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diff --git a/vcl/unx/headless/svpframe.cxx b/vcl/unx/headless/svpframe.cxx
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+/*************************************************************************
+ *
+ * OpenOffice.org - a multi-platform office productivity suite
+ *
+ * $RCSfile: svpframe.cxx,v $
+ *
+ * $Revision: 1.2 $
+ *
+ * last change: $Author: rt $ $Date: 2007-07-24 10:27:06 $
+ *
+ * The Contents of this file are made available subject to
+ * the terms of GNU Lesser General Public License Version 2.1.
+ *
+ *
+ * GNU Lesser General Public License Version 2.1
+ * =============================================
+ * Copyright 2005 by Sun Microsystems, Inc.
+ * 901 San Antonio Road, Palo Alto, CA 94303, USA
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License version 2.1, as published by the Free Software Foundation.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library; if not, write to the Free Software
+ * Foundation, Inc., 59 Temple Place, Suite 330, Boston,
+ * MA 02111-1307 USA
+ *
+ ************************************************************************/
+
+#include "svpframe.hxx"
+#include "svpinst.hxx"
+#include "svpgdi.hxx"
+
+#include <basebmp/scanlineformats.hxx>
+#include <basegfx/vector/b2ivector.hxx>
+
+using namespace basebmp;
+using namespace basegfx;
+
+SvpSalFrame* SvpSalFrame::s_pFocusFrame = NULL;
+
+SvpSalFrame::SvpSalFrame( SvpSalInstance* pInstance,
+ SalFrame* pParent,
+ ULONG nSalFrameStyle,
+ SystemParentData* ) :
+ m_pInstance( pInstance ),
+ m_pParent( static_cast<SvpSalFrame*>(pParent) ),
+ m_nStyle( nSalFrameStyle ),
+ m_bVisible( false ),
+ m_nMinWidth( 0 ),
+ m_nMinHeight( 0 ),
+ m_nMaxWidth( 0 ),
+ m_nMaxHeight( 0 )
+{
+ m_aSystemChildData.nSize = sizeof( SystemChildData );
+ m_aSystemChildData.pDisplay = NULL;
+ m_aSystemChildData.aWindow = 0;
+ m_aSystemChildData.pSalFrame = this;
+ m_aSystemChildData.pWidget = NULL;
+ m_aSystemChildData.pVisual = NULL;
+ m_aSystemChildData.nDepth = 24;
+ m_aSystemChildData.aColormap = 0;
+ m_aSystemChildData.pAppContext = NULL;
+ m_aSystemChildData.aShellWindow = 0;
+ m_aSystemChildData.pShellWidget = NULL;
+
+ if( m_pParent )
+ m_pParent->m_aChildren.push_back( this );
+
+ if( m_pInstance )
+ m_pInstance->registerFrame( this );
+
+ SetPosSize( 0, 0, 800, 600, SAL_FRAME_POSSIZE_WIDTH | SAL_FRAME_POSSIZE_HEIGHT );
+}
+
+SvpSalFrame::~SvpSalFrame()
+{
+ if( m_pInstance )
+ m_pInstance->deregisterFrame( this );
+
+ std::list<SvpSalFrame*> Children = m_aChildren;
