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+/*************************************************************************
+ *
+ * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
+ *
+ * Copyright 2000, 2010 Oracle and/or its affiliates.
+ *
+ * OpenOffice.org - a multi-platform office productivity suite
+ *
+ * This file is part of OpenOffice.org.
+ *
+ * OpenOffice.org is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU Lesser General Public License version 3
+ * only, as published by the Free Software Foundation.
+ *
+ * OpenOffice.org is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU Lesser General Public License version 3 for more details
+ * (a copy is included in the LICENSE file that accompanied this code).
+ *
+ * You should have received a copy of the GNU Lesser General Public License
+ * version 3 along with OpenOffice.org. If not, see
+ * <http://www.openoffice.org/license.html>
+ * for a copy of the LGPLv3 License.
+ *
+ ************************************************************************/
+
+package org.openoffice.xmerge.merger;
+
+/**
+ * This is an interface used by the {@link
+ * org.openoffice.xmerge.merger.DiffAlgorithm
+ * DiffAlgorithm} and {@link
+ * org.openoffice.xmerge.merger.MergeAlgorithm
+ * MergeAlgorithm} to access a <code>Document</code>.
+ *
+ * @author smak
+ */
+public interface Iterator {
+
+
+ /**
+ * Move to next element in the sequence.
+ *
+ * @return The <code>Object</code> of the next element in the sequence.
+ * If there is no next element, then return null.
+ */
+ public Object next();
+
+
+ /**
+ * Move to previous element in the sequence.
+ *
+ * @return The <code>Object</code> of the previous element in the sequence.
+ * If there is no previous element, then return null.
+ */
+ public Object previous();
+
+
+ /**
+ * Move to the beginning of the sequence.
+ *
+ * @return The <code>Object</code> of the first element in the sequence.
+ * If it is empty, then return null.
+ */
+ public Object start();
+
+
+ /**
+ * Move to the end of the sequence.
+ *
+ * @return The <code>Object</code> of the last element in the sequence.
+ * If it is empty, then return null.
+ */
+ public Object end();
+
+
+ /**
+ * Return the current element <code>Object</code> content.
+ *
+ * @return The <code>Object</code> at current position.
+ */
+ public Object currentElement();
+
+
+ /**
+ * Return the total element count in the sequence.
+ *
+ * @return The total element count.
+ */
+ public int elementCount();
+
+
+ /**
+ * A method to allow the difference algorithm to test whether the
+ * <code>obj1</code> and <code>obj2</code> in the
+ * <code>Iterator</code> are considered equal. As not every
+ * <code>Object</code> in the <code>Iterator</code> can implement its
+ * own equal method, with this equivalent method, we can allow
+ * flexibility for the <code>Iterator</code> to choose a custom way
+ * to compare two objects. Two objects can even be compared based on
+ * the position in the <code>Iterator</code> rather than by
+ * the content via this option.
+ *
+ * @param obj1 The first <code>Object</code>.
+ * @param obj2 The second <code>Object</code>.
+ *
+ * @return true if equal, false otherwise.
+ */
+ public boolean equivalent(Object obj1, Object obj2);
+
+
+ /**
+ * <p>A method to force the <code>Iterator</code> to transverse the tree
+ * again to refresh the content.</p>
+ *
+ * <p>It is used mainly for <code>Iterator</code> objects which take a snap
+ * shot instead of dynamically transversing the tree. The current
+ * position will be set to the beginning.</p>
+ */
+ public void refresh();
+}
+