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Diffstat (limited to 'xmerge/source/xmerge/java/org/openoffice/xmerge/merger/Iterator.java')
-rw-r--r-- | xmerge/source/xmerge/java/org/openoffice/xmerge/merger/Iterator.java | 123 |
1 files changed, 123 insertions, 0 deletions
diff --git a/xmerge/source/xmerge/java/org/openoffice/xmerge/merger/Iterator.java b/xmerge/source/xmerge/java/org/openoffice/xmerge/merger/Iterator.java new file mode 100644 index 000000000000..5ebfa7b2f499 --- /dev/null +++ b/xmerge/source/xmerge/java/org/openoffice/xmerge/merger/Iterator.java @@ -0,0 +1,123 @@ +/************************************************************************* + * + * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER. + * + * Copyright 2000, 2010 Oracle and/or its affiliates. + * + * OpenOffice.org - a multi-platform office productivity suite + * + * This file is part of OpenOffice.org. + * + * OpenOffice.org is free software: you can redistribute it and/or modify + * it under the terms of the GNU Lesser General Public License version 3 + * only, as published by the Free Software Foundation. + * + * OpenOffice.org is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU Lesser General Public License version 3 for more details + * (a copy is included in the LICENSE file that accompanied this code). + * + * You should have received a copy of the GNU Lesser General Public License + * version 3 along with OpenOffice.org. If not, see + * <http://www.openoffice.org/license.html> + * for a copy of the LGPLv3 License. + * + ************************************************************************/ + +package org.openoffice.xmerge.merger; + +/** + * This is an interface used by the {@link + * org.openoffice.xmerge.merger.DiffAlgorithm + * DiffAlgorithm} and {@link + * org.openoffice.xmerge.merger.MergeAlgorithm + * MergeAlgorithm} to access a <code>Document</code>. + * + * @author smak + */ +public interface Iterator { + + + /** + * Move to next element in the sequence. + * + * @return The <code>Object</code> of the next element in the sequence. + * If there is no next element, then return null. + */ + public Object next(); + + + /** + * Move to previous element in the sequence. + * + * @return The <code>Object</code> of the previous element in the sequence. + * If there is no previous element, then return null. + */ + public Object previous(); + + + /** + * Move to the beginning of the sequence. + * + * @return The <code>Object</code> of the first element in the sequence. + * If it is empty, then return null. + */ + public Object start(); + + + /** + * Move to the end of the sequence. + * + * @return The <code>Object</code> of the last element in the sequence. + * If it is empty, then return null. + */ + public Object end(); + + + /** + * Return the current element <code>Object</code> content. + * + * @return The <code>Object</code> at current position. + */ + public Object currentElement(); + + + /** + * Return the total element count in the sequence. + * + * @return The total element count. + */ + public int elementCount(); + + + /** + * A method to allow the difference algorithm to test whether the + * <code>obj1</code> and <code>obj2</code> in the + * <code>Iterator</code> are considered equal. As not every + * <code>Object</code> in the <code>Iterator</code> can implement its + * own equal method, with this equivalent method, we can allow + * flexibility for the <code>Iterator</code> to choose a custom way + * to compare two objects. Two objects can even be compared based on + * the position in the <code>Iterator</code> rather than by + * the content via this option. + * + * @param obj1 The first <code>Object</code>. + * @param obj2 The second <code>Object</code>. + * + * @return true if equal, false otherwise. + */ + public boolean equivalent(Object obj1, Object obj2); + + + /** + * <p>A method to force the <code>Iterator</code> to transverse the tree + * again to refresh the content.</p> + * + * <p>It is used mainly for <code>Iterator</code> objects which take a snap + * shot instead of dynamically transversing the tree. The current + * position will be set to the beginning.</p> + */ + public void refresh(); +} + |