+ for( std::list<SvpSalFrame*>::iterator it = Children.begin();
+ it != Children.end(); ++it )
+ (*it)->SetParent( m_pParent );
+ if( m_pParent )
+ m_pParent->m_aChildren.remove( this );
+}
+
+void SvpSalFrame::GetFocus()
+{
+ if( (m_nStyle & (SAL_FRAME_STYLE_OWNERDRAWDECORATION | SAL_FRAME_STYLE_FLOAT)) == 0 )
+ {
+ if( s_pFocusFrame )
+ s_pFocusFrame->LoseFocus();
+ s_pFocusFrame = this;
+ m_pInstance->PostEvent( this, NULL, SALEVENT_GETFOCUS );
+ }
+}
+
+void SvpSalFrame::LoseFocus()
+{
+ if( s_pFocusFrame == this )
+ {
+ m_pInstance->PostEvent( this, NULL, SALEVENT_LOSEFOCUS );
+ s_pFocusFrame = NULL;
+ }
+}
+
+SalGraphics* SvpSalFrame::GetGraphics()
+{
+ SvpSalGraphics* pGraphics = new SvpSalGraphics();
+ pGraphics->setDevice( m_aFrame );
+ m_aGraphics.push_back( pGraphics );
+ return pGraphics;
+}
+
+void SvpSalFrame::ReleaseGraphics( SalGraphics* pGraphics )
+{
+ SvpSalGraphics* pSvpGraphics = dynamic_cast<SvpSalGraphics*>(pGraphics);
+ m_aGraphics.remove( pSvpGraphics );
+ delete pSvpGraphics;
+}
+
+BOOL SvpSalFrame::PostEvent( void* pData )
+{
+ m_pInstance->PostEvent( this, pData, SALEVENT_USEREVENT );
+ return TRUE;
+}
+
+void SvpSalFrame::PostPaint() const
+{
+ if( m_bVisible )
+ {
+ SalPaintEvent aPEvt;
+
+ aPEvt.mnBoundX = 0;
+ aPEvt.mnBoundY = 0;
+ aPEvt.mnBoundWidth = maGeometry.nWidth;
+ aPEvt.mnBoundHeight = maGeometry.nHeight;
+
+ CallCallback( SALEVENT_PAINT, &aPEvt );
+ }
+}
+
+void SvpSalFrame::SetTitle( const XubString& )
+{
+}
+
+void SvpSalFrame::SetIcon( USHORT )
+{
+}
+
+void SvpSalFrame::SetMenu( SalMenu* )
+{
+}
+
+void SvpSalFrame::DrawMenuBar()
+{
+}
+
+void SvpSalFrame::SetExtendedFrameStyle( SalExtStyle )
+{
+}
+
+void SvpSalFrame::Show( BOOL bVisible, BOOL bNoActivate )
+{
+ if( bVisible && ! m_bVisible )
+ {
+ m_bVisible = true;
+ m_pInstance->PostEvent( this, NULL, SALEVENT_RESIZE );
+ if( ! bNoActivate )
+ GetFocus();
+ }
+ else if( ! bVisible && m_bVisible )
+ {
+ m_bVisible = false;
+ m_pInstance->PostEvent( this, NULL, SALEVENT_RESIZE );
+ LoseFocus();
+ }
+}
+
+void SvpSalFrame::Enable( BOOL )
+{
+}
+
+void SvpSalFrame::SetMinClientSize( long nWidth, long nHeight )
+{
+ m_nMinWidth = nWidth;
+ m_nMinHeight = nHeight;
+}
+
+void SvpSalFrame::SetMaxClientSize( long nWidth, long nHeight )
+{
+ m_nMaxWidth = nWidth;
+ m_nMaxHeight = nHeight;
+}
+
+void SvpSalFrame::SetPosSize( long nX, long nY, long nWidth, long nHeight, USHORT nFlags )
+{
+ if( (nFlags & SAL_FRAME_POSSIZE_X) != 0 )
+ maGeometry.nX = nX;
+ if( (nFlags & SAL_FRAME_POSSIZE_Y) != 0 )
