AgeCommit message (Expand)AuthorFilesLines
2019-11-27use idle priority in visualbackendtestfeature/skiaLuboš Luňák1-1/+1
2019-11-26always test Skia before OpenGLLuboš Luňák3-10/+8
2019-11-26fix SkiaSalGraphicsImpl::drawPolyLine()Luboš Luňák1-24/+16
2019-11-26don't fall back to raster if Skia is first asked for offscreen surfaceLuboš Luňák1-18/+14
2019-11-26do not require Vulkan devel package for SkiaLuboš Luňák2-0/+14
2019-11-26use the native Skia color Type when using VulkanLuboš Luňák1-6/+5
2019-11-26revert BackendCapabilities::mbSupportsBitmap32 for SkiaLuboš Luňák5-24/+9
2019-11-26patch Skia bug with copying data with different alpha typeLuboš Luňák2-0/+14
2019-11-26handle properly true 32bit bitmaps in some placesLuboš Luňák3-0/+6
2019-11-26copy SkImage properlyLuboš Luňák1-1/+3
2019-11-26fix mistyped operatorLuboš Luňák1-1/+1
2019-11-26fix a VirtualDevice leakLuboš Luňák1-1/+1
2019-11-26fix Skia with --enable-pch=fullLuboš Luňák1-0/+28
2019-11-26build Skia only on selected platformsLuboš Luňák1-1/+7
2019-11-26avoid some compiler warnings in Skia VCL codeLuboš Luňák7-61/+36
2019-11-26solve the Skia lerp() conflict differentlyLuboš Luňák1-8/+6
2019-11-26avoid unused parameter warning in non-debug buildLuboš Luňák1-0/+1
2019-11-26make about dialog differentiate between Skia with Vulkan or rasterLuboš Luňák2-2/+15
2019-11-26make sure Skia invert with TrackFrame doesn't paint outsideLuboš Luňák2-2/+6
2019-11-26disable Skia resource leak checking on exitLuboš Luňák2-0/+27
2019-11-26fix memory leakLuboš Luňák1-1/+1
2019-11-26make Skia GPU offscreen surfaces work with unittestsLuboš Luňák9-245/+254
2019-11-26add invert() tests to visualbackendtestLuboš Luňák2-10/+45
2019-11-26do not use Xlib for accessing something that is not an X windowLuboš Luňák1-1/+1
2019-11-26remove no-longer-needed Skia workaround for GPU offscreen drawingLuboš Luňák1-5/+0
2019-11-26make Skia VCL backend fall back to raster if vulkan doesn't workLuboš Luňák7-42/+83
2019-11-26fix Skia offscreen GPU-backed drawingLuboš Luňák11-116/+601
2019-11-26clean up properly in VCL backend testsLuboš Luňák1-1/+1
2019-11-26avoid repeated SkSurface recreating because of X11 being asynchronousLuboš Luňák4-9/+29
2019-11-26use different line and fill color in vcl backendtestLuboš Luňák11-58/+145
2019-11-26make Skia copyArea() and copyBits() actually copy, not drawLuboš Luňák1-2/+6
2019-11-26use center of pixels when doing GPU drawing using SkiaLuboš Luňák5-30/+37
2019-11-26make SkiaSalGraphicsImpl use GPU-backed SkSurface also for offscreenLuboš Luňák9-7/+153
2019-11-26make visualbackendtest draw at more than 60FPSLuboš Luňák1-1/+1
2019-11-26add SAL log group vcl.skia for tracing Skia usageLuboš Luňák6-3/+75
2019-11-26handle properly Skia color endianessLuboš Luňák1-16/+18
2019-11-26pre-fill Skia bitmaps/surfaces with garbage in dbgutil modeLuboš Luňák5-1/+41
2019-11-26fix Skia text color on X11Luboš Luňák1-1/+8
2019-11-26some VCL OpenGL-specific env.vars. actually apply to Skia as well nowLuboš Luňák1-2/+5
2019-11-26move docs for Skia env.vars. to vcl/README.varsLuboš Luňák2-8/+10
2019-11-26implement SalROPColor in SkiaLuboš Luňák1-2/+30
2019-11-26extend vcl backendtest to more backendsLuboš Luňák11-34/+67
2019-11-26fix debug buildLuboš Luňák1-1/+1
2019-11-26skia: drawMask can be simplified with drawBitmap callTomaž Vajngerl1-8/+2
2019-11-26skia: add common function to check the input SalTwoRectsTomaž Vajngerl1-12/+11
2019-11-26skia: use a common drawBitmap in more casesTomaž Vajngerl2-31/+22
2019-11-26skia: implement blendAlphaBitmap and blendBitmapTomaž Vajngerl1-8/+64
2019-11-26skia: don't loop to first point if the polygon is not closedTomaž Vajngerl1-0/+4
2019-11-26backendtest: test blending of bitmapTomaž Vajngerl3-0/+71
2019-11-26backendtest: support creating VirtualDevice with alphaTomaž Vajngerl2-4/+8