-11-15Call MakeVisible() to "scroll" the requested area into view if necessaryTor Lillqvist1-0/+2
2013-11-15Make the use of tileWidth/Height in the call to PaintTile() optionalTor Lillqvist1-3/+7
2013-11-15Keep tile top-left corner fixed, don't center itTor Lillqvist1-2/+2
2013-11-15Make the scaling with the "tile/context" ratio optional, tooTor Lillqvist1-5/+9
2013-11-15Use SAL_INFO() instead of commented-out SAL_DEBUG() for nowTor Lillqvist1-5/+5
2013-11-15It seems that calling SetSwVisArea() has no effectTor Lillqvist1-1/+10
2013-11-15Tweak default values of tunables and use larger default step sizeTor Lillqvist2-7/+11
2013-11-15Reduce NSLog verbiage a bitTor Lillqvist2-2/+1
2013-11-15fix less than 1 step limitPtyl Dragon1-4/+4
2013-11-15changed testing app UI to be more clear what it doesPtyl Dragon4-5/+34
2013-11-15added linking of width and heightPtyl Dragon3-41/+81
2013-11-15in progress of linkinh width and heightPtyl Dragon4-18/+58
2013-11-15Saving the graphics state around touch_lo_draw_tile() seems unnecessaryTor Lillqvist1-3/+0
2013-11-15No Y flip needed hereTor Lillqvist1-4/+0
2013-11-15Pass tilePosX/Y also to PaintTile()Tor Lillqvist1-1/+1
2013-11-15UISteppers now go down as wellPtyl Dragon1-3/+5
2013-11-15removed DPX RIP (0,0) coords shift. played with rendering parametersPtyl Dragon1-5/+6
2013-11-15tiledrendering new stepper ui for torPtyl Dragon3-19/+105
2013-11-15Handle also FORMAT_THIRTYTWO_BIT_TC_MASK_BGRATor Lillqvist1-0/+7
2013-11-15Use actual executable path in the fake argvTor Lillqvist1-3/+1
2013-11-15Add the vcl/coretext source filesTor Lillqvist1-0/+14
2013-11-15Add more source files for convenienceTor Lillqvist1-0/+156
2013-11-15added units MLODpxes and MLORipsPtyl Dragon3-62/+90
2013-11-15Fix copypastaTor Lillqvist1-2/+2
2013-11-15Add a bunch of LO source files, not in any target, for convenienceTor Lillqvist1-0/+186
2013-11-15touch_lo_get_content_size() returns CGSize nowTor Lillqvist1-2/+2
2013-11-15ready for integration with CATiledLayerPtyl Dragon3-15/+87
2013-11-151st implementation of touch_lo_get_content_sizePtyl Dragon2-0/+8
2013-11-15refactored mlo_uno to be in lo C++ conventionsPtyl Dragon3-152/+161
2013-11-15created a long long unit for MLOContentSizePtyl Dragon3-12/+23
2013-11-15Need to acquire SolarMutex while using a VirtualDeviceTor Lillqvist1-0/+4
2013-11-15changed to CGSizePtyl Dragon3-13/+12
2013-11-15added the touch_lo_get_content_size to touch.hPtyl Dragon1-0/+1
2013-11-15added Size touch_lo_get_content_size()Ptyl Dragon1-0/+10
2013-11-15for torPtyl Dragon2-10/+10
2013-11-15in progress tile renderingPtyl Dragon1-3/+13
2013-11-15iOS uses virtual device tooPtyl Dragon1-7/+10
2013-11-15Tiled rendering: This is wrong approach, kill it.Jan Holesovsky1-4/+0