+ maGeometry.nY = nY;
+ if( (nFlags & SAL_FRAME_POSSIZE_WIDTH) != 0 )
+ {
+ maGeometry.nWidth = nWidth;
+ if( m_nMaxWidth > 0 && maGeometry.nWidth > (unsigned int)m_nMaxWidth )
+ maGeometry.nWidth = m_nMaxWidth;
+ if( m_nMinWidth > 0 && maGeometry.nWidth < (unsigned int)m_nMinWidth )
+ maGeometry.nWidth = m_nMinWidth;
+ }
+ if( (nFlags & SAL_FRAME_POSSIZE_HEIGHT) != 0 )
+ {
+ maGeometry.nHeight = nHeight;
+ if( m_nMaxHeight > 0 && maGeometry.nHeight > (unsigned int)m_nMaxHeight )
+ maGeometry.nHeight = m_nMaxHeight;
+ if( m_nMinHeight > 0 && maGeometry.nHeight < (unsigned int)m_nMinHeight )
+ maGeometry.nHeight = m_nMinHeight;
+ }
+ B2IVector aFrameSize( maGeometry.nWidth, maGeometry.nHeight );
+ if( ! m_aFrame.get() || m_aFrame->getSize() != aFrameSize )
+ {
+ if( aFrameSize.getX() == 0 )
+ aFrameSize.setX( 1 );
+ if( aFrameSize.getY() == 0 )
+ aFrameSize.setY( 1 );
+ m_aFrame = createBitmapDevice( aFrameSize, false, SVP_DEFAULT_BITMAP_FORMAT );
+ // update device in existing graphics
+ for( std::list< SvpSalGraphics* >::iterator it = m_aGraphics.begin();
+ it != m_aGraphics.end(); ++it )
+ (*it)->setDevice( m_aFrame );
+ }
+ if( m_bVisible )
+ m_pInstance->PostEvent( this, NULL, SALEVENT_RESIZE );
+}
+
+void SvpSalFrame::GetClientSize( long& rWidth, long& rHeight )
+{
+ if( m_bVisible )
+ {
+ rWidth = maGeometry.nWidth;
+ rHeight = maGeometry.nHeight;
+ }
+ else
+ rWidth = rHeight = 0;
+}
+
+void SvpSalFrame::GetWorkArea( Rectangle& rRect )
+{
+ rRect = Rectangle( Point( 0, 0 ),
+ Size( VIRTUAL_DESKTOP_WIDTH, VIRTUAL_DESKTOP_HEIGHT ) );
+}
+
+SalFrame* SvpSalFrame::GetParent() const
+{
+ return m_pParent;
+}
+
+#define _FRAMESTATE_MASK_GEOMETRY \
+ (SAL_FRAMESTATE_MASK_X | SAL_FRAMESTATE_MASK_Y | \
+ SAL_FRAMESTATE_MASK_WIDTH | SAL_FRAMESTATE_MASK_HEIGHT)
+#define _FRAMESTATE_MASK_MAXIMIZED_GEOMETRY \
+ (SAL_FRAMESTATE_MASK_MAXIMIZED_X | SAL_FRAMESTATE_MASK_MAXIMIZED_Y | \
+ SAL_FRAMESTATE_MASK_MAXIMIZED_WIDTH | SAL_FRAMESTATE_MASK_MAXIMIZED_HEIGHT)
+
+void SvpSalFrame::SetWindowState( const SalFrameState *pState )
+{
+ if (pState == NULL)
+ return;
+
+ // Request for position or size change
+ if (pState->mnMask & _FRAMESTATE_MASK_GEOMETRY)
+ {
+ long nX = maGeometry.nX;
+ long nY = maGeometry.nY;
+ long nWidth = maGeometry.nWidth;
+ long nHeight = maGeometry.nHeight;
+
+ // change requested properties
+ if (pState->mnMask & SAL_FRAMESTATE_MASK_X)
+ nX = pState->mnX;
+ if (pState->mnMask & SAL_FRAMESTATE_MASK_Y)
+ nY = pState->mnY;
+ if (pState->mnMask & SAL_FRAMESTATE_MASK_WIDTH)
