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+/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
+/*
+ * This file is part of the LibreOffice project.
+ *
+ * This Source Code Form is subject to the terms of the Mozilla Public
+ * License, v. 2.0. If a copy of the MPL was not distributed with this
+ * file, You can obtain one at http://mozilla.org/MPL/2.0/.
+ *
+ * This file incorporates work covered by the following license notice:
+ *
+ * Licensed to the Apache Software Foundation (ASF) under one or more
+ * contributor license agreements. See the NOTICE file distributed
+ * with this work for additional information regarding copyright
+ * ownership. The ASF licenses this file to you under the Apache
+ * License, Version 2.0 (the "License"); you may not use this file
+ * except in compliance with the License. You may obtain a copy of
+ * the License at http://www.apache.org/licenses/LICENSE-2.0 .
+ */
+
+#ifndef INCLUDED_VCL_WIN_SOURCE_GDI_WINLAYOUT_HXX
+#define INCLUDED_VCL_WIN_SOURCE_GDI_WINLAYOUT_HXX
+
+#include <rtl/ustring.hxx>
+
+#include <sallayout.hxx>
+#include <svsys.h>
+#include <win/salgdi.h>
+
+#include <usp10.h>
+
+// Graphite headers
+#include <config_graphite.h>
+#if ENABLE_GRAPHITE
+#include <graphite_layout.hxx>
+#endif
+
+class ImplWinFontEntry;
+struct VisualItem;
+
+class WinLayout : public SalLayout
+{
+public:
+ WinLayout( HDC, const ImplWinFontData&, ImplWinFontEntry& );
+ virtual void InitFont() const;
+ void SetFontScale( float f ) { mfFontScale = f; }
+ HFONT DisableFontScaling( void) const;
+
+ SCRIPT_CACHE& GetScriptCache() const;
+
+protected:
+ HDC mhDC; // WIN32 device handle
+ HFONT mhFont; // WIN32 font handle
+ int mnBaseAdv; // x-offset relative to Layout origin
+ float mfFontScale; // allows metrics emulation of huge font sizes
+
+ const ImplWinFontData& mrWinFontData;
+ ImplWinFontEntry& mrWinFontEntry;
+};
+
+class SimpleWinLayout : public WinLayout
+{
+public:
+ SimpleWinLayout( HDC, BYTE nCharSet, const ImplWinFontData&, ImplWinFontEntry& );
+ virtual ~SimpleWinLayout();
+
+ virtual bool LayoutText( ImplLayoutArgs& );
+ virtual void AdjustLayout( ImplLayoutArgs& );
+ virtual void DrawText( SalGraphics& ) const;
+
+ virtual int GetNextGlyphs( int nLen, sal_GlyphId* pGlyphs, Point& rPos, int&,
+ DeviceCoordinate* pGlyphAdvances, int* pCharIndexes,
+ const PhysicalFontFace** pFallbackFonts = NULL ) const;
+
+ virtual DeviceCoordinate FillDXArray( DeviceCoordinate* pDXArray ) const;
+ virtual sal_Int32 GetTextBreak(DeviceCoordinate nMaxWidth, DeviceCoordinate nCharExtra, int nFactor) const SAL_OVERRIDE;
+ virtual void GetCaretPositions( int nArraySize, long* pCaretXArray ) const;
+
+ // for glyph+font+script fallback
+ virtual void MoveGlyph( int nStart, long nNewXPos );
+ virtual void DropGlyph( int nStart );
+ virtual void Simplify( bool bIsBase );
+
+protected:
+ void Justify( DeviceCoordinate nNewWidth );
+ void ApplyDXArray( const ImplLayoutArgs& );
+
+private:
+ int mnGlyphCount;
+ int mnCharCount;
+ WCHAR* mpOutGlyphs;
+ int* mpGlyphAdvances; // if possible this is shared with mpGlyphAdvances[]
+ int* mpGlyphOrigAdvs;
+ int* mpCharWidths; // map rel char pos to char width
+ int* mpChars2Glyphs; // map rel char pos to abs glyph pos
+ int* mpGlyphs2Chars; // map abs glyph pos to abs char pos
+ bool* mpGlyphRTLFlags; // BiDi status for glyphs: true=>RTL
+ mutable long mnWidth;
+ bool mbDisableGlyphs;
+
+ int mnNotdefWidth;
+ BYTE mnCharSet;
+};
+
+class UniscribeLayout : public WinLayout
+{
+public:
+ UniscribeLayout( HDC, const ImplWinFontData&, ImplWinFontEntry& );
+
+ virtual bool LayoutText( ImplLayoutArgs& );
+ virtual void AdjustLayout( ImplLayoutArgs& );
+ virtual void DrawText( SalGraphics& ) const;
+ virtual int GetNextGlyphs( int nLen, sal_GlyphId* pGlyphs, Point& rPos, int&,
+ DeviceCoordinate* pGlyphAdvances, int* pCharPosAry,
+ const PhysicalFontFace** pFallbackFonts = NULL ) const;
+
+ virtual DeviceCoordinate FillDXArray( DeviceCoordinate* pDXArray ) const;
+ virtual sal_Int32 GetTextBreak(DeviceCoordinate nMaxWidth, DeviceCoordinate nCharExtra, int nFactor) const SAL_OVERRIDE;
+ virtual void GetCaretPositions( int nArraySize, long* pCaretXArray ) const;
+ virtual bool IsKashidaPosValid ( int nCharPos ) const;
+
+ // for glyph+font+script fallback
+ virtual void MoveGlyph( int nStart, long nNewXPos );
+ virtual void DropGlyph( int nStart );
+ virtual void Simplify( bool bIsBase );
+ virtual void DisableGlyphInjection( bool bDisable ) { mbDisableGlyphInjection = bDisable; }
+
+protected:
+ virtual ~UniscribeLayout();
+
+ void Justify( DeviceCoordinate nNewWidth );
+ void ApplyDXArray( const ImplLayoutArgs& );
+
+ bool GetItemSubrange( const VisualItem&,
+ int& rMinIndex, int& rEndIndex ) const;
+
+private:
+ // item specific info
+ SCRIPT_ITEM* mpScriptItems; // in logical order
+ VisualItem* mpVisualItems; // in visual order
+ int mnItemCount; // number of visual items
+
+ // string specific info
+ // everything is in logical order
+ int mnCharCapacity;
+ WORD* mpLogClusters; // map from absolute_char_pos to relative_glyph_pos
+ int* mpCharWidths; // map from absolute_char_pos to char_width
+ int mnSubStringMin; // char_pos of first char in context
+
+ // glyph specific info
+ // everything is in visual order
+ int mnGlyphCount;
+ int mnGlyphCapacity;
+ int* mpGlyphAdvances; // glyph advance width before justification
+ int* mpJustifications; // glyph advance width after justification
+ WORD* mpOutGlyphs; // glyphids in visual order
+ GOFFSET* mpGlyphOffsets; // glyph offsets to the "naive" layout
+ SCRIPT_VISATTR* mpVisualAttrs; // glyph visual attributes
+ mutable int* mpGlyphs2Chars; // map from absolute_glyph_pos to absolute_char_pos
+
+ // kashida stuff
+ void InitKashidaHandling();
+ void KashidaItemFix( int nMinGlyphPos, int nEndGlyphPos );
+ bool KashidaWordFix( int nMinGlyphPos, int nEndGlyphPos, int* pnCurrentPos );
+
+ int mnMinKashidaWidth;
+ int mnMinKashidaGlyph;
+ bool mbDisableGlyphInjection;
+};
+
+#if ENABLE_GRAPHITE
+
+class GraphiteLayoutWinImpl : public GraphiteLayout
+{
+public:
+ GraphiteLayoutWinImpl(const gr_face * pFace, ImplWinFontEntry & rFont)
+ throw()
+ : GraphiteLayout(pFace), mrFont(rFont) {};
+ virtual ~GraphiteLayoutWinImpl() throw() {};
+ virtual sal_GlyphId getKashidaGlyph(int & rWidth);
+private:
+ ImplWinFontEntry & mrFont;
+};
+
+/// This class uses the SIL Graphite engine to provide complex text layout services to the VCL
+class GraphiteWinLayout : public WinLayout
+{
+private:
+ gr_font * mpFont;
+ grutils::GrFeatureParser * mpFeatures;
+ mutable GraphiteLayoutWinImpl maImpl;
+public:
+ GraphiteWinLayout(HDC hDC, const ImplWinFontData& rWFD, ImplWinFontEntry& rWFE) throw();
+ virtual ~GraphiteWinLayout();
+
+ // used by upper layers
+ virtual bool LayoutText( ImplLayoutArgs& ); // first step of layout
+ virtual void AdjustLayout( ImplLayoutArgs& ); // adjusting after fallback etc.
+ virtual void DrawText( SalGraphics& ) const;
+
+ // methods using string indexing
+ virtual sal_Int32 GetTextBreak(DeviceCoordinate nMaxWidth, DeviceCoordinate nCharExtra=0, int nFactor=1) const SAL_OVERRIDE;
+ virtual DeviceCoordinate FillDXArray( DeviceCoordinate* pDXArray ) const;
+
+ virtual void GetCaretPositions( int nArraySize, long* pCaretXArray ) const;
+
+ // methods using glyph indexing
+ virtual int GetNextGlyphs(int nLen, sal_GlyphId* pGlyphIdxAry, ::Point & rPos, int&,
+ DeviceCoordinate* pGlyphAdvAry = NULL, int* pCharPosAry = NULL,
+ const PhysicalFontFace** pFallbackFonts = NULL ) const;
+
+ // used by glyph+font+script fallback
+ virtual void MoveGlyph( int nStart, long nNewXPos );
+ virtual void DropGlyph( int nStart );
+ virtual void Simplify( bool bIsBase );
+};
+
+#endif // ENABLE_GRAPHITE
+
+#endif
+
+/* vim:set shiftwidth=4 softtabstop=4 expandtab: */