+ nWidth = pState->mnWidth;
+ if (pState->mnMask & SAL_FRAMESTATE_MASK_HEIGHT)
+ nHeight = pState->mnHeight;
+
+ SetPosSize( nX, nY, nWidth, nHeight,
+ SAL_FRAME_POSSIZE_X | SAL_FRAME_POSSIZE_Y |
+ SAL_FRAME_POSSIZE_WIDTH | SAL_FRAME_POSSIZE_HEIGHT );
+ }
+}
+
+BOOL SvpSalFrame::GetWindowState( SalFrameState* pState )
+{
+ pState->mnState = SAL_FRAMESTATE_NORMAL;
+ pState->mnX = maGeometry.nX;
+ pState->mnY = maGeometry.nY;
+ pState->mnWidth = maGeometry.nWidth;
+ pState->mnHeight = maGeometry.nHeight;
+ pState->mnMask = _FRAMESTATE_MASK_GEOMETRY | SAL_FRAMESTATE_MASK_STATE;
+
+ return TRUE;
+}
+
+void SvpSalFrame::ShowFullScreen( BOOL, sal_Int32 )
+{
+ SetPosSize( 0, 0, VIRTUAL_DESKTOP_WIDTH, VIRTUAL_DESKTOP_HEIGHT,
+ SAL_FRAME_POSSIZE_WIDTH | SAL_FRAME_POSSIZE_HEIGHT );
+}
+
+void SvpSalFrame::StartPresentation( BOOL )
+{
+}
+
+void SvpSalFrame::SetAlwaysOnTop( BOOL )
+{
+}
+
+void SvpSalFrame::ToTop( USHORT )
+{
+ GetFocus();
+}
+
+void SvpSalFrame::SetPointer( PointerStyle )
+{
+}
+
+void SvpSalFrame::CaptureMouse( BOOL )
+{
+}
+
+void SvpSalFrame::SetPointerPos( long, long )
+{
+}
+
+void SvpSalFrame::Flush()
+{
+}
+
+void SvpSalFrame::Sync()
+{
+}
+
+void SvpSalFrame::SetInputContext( SalInputContext* )
+{
+}
+
+void SvpSalFrame::EndExtTextInput( USHORT )
+{
+}
+
+String SvpSalFrame::GetKeyName( USHORT )
+{
+ return String();
+}
+
+String SvpSalFrame::GetSymbolKeyName( const XubString&, USHORT )
+{
+ return String();
+}
+
+BOOL SvpSalFrame::MapUnicodeToKeyCode( sal_Unicode, LanguageType, KeyCode& )
+{
+ return FALSE;
+}
+
+LanguageType SvpSalFrame::GetInputLanguage()
+{
+ return LANGUAGE_DONTKNOW;
+}
+
+SalBitmap* SvpSalFrame::SnapShot()
+{
+ return NULL;
+}
+
+void SvpSalFrame::UpdateSettings( AllSettings& )
+{
+}
+
+void SvpSalFrame::Beep( SoundType )
+{
+}
+
+const SystemEnvData* SvpSalFrame::GetSystemData() const
+{
+ return &m_aSystemChildData;
+}
+
+SalFrame::SalPointerState SvpSalFrame::GetPointerState()
+{
+ SalPointerState aState;
+ aState.mnState = 0;
+ return aState;
+}
+
+void SvpSalFrame::SetParent( SalFrame* pNewParent )
+{
+ if( m_pParent )
+ m_pParent->m_aChildren.remove( this );
+ m_pParent = static_cast<SvpSalFrame*>(pNewParent);
+}
+
+bool SvpSalFrame::SetPluginParent( SystemParentData* )
+{
+ return true;
+}
+
+void SvpSalFrame::SetBackgroundBitmap( SalBitmap* )
+{
+}
+
+void SvpSalFrame::ResetClipRegion()
+{
+}
+
+void SvpSalFrame::BeginSetClipRegion( ULONG )
+{
+}
+
+void SvpSalFrame::UnionClipRegion( long, long, long, long )
+{
+}
+
+void SvpSalFrame::EndSetClipRegion()
+{
+